Mercurial > mm7
diff mm7_3.cpp @ 1897:436553b0603c
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
author | Grumpy7 |
---|---|
date | Sun, 20 Oct 2013 22:58:27 -0700 |
parents | a86c60679949 |
children | 4cae2d58cfb4 |
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--- a/mm7_3.cpp Sun Oct 20 02:52:48 2013 -0700 +++ b/mm7_3.cpp Sun Oct 20 22:58:27 2013 -0700 @@ -1093,7 +1093,7 @@ for ( i = 0; v31 < ai_arrays_size; ++v31 ) { v33 = ai_near_actors_ids[v31]; - if ( v33 != v75 && _46DF1A_collide_against_actor(v33, 40) ) + if ( v33 != v75 && Actor::_46DF1A_collide_against_actor(v33, 40) ) ++i; } v71 = i > 1; @@ -1833,7 +1833,7 @@ _46E44E_collide_against_faces_and_portals(1u); _46E0B2_collide_against_decorations(); for ( v80 = 0; v80 < (signed int)uNumActors; ++v80 ) - _46DF1A_collide_against_actor(v80, 0); + Actor::_46DF1A_collide_against_actor(v80, 0); if ( _46F04E_collide_against_portals() ) break; ++v73; @@ -2685,7 +2685,7 @@ _46E26D_collide_against_sprites(v38, v37); _46ED8A_collide_against_sprite_objects(4u); for ( i = 0; i < (signed int)uNumActors; ++i ) - _46DF1A_collide_against_actor(i, 0); + Actor::_46DF1A_collide_against_actor(i, 0); if ( stru_721530.field_7C >= stru_721530.field_6C ) { _angle_x = stru_721530.normal2.x;