Mercurial > mm7
diff mm7_2.cpp @ 530:3d2292597422
ArmorShopDialog mouse highlight fixed
author | zipi |
---|---|
date | Sun, 03 Mar 2013 10:42:32 +0000 |
parents | 214d9d47cf1f |
children | 72a92f0ec766 |
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--- a/mm7_2.cpp Sun Mar 03 13:38:12 2013 +0400 +++ b/mm7_2.cpp Sun Mar 03 10:42:32 2013 +0000 @@ -2191,7 +2191,7 @@ GUIButton *v26; // esi@26 int v27; // eax@26 unsigned int v28; // ecx@26 - Player *v29; // edx@26 + int v29; // edx@26 unsigned __int16 v30; // ax@26 signed int v31; // esi@31 unsigned int v32; // eax@33 @@ -2360,12 +2360,12 @@ v25->uY = v146 + v23; v27 = pFontArrus->CalcTextHeight(*v16, &v144, 0, 0); v28 = v26->uY; - v29 = _this; + v29 = th; v26->uHeight = v27; v23 = v28 + v27 - 1; v26->uW = v23; v30 = v147; - if ( (Player *)pDialogueWindow->pCurrentPosActiveItem != v29 ) + if ( pDialogueWindow->pCurrentPosActiveItem != v29 ) v30 = v148; v144.DrawTitleText(pFontArrus, 0, v28, v30, *v16, 3u); v20 = pDialogueWindow;