Mercurial > mm7
diff Engine/Graphics/Texture.h @ 2518:3a1b56ab8749
d3d11 accepts RGBTexture
author | a.parshin |
---|---|
date | Thu, 09 Oct 2014 00:06:47 +0300 |
parents | 5abd8fc8f1c6 |
children | c7264ab7132f |
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--- a/Engine/Graphics/Texture.h Wed Oct 08 22:32:54 2014 +0600 +++ b/Engine/Graphics/Texture.h Thu Oct 09 00:06:47 2014 +0300 @@ -1,6 +1,6 @@ #pragma once #include <stdio.h> -#include<array> +#include <array> @@ -26,6 +26,9 @@ __int16 field_1E; int _allocation_flags; // & 1 - malloc, else custom allocator unsigned __int16 *pPixels; + + struct ID3D11ShaderResourceView *d3d11_srv; + struct D3D11_TEXTURE2D_DESC *d3d11_desc; }; #pragma pack(pop)