Mercurial > mm7
diff mm7_5.cpp @ 1057:37498d2cceed
Слияние
author | Ritor1 |
---|---|
date | Thu, 23 May 2013 21:37:22 +0600 |
parents | 010a844ef4a0 d48c762de563 |
children | b79139c3b5c8 |
line wrap: on
line diff
--- a/mm7_5.cpp Thu May 23 21:36:57 2013 +0600 +++ b/mm7_5.cpp Thu May 23 21:37:22 2013 +0600 @@ -457,8 +457,8 @@ GUIWindow::Create(241, 302, 106, 42, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0); continue; case UIMSG_SelectLoadSlot: - if ( pGUIWindow_CurrentMenu->field_40 == 1 ) - pKeyActionMap->_459ED1(0); + if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) + pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE); if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam ) { v10 = pSaveListPosition + uMessageParam; @@ -466,23 +466,6 @@ { pMessageQueue_50CBD0->AddMessage(UIMSG_SaveLoadBtn, 0, 0); pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0); - /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_SaveLoadBtn; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; - //v11 = pMessageQueue_50CBD0->uNumMessages + 1; - //v13 = pMessageQueue_50CBD0->uNumMessages + 1 > 40; - //v12 = (signed int)pMessageQueue_50CBD0->uNumMessages - 39 < 0; - ++pMessageQueue_50CBD0->uNumMessages; - if ( v12 ^ v13 ) - { - pMessageQueue_50CBD0->pMessages[v11].eType = UIMSG_LoadGame; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - } - }*/ } uLoadGameUI_SelectedSlot = v10; dword_6BE138 = v10; @@ -504,9 +487,9 @@ stru_506E40.Release(); continue; case UIMSG_SaveGame: - if ( pGUIWindow_CurrentMenu->field_40 == 1 ) - { - pKeyActionMap->_459ED1(0); + if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) + { + pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE); strcpy((char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], (const char *)pKeyActionMap->pPressedKeysBuffer); } DoSavegame(uLoadGameUI_SelectedSlot); @@ -1655,10 +1638,8 @@ } else { - start_event_seq_number = dword_5C341C; - EventProcessor(dword_5C3418, 0, 1); - } - start_event_seq_number = 0; + EventProcessor(dword_5C3418, 0, 1, dword_5C341C); + } if ( !_strcmpi(byte_6BE3B0, "d05.blv") ) pParty->uTimePlayed += 1474560i64; continue; @@ -1666,7 +1647,6 @@ CloseWindowBackground(); pVideoPlayer->Unload(); DialogueEnding(); - start_event_seq_number = 0; viewparams->bRedrawGameUI = true; continue; case UIMSG_CycleCharacters: @@ -3186,13 +3166,13 @@ v119 = 2048; if ( (signed int)v118 <= 2048 ) { - dword_576E2C = v118; + _576E2C_current_minimap_zoom = v118; dword_576E28 = viewparams->field_28; break; } viewparams->field_28 = 11; viewparams->uMinimapZoom = v119; - dword_576E2C = v119; + _576E2C_current_minimap_zoom = v119; dword_576E28 = viewparams->field_28; break; case UIMSG_ClickZoomInBtn: @@ -3213,7 +3193,7 @@ v118 = v119; viewparams->uMinimapZoom = v119; } - dword_576E2C = v118; + _576E2C_current_minimap_zoom = v118; dword_576E28 = viewparams->field_28; } else @@ -3464,8 +3444,8 @@ break; case UIMSG_SelectLoadSlot: //main menu save/load wnd clicking on savegame lines - if (pGUIWindow_CurrentMenu->field_40 == 1) - pKeyActionMap->_459ED1(0); + if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) + pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE); if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pParam + pSaveListPosition ) { //load clicked line @@ -4760,7 +4740,7 @@ && (SHIDWORD(pMonster->pActorBuffs[20].uExpireTime) > (signed int)v41 || LODWORD(pMonster->pActorBuffs[20].uExpireTime) > v41) && uDamageAmount != v41 ) - player->ReceiveDamage(uDamageAmount, a2); + player->ReceiveDamage(uDamageAmount, (DAMAGE_TYPE)a2); v50 = 24; v59 = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP; if ( (player->_48EA46_calc_special_bonus_by_items(24) || hit_will_stun != v41) @@ -5012,7 +4992,7 @@ LABEL_43: if ( !