Mercurial > mm7
diff UI/UiGame.cpp @ 1423:350959f13283
Слияние
author | Ritor1 |
---|---|
date | Tue, 30 Jul 2013 09:34:14 +0600 |
parents | 110eac219e5a |
children | 934074e7fcc1 |
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line diff
--- a/UI/UiGame.cpp Tue Jul 30 09:33:52 2013 +0600 +++ b/UI/UiGame.cpp Tue Jul 30 09:34:14 2013 +0600 @@ -287,7 +287,7 @@ a1.DrawTitleText(pFontArrus, 0, 0xCu, v13, v11, 3u); a1.uFrameWidth -= 24; a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; - v14 = BuilDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0); + v14 = BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0); a1.DrawText(pFontArrus, 100, 36, 0, v14, 0, 0, 0); } } @@ -481,7 +481,7 @@ switch (uDialogueType) { case DIALOGUE_13: - pInString = BuilDialogueString(pNPCStats->pProfessions[pNPC->uProfession - 1].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0); + pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession - 1].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0); break; case DIALOGUE_PROFESSION_DETAILS: @@ -489,11 +489,11 @@ auto prof = pNPCStats->pProfessions + pNPC->uProfession - 1; if (dialogue_show_profession_details) - pInString = BuilDialogueString(prof->pBenefits, uActiveCharacter - 1, 0, 0, 0, 0); + pInString = BuildDialogueString(prof->pBenefits, uActiveCharacter - 1, 0, 0, 0, 0); else if (pNPC->Hired()) - pInString = BuilDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0); + pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0); else - pInString = BuilDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0); + pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0); } break; @@ -535,9 +535,9 @@ auto prof = pNPCStats->pProfessions + pNPC->uProfession - 1; if (pNPC->Hired()) - pInString = BuilDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0); + pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0); else - pInString = BuilDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0); + pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0); } break; } @@ -1901,7 +1901,7 @@ { if ( pCurrentScreen == SCREEN_CHEST ) { - sub_42038D(); + ChestUI_WritePointedObjectStatusString(); //goto _return; if ( pMouse->uPointingObjectID == 0 ) {