Mercurial > mm7
diff GUIWindow.h @ 994:3431f6abc786
GameUI clean
author | Nomad |
---|---|
date | Tue, 14 May 2013 12:35:06 +0200 |
parents | 3a3ab572eff5 |
children | 5876a9cafa3e |
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--- a/GUIWindow.h Mon May 13 22:51:58 2013 +0100 +++ b/GUIWindow.h Tue May 14 12:35:06 2013 +0200 @@ -461,7 +461,25 @@ + + +void draw_leather(); + + + + +// game ui +void GameUI_DrawRightPanel(); +void GameUI_DrawRightPanelFrames(); +void GameUI_DrawRightPanelItems(); void GameUI_QuickRef_Draw(); +void GameUI_DrawFoodAndGold(); +void GameUI_DrawLifeManaBars(); +void GameUI_DrawHiredNPCs(); +void GameUI_DrawPortraits(unsigned int _this); +void GameUI_Footer(); +void GameUI_Footer_2(); +void GameUI_SetFooterString(const char *pStr); @@ -472,7 +490,8 @@ -//character ui + +// character ui unsigned int GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level); const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType); char CharacterUI_SkillsTab_ShowHint();