Mercurial > mm7
diff mm7_2.cpp @ 1033:3a5c8df8381d
* UI cleans and moves
* Deleted many junk global variables.
author | Nomad |
---|---|
date | Tue, 21 May 2013 23:44:51 +0200 |
parents | f93d17337113 |
children | 39f42990698f |
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--- a/mm7_2.cpp Tue May 21 14:34:14 2013 +0200 +++ b/mm7_2.cpp Tue May 21 23:44:51 2013 +0200 @@ -6673,7 +6673,7 @@ pTexture_PCX.Load("lsave640.pcx", 0); pGUIWindow2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); pCurrentScreen = SCREEN_LOADGAME; - GameUI_DrawLoadMenu(0); + LoadUI_Load(0); } pWindow = pGUIWindow_CurrentMenu; } @@ -9511,8 +9511,7 @@ { if ( pAudioPlayer->hAILRedbook ) AIL_redbook_stop(pAudioPlayer->hAILRedbook); - extern MENU_STATE __cdecl CreditsMenu__Loop(); - CreditsMenu__Loop(); + MainMenuUI_Credits_Loop(); break; } if (GetCurrentMenuID() == MENU_5 || GetCurrentMenuID() == MENU_LoadingProcInMainMenu) @@ -11335,7 +11334,7 @@ else { pAudioPlayer->StopChannels(-1, -1); - UI_CreateTravelDialogue(); + TravelUI_Load(); } } UpdateActors_ODM();