Mercurial > mm7
diff GUI/GUIWindow.cpp @ 2546:4087cbc62706
GameMenu logic moved to GUIWindow_GameMenu
the same for game menu options
author | a.parshin |
---|---|
date | Mon, 11 May 2015 17:45:02 +0200 |
parents | e06a3fe9ad6e |
children | fed97f15d1e1 |
line wrap: on
line diff
--- a/GUI/GUIWindow.cpp Mon May 11 16:43:46 2015 +0200 +++ b/GUI/GUIWindow.cpp Mon May 11 17:45:02 2015 +0200 @@ -1615,28 +1615,24 @@ -void GUIWindow_GameMenu::Update() -{ - pRenderer->DrawTextureIndexed( - pViewport->uViewportTL_Y, - pViewport->uViewportTL_X, - pIcons_LOD->GetTexture(uTextureID_Options) - ); - viewparams->bRedrawGameUI = 1; -} - void GUIWindow_CharacterRecord::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part CharacterUI_CharacterScreen_Draw(pPlayers[uActiveCharacter]); } void GUIWindow_Book::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part BookUI_Draw((WindowType)(int)ptr_1C); } void GUIWindow_BooksWindow::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part auto pButton = (GUIButton *)ptr_1C; pRenderer->DrawTextureIndexed(uFrameY, uFrameX, pButton->pTextures[0]); viewparams->bRedrawGameUI = true; @@ -1644,26 +1640,36 @@ void GUIWindow_QuickReference::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part GameUI_QuickRef_Draw(); } void GUIWindow_Dialogue::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part GameUI_DrawDialogue(); } void GUIWindow_GenericDialogue::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part GameUI_DrawBranchlessDialogue(); } void GUIWindow_Spellbook::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part DrawSpellBookContent(pPlayers[uActiveCharacter]); } void GUIWindow_Chest::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (current_screen_type == SCREEN_CHEST) { Chest::DrawChestUI(par1C); @@ -1679,16 +1685,22 @@ void GUIWindow_Save::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part SaveUI_Draw(); } void GUIWindow_Load::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part LoadUI_Draw(); } void GUIWindow_House::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part HouseDialogManager(); if (!window_SpeakInHouse) return; @@ -1705,11 +1717,15 @@ void GUIWindow_Scroll::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part CreateScrollWindow(); } void GUIWindow_Inventory::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part DrawMessageBox(0); DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); DrawText(pFontLucida, 10, 40, 0, pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); @@ -1729,6 +1745,8 @@ void GUIWindow_Inventory_CastSpell::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part pRenderer->ClearZBuffer(0, 479); draw_leather(); CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true); @@ -1738,11 +1756,15 @@ void GUIWindow_Modal::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part ModalWindow_ShowHint(); } void OnButtonClick::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); GUIButton *pButton = (GUIButton *)ptr_1C; @@ -1755,6 +1777,8 @@ void OnButtonClick2::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); GUIButton *pButton = (GUIButton *)ptr_1C; @@ -1778,6 +1802,8 @@ void OnButtonClick3::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); auto pButton = (GUIButton *)ptr_1C; @@ -1790,6 +1816,8 @@ void OnButtonClick4::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); auto pButton = (GUIButton *)ptr_1C; @@ -1801,6 +1829,8 @@ void OnSaveLoad::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); auto pButton = (GUIButton *)ptr_1C; @@ -1818,6 +1848,8 @@ void OnCancel::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); auto pGUIButton = (GUIButton *)ptr_1C; @@ -1832,6 +1864,8 @@ void OnCancel2::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); auto pButton = (GUIButton *)ptr_1C; @@ -1846,6 +1880,8 @@ void OnCancel3::Update() { +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part if (Hint != (char *)1) pAudioPlayer->PlaySound(SOUND_StartMainChoice02, 0, 0, -1, 0, 0, 0, 0); auto pButton = (GUIButton *)ptr_1C;