Mercurial > mm7
diff mm7_data.h @ 994:3431f6abc786
GameUI clean
author | Nomad |
---|---|
date | Tue, 14 May 2013 12:35:06 +0200 |
parents | 3a3ab572eff5 |
children | 5876a9cafa3e |
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--- a/mm7_data.h Mon May 13 22:51:58 2013 +0100 +++ b/mm7_data.h Tue May 14 12:35:06 2013 +0200 @@ -933,7 +933,6 @@ //extern unsigned __int8 bMonsterInfoUI_bDollInitialized; extern char *aSpellNames[44]; extern int pMainScreenNum; // weak -extern char byte_50697C; // weak extern int dword_506980; // weak extern int dword_506984; // weak extern int dword_506988; // weak @@ -1594,21 +1593,12 @@ void sub_419220(); void sub_419379(); unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); -void __cdecl draw_leather(); -void __cdecl GameUI_DrawRightPanelItems(); -void __cdecl GameUI_DrawFoodAndGold(); -void __cdecl GameUI_DrawLifeManaBars(); -void __cdecl draw_right_panel(); -void __cdecl GameUI_DrawRightPanelFrames(); struct GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey); // idb int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall); void __cdecl MainMenuUI_LoadFontsAndSomeStuff(); void __cdecl MainMenuUI_Create(); -void __cdecl GameUI_Footer_2(); -void __thiscall sub_41C0B8_set_status_string(const char *pStr); // idb -void __cdecl GameUI_Footer(); +char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); bool UI_OnKeyDown(unsigned int vkKey); -char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb void MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); void __cdecl nullsub_3(); // idb @@ -1948,8 +1938,6 @@ void LoadPlayerPortraintsAndVoices(); int __fastcall ReloadPlayerPortraits(int, int); // weak void sub_491E3A(); -void DrawHiredNPCs(); -void __thiscall GameUI_DrawPortraits(unsigned int _this); signed int __thiscall CycleCharacter(unsigned int _this); void __fastcall Rest(unsigned int uHoursToSleep); int _493938_regenerate();