Mercurial > mm7
diff Chest.cpp @ 1828:35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
author | Grumpy7 |
---|---|
date | Fri, 11 Oct 2013 07:04:19 +0200 |
parents | 8251e59fd7c1 |
children | c1c74df0a33e |
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--- a/Chest.cpp Fri Oct 11 05:49:39 2013 +0200 +++ b/Chest.cpp Fri Oct 11 07:04:19 2013 +0200 @@ -27,6 +27,7 @@ #include "SpriteObject.h" #include "Mouse.h" #include "Viewport.h" +#include "Level/Decoration.h" size_t uNumChests; // idb struct ChestList *pChestList; @@ -835,7 +836,7 @@ v4 = pChests[chest_id].pInventoryIndices[v3] - 1; if ( pChests[chest_id].igChestItems[v4].GetItemEquipType() == EQUIP_GOLD ) { - party_finds_gold(pChests[chest_id].igChestItems[v4].uSpecEnchantmentType, 0); + pParty->PartyFindsGold(pChests[chest_id].igChestItems[v4].uSpecEnchantmentType, 0); viewparams->bRedrawGameUI = 1; } else