Mercurial > mm7
diff NPC.cpp @ 1410:38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
stru167 -> TrailParticle
stru167warp -> TrailParticleGenerator
author | Nomad |
---|---|
date | Fri, 26 Jul 2013 22:19:29 +0200 |
parents | ae6c8e1ddef4 |
children | 2423bc2af692 |
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--- a/NPC.cpp Fri Jul 26 21:16:51 2013 +0200 +++ b/NPC.cpp Fri Jul 26 22:19:29 2013 +0200 @@ -1312,7 +1312,7 @@ { case 13: current_npc_text = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession].pJoinText;//(char *)*(&pNPCStats->field_13A64 + 5 * v2->uProfession); - current_npc_text = BuilDialogueString((char *)current_npc_text, uActiveCharacter - 1, 0, 0, 0, 0); + current_npc_text = BuildDialogueString((char *)current_npc_text, uActiveCharacter - 1, 0, 0, 0, 0); NPCHireableDialogPrepare(); dialogue_show_profession_details = false; goto _return; @@ -1391,7 +1391,7 @@ else v17 = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession - 1].pBenefits; current_npc_text = v17; - v18 = BuilDialogueString(v17, uActiveCharacter - 1, 0, 0, 0, 0); + v18 = BuildDialogueString(v17, uActiveCharacter - 1, 0, 0, 0, 0); dialogue_show_profession_details = ~dialogue_show_profession_details; current_npc_text = v18; } @@ -1511,7 +1511,7 @@ dialogue_show_profession_details = false; uDialogueType = 13; current_npc_text = pNPCStats->pProfessions[pCurrentNPCInfo->uProfession - 1].pJoinText; - current_npc_text = BuilDialogueString((char *)current_npc_text, uActiveCharacter - 1, 0, 0, 0, 0); + current_npc_text = BuildDialogueString((char *)current_npc_text, uActiveCharacter - 1, 0, 0, 0, 0); if ( uActiveCharacter ) pPlayers[uActiveCharacter]->PlaySound(SPEECH_NotEnoughGold, 0); ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);