Mercurial > mm7
diff Player.h @ 1782:421e826f4477
Player::SetVariable finishing cleanup
author | Grumpy7 |
---|---|
date | Thu, 03 Oct 2013 05:56:52 +0200 |
parents | 01b3c314e9be |
children | 9f610f471283 |
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--- a/Player.h Thu Oct 03 05:30:03 2013 +0200 +++ b/Player.h Thu Oct 03 05:56:52 2013 +0200 @@ -603,6 +603,8 @@ bool WearsItemAnyWhere(int item_id); float GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float param2, float param3, float param4, float param5 ); void SetSkillByEvent(unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue, int currPlayerId); + void PlayAwardSound_Anim_Face(int currPlayerId, PlayerSpeech speech); + void PlayAwardSound_Anim(int currPlayerId); bool IsWeak(); bool IsDead();