diff Render.cpp @ 792:41b4e9769863

Walking in BLV iproved drastically.
author Nomad
date Mon, 25 Mar 2013 07:32:38 +0200
parents 346f7069676a
children f5156b8c61ad
line wrap: on
line diff
--- a/Render.cpp	Mon Mar 25 05:27:18 2013 +0200
+++ b/Render.cpp	Mon Mar 25 07:32:38 2013 +0200
@@ -7809,6 +7809,15 @@
     uCorrectedColor = 0xFFFFFFFF;
   pGame->AlterGamma_BLV(pFace, &uCorrectedColor);
 
+
+  if (pFace->uAttributes & FACE_OUTLINED)
+  {
+    int color;
+    if (GetTickCount() % 300 >= 150)
+      uColor = uCorrectedColor = 0xFF20FF20;
+    else uColor = uCorrectedColor = 0xFF109010;
+  }
+
   if (byte_4D864C && pGame->uFlags & 1)
   {
       __debugbreak();