(dword_6BE368_debug_settings_2 & 0x10) ) { - v24 = v6->ReceiveDamage(v77, v22); + v24 = v6->ReceiveDamage(v77, (DAMAGE_TYPE)v22); if ( SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) >= 0 && (SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v6->pPlayerBuffs[10].uExpireTime)) ) { @@ -5075,7 +5055,7 @@ if ( !pParty->bTurnBasedModeOn ) { v35 = v6->GetActualEndurance(); - v36 = (double)(20 - v6->_48EA1B_get_static_effect(v35)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333; + v36 = (double)(20 - v6->GetParameterBonus(v35)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333; v6->SetRecoveryTime((signed __int64)v36); } if ( v77 ) @@ -5197,7 +5177,7 @@ LABEL_133: if ( !(dword_6BE368_debug_settings_2 & 0x10) ) { - v54 = v45->ReceiveDamage(v77, v50); + v54 = v45->ReceiveDamage(v77, (DAMAGE_TYPE)v50); if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) >= 0 ) { if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v45->pPlayerBuffs[10].uExpireTime) ) @@ -5263,7 +5243,7 @@ if ( !pParty->bTurnBasedModeOn ) { v65 = v45->GetActualEndurance(); - v66 = (double)(20 - v45->_48EA1B_get_static_effect(v65)) + v66 = (double)(20 - v45->GetParameterBonus(v65)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333; v45->SetRecoveryTime((signed __int64)v66); @@ -5294,7 +5274,7 @@ v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); v69 = 0; } - a4b->ReceiveDamage(v68, v69); + a4b->ReceiveDamage(v68, (DAMAGE_TYPE)v69); if ( v38 == OBJECT_Player && !qword_A750D8 ) { qword_A750D8 = 256i64; @@ -5359,28 +5339,14 @@ //----- (0043AA99) -------------------------------------------------------- void __fastcall Vec3_int_::Rotate(int sDepth, int sRotY, int sRotX, Vec3_int_ v, int *outx, int *outy, int *outz) { -/* int v7; // ebx@1 - int v8; // ST14_4@1 - int v9; // edi@1 - int anglea; // [sp+20h] [bp+8h]@1 - - v7 = sRotX; - v8 = sDepth; - v9 = sRotY; - anglea = (unsigned __int64)(stru_5C6E00->SinCos(sRotX) * (signed __int64)sDepth) >> 16; - *outx = v.x + ((unsigned __int64)(stru_5C6E00->SinCos(sRotY) * (signed __int64)anglea) >> 16); - *outy = v.y + ((unsigned __int64)(stru_5C6E00->SinCos(sRotY - stru_5C6E00->uIntegerHalfPi) * (signed __int64)anglea) >> 16); - *outz = v.z + ((unsigned __int64)(stru_5C6E00->SinCos(sRotX - stru_5C6E00->uIntegerHalfPi) * (signed __int64)sDepth) >> 16);*/ - float cosf_x = cosf(3.14159265f * sRotX / 1024.0f), sinf_x = sinf(3.14159265f * sRotX / 1024.0f), cosf_y = cosf(3.14159265f * sRotY / 1024.0f), sinf_y = sinf(3.14159265f * sRotY / 1024.0f); - //sDepth = 14000000; + *outx = v.x + ((unsigned __int64)(sinf_y * (signed __int64)((unsigned __int64)(cosf_x * (signed __int64)sDepth)>> 16))); *outy = v.y + ((unsigned __int64)(cosf_y * (signed __int64)((unsigned __int64)(cosf_x * (signed __int64)sDepth)>> 16))); *outz = v.z + ((unsigned __int64)(sinf_x * (signed __int64)sDepth) >> 16); - } //----- (0043AB61) -------------------------------------------------------- @@ -9767,149 +9733,6 @@ } -//----- (00411150) -------------------------------------------------------- -void DrawTownPortalScreen() -{ - //signed int v0; // edi@1 - //__int16 v1; // dx@8 - //POINT *v2; // edi@17 - int v3; // edi@17 - //__int16 v4; // dx@24 - GUIWindow v6; // [sp+Ch] [bp-64h]@1 - //POINT v7; // [sp+60h] [bp-10h]@17 - POINT a2; // [sp+68h] [bp-8h]@17 - - pRenderer->ClearZBuffer(0, 479); - pRenderer->DrawTextureTransparent(8, 8, pTexture_CurrentBook); - pRenderer->DrawTextureTransparent(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId)); - - v6.uFrameX = game_viewport_x; - v6.uFrameY = game_viewport_y; - v6.uFrameWidth = game_viewport_width; - v6.uFrameHeight = game_viewport_height; - v6.uFrameZ = game_viewport_z; - v6.uFrameW = game_viewport_w; - - const uint fountain_bits_lut[] = {PARTY_QUEST_FOUNTAIN_HARMONDALE, - PARTY_QUEST_FOUNTAIN_PIERPONT, - PARTY_QUEST_FOUNTAIN_NIGHON, - PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE, - PARTY_QUEST_FOUNTAIN_CELESTIA, - PARTY_QUEST_FOUNTAIN_THE_PIT}; - for (uint i = 0; i < 6; ++i) - { - - if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[i])) - pRenderer->DrawMaskToZBuffer(pTownPortalBook_xs[i], - pTownPortalBook_ys[i], - pTexture_TownPortalIcons[i], i + 1); - } - -/* v0 = 0; - do - { - if ( !v0 ) - { - v1 = 206; -LABEL_14: - if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v1) ) - goto LABEL_16; - goto LABEL_15; - } - if ( v0 == 1 ) - { - v1 = 208; - goto LABEL_14; - } - if ( v0 == 2 ) - { - v1 = 207; - goto LABEL_14; - } - if ( v0 == 3 ) - { - v1 = 211; - goto LABEL_14; - } - if ( v0 == 4 ) - { - v1 = 209; - goto LABEL_14; - } - if ( v0 == 5 ) - { - v1 = 210; - goto LABEL_14; - } -LABEL_15: - pRenderer->DrawMaskToZBuffer( - pTownPortalBook_xs[v0], - pTownPortalBook_ys[v0], - *(&pTexture_TownPortalHarmn + v0), - v0 + 1); -LABEL_16: - ++v0; - } - while ( v0 < 6 );*/ - - pMouse->GetCursorPos(&a2); - //v2 = pMouse->GetCursorPos(&a2); - v3 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; - - if (v3) - { - if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[v3 - 1])) - pRenderer->DrawTextureIndexed(pTownPortalBook_xs[v3 - 1], pTownPortalBook_ys[v3 - 1], pTexture_TownPortalIcons[v3 - 1]); - } - v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u); - - -/* if ( !v3 ) // Town Portal - { - v6.DrawTitleText(pBook2Font, 0, 22, 0, pGlobalTXT_LocalizationStrings[10], 3); // "Town Portal" - return; - } - if ( v3 == 1 ) - { - v4 = 206; -LABEL_30: - if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) ) - goto LABEL_31; - v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u); // "Town Portal" - return; - } - if ( v3 == 2 ) - { - v4 = 208; - goto LABEL_30; - } - if ( v3 == 3 ) - { - v4 = 207; - goto LABEL_30; - } - if ( v3 == 4 ) - { - v4 = 211; - goto LABEL_30; - } - if ( v3 == 5 ) - { - v4 = 209; - goto LABEL_30; - } - if ( v3 == 6 ) - { - v4 = 210; - goto LABEL_30; - } -LABEL_31: - pRenderer->DrawTextureIndexed(word_4E1D3A[v3], pTownPortalBook_xs[v3 + 5], *(&pTex_tab_an_6b__zoom_on + v3)); - v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);*/ -} -// 4E1D3A: using guessed type __int16 word_4E1D3A[]; - - //----- (00413FF1) -------------------------------------------------------- void SetMonthNames() { @@ -9980,17 +9803,6 @@ - -//----- (004141CA) -------------------------------------------------------- -void ModalWindow(const char *pStr, int a4) -{ - pEventTimer->Pause(); - dword_506F0C[0] = pCurrentScreen; - ptr_507BDC = GUIWindow::Create(0, 0, 640, 480, WINDOW_FinalWindow, a4, (int)pStr); - pCurrentScreen = SCREEN_PRESS_ESCAPE_MESSAGE; -} -// 4E28F8: using guessed type int pCurrentScreen; - //----- (0041420D) -------------------------------------------------------- void __cdecl sub_41420D_press_esc() { @@ -10014,13 +9826,7 @@ v0 = ptr_507BDC; pMessageQueue_50CBD0->AddMessage((UIMessageType)(int)ptr_507BDC->ptr_1C, 0, 0); - /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)(int)ptr_507BDC->ptr_1C; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; - *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ + v0->Release(); ptr_507BDC = 0; pCurrentScreen = dword_506F0C[0]; @@ -10223,7 +10029,7 @@ case WINDOW_50: { v27 = TargetColor(255, 255, 255); - if ( ptr_507BD0->field_40 == 1 ) + if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS) { ptr_507BD0->DrawMessageBox(0); ptr_507BD0->DrawText(pFontCreate, 30, 40, v27, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); @@ -10231,19 +10037,19 @@ ptr_507BD0->DrawFlashingInputCursor(v31 + 30, 40, pFontCreate); continue; } - if ( ptr_507BD0->field_40 == 2 ) + if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED) { - pWindow->field_40 = 0; + pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; pMessageQueue_50CBD0->AddMessage((UIMessageType)(int)ptr_507BD0->ptr_1C, 0, 0); pEventTimer->Resume(); ptr_507BD0->Release(); - pCurrentScreen = 0; - viewparams->bRedrawGameUI = 1; + pCurrentScreen = SCREEN_GAME; + viewparams->bRedrawGameUI = true; continue; } - if ( ptr_507BD0->field_40 == 3 ) + if ( ptr_507BD0->receives_keyboard_input_2 == WINDOW_INPUT_CANCELLED) { - pWindow->field_40 = 0; + pWindow->receives_keyboard_input_2 = WINDOW_INPUT_NONE; pEventTimer->Resume(); ptr_507BD0->Release(); continue; @@ -10260,7 +10066,7 @@ pWindow->Release(); pEventTimer->Resume(); pCurrentScreen = 0; - viewparams->bRedrawGameUI = 1; + viewparams->bRedrawGameUI = true; v26 = atoi((const char *)pKeyActionMap->pPressedKeysBuffer); if ( v26 > 0 ) { @@ -10768,7 +10574,7 @@ { v0->RemoveItemAtInventoryIndex(v18); v26 = rand(); - v0->ReceiveDamage(v26 % 11 + 10, 0); + v0->ReceiveDamage(v26 % 11 + 10, DMGT_FIRE); pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); @@ -10784,7 +10590,7 @@ { v0->RemoveItemAtInventoryIndex(v18); v25 = rand(); - v0->ReceiveDamage(v25 % 71 + 30, 0); + v0->ReceiveDamage(v25 % 71 + 30, DMGT_FIRE); v23 = 1; } else @@ -10793,7 +10599,7 @@ { v0->RemoveItemAtInventoryIndex(v18); v24 = rand(); - v0->ReceiveDamage(v24 % 201 + 50, 0); + v0->ReceiveDamage(v24 % 201 + 50, DMGT_FIRE); v23 = 5; } else @@ -10910,134 +10716,6 @@ } -//----- (00416B01) -------------------------------------------------------- -void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText -{ - int v1; // edi@2 - int v2; // ecx@2 - NPCData *v3; // eax@2 - NPCData *v4; // esi@7 - NPCData *v5; // eax@16 - NPCData *v6; // esi@16 - const CHAR *v7; // eax@18 - unsigned int v8; // eax@25 - unsigned int v9; // eax@25 - const char *v10; // ST14_4@26 - char *v11; // esi@26 - const char *v12; // ST18_4@27 - unsigned __int16 v13; // ax@28 - char *v14; // eax@28 - GUIWindow a1; // [sp+Ch] [bp-60h]@23 - int a2; // [sp+60h] [bp-Ch]@16 - void *v17; // [sp+64h] [bp-8h]@1 - LPCSTR lpsz; // [sp+68h] [bp-4h]@6 - - v17 = _this; - if ( bNoNPCHiring != 1 ) - { - v1 = 0; - v2 = 0; - v3 = pParty->pHirelings; - /*do - { - if ( v3->pName ) - pTmpBuf[v1++] = v2; - ++v3; - ++v2; - } - while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/ - for (int i = 0; i < 2; ++i) - { - if (pParty->pHirelings[i].pName) - pTmpBuf[v1++] = i; - } - lpsz = 0; - if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) - { - /*v4 = pNPCStats->pNewNPCData; - do - { - if ( v4->uFlags & 0x80 - && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName)) - && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) ) - pTmpBuf[v1++] = (char)lpsz + 2; - ++lpsz; - ++v4; - } - while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/ - for (int i = 0; i < pNPCStats->uNumNewNPCs; ++i) - { - if (pNPCStats->pNewNPCData[i].Hired()) - { - if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName)) - { - if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName)) - pTmpBuf[v1++] = i + 2; - } - } - } - } - if ( (signed int)((char *)v17 + (unsigned __int8)pParty->field_709) < v1 ) - { - sDialogue_SpeakingActorNPC_ID = -1 - (unsigned __int8)pParty->field_709 - (int)v17; - v5 = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int)&a2); - v6 = v5; - if ( v5 ) - { - if ( a2 == 57 ) - v7 = pNPCTopics[512].pText; // Baby dragon - else - v7 = (const CHAR *)pNPCStats->pProfessions[v5->uProfession].pBenefits; - lpsz = v7; - if ( !v7 ) - { - lpsz = (LPCSTR)pNPCStats->pProfessions[v5->uProfession].pJoinText; - if ( !lpsz ) - lpsz = ""; - } - a1.Hint = 0; - a1.uFrameX = 38; - a1.uFrameY = 60; - a1.uFrameWidth = 276; - a1.uFrameZ = 313; - a1.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &a1, 0, 0) - + 2 * LOBYTE(pFontArrus->uFontHeight) - + 24; - if ( (signed int)a1.uFrameHeight < 130 ) - a1.uFrameHeight = 130; - a1.uFrameWidth = 400; - a1.uFrameZ = a1.uFrameX + 399; - a1.DrawMessageBox(0); - sprintf(pTmpBuf2, "NPC%03d", v6->uPortraitID); - v8 = pIcons_LOD->LoadTexture(pTmpBuf2, TEXTURE_16BIT_PALETTE); - pRenderer->DrawTextureIndexed( - a1.uFrameX + 22, - a1.uFrameY + 36, - (Texture *)(v8 != -1 ? &pIcons_LOD->pTextures[v8] : 0)); - v9 = v6->uProfession; - if ( v9 ) - { - v10 = v6->pName; - v11 = pTmpBuf; - sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[429], v10, aNPCProfessionNames[v9]); - } - else - { - v12 = v6->pName; - v11 = pTmpBuf; - strcpy(pTmpBuf, v12); - } - v13 = TargetColor(0xFFu, 0xFFu, 0x9Bu); - a1.DrawTitleText(pFontArrus, 0, 0xCu, v13, v11, 3u); - a1.uFrameWidth -= 24; - a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; - v14 = BuilDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0); - a1.DrawText(pFontArrus, 100, 36, 0, v14, 0, 0, 0); - } - } - } -} - @@ -11197,26 +10875,6 @@ } } -//----- (004178C4) -------------------------------------------------------- -void __cdecl sub_4178C4() -{ - if ( pArcomageGame->bGameInProgress == 1 ) - { - if (pAsyncMouse) - pArcomageGame->stru1.field_0 = 7; - } -} - -//----- (004178E1) -------------------------------------------------------- -void __cdecl sub_4178E1() -{ - if ( pArcomageGame->bGameInProgress == 1 ) - { - if (pAsyncMouse) - pArcomageGame->stru1.field_0 = 8; - } -} - //----- (004178FE) -------------------------------------------------------- unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2) {