Mercurial > mm7
diff Player.h @ 1597:33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
author | Grumpy7 |
---|---|
date | Tue, 10 Sep 2013 04:08:15 +0200 |
parents | a52a01aaf439 |
children | 5ac59bcb68e9 |
line wrap: on
line diff
--- a/Player.h Tue Sep 10 03:25:28 2013 +0200 +++ b/Player.h Tue Sep 10 04:08:15 2013 +0200 @@ -518,7 +518,7 @@ void RandomizeName(); unsigned int GetMajorConditionIdx(); int GetParameterBonus(int player_parameter); - int _48EA46_calc_special_bonus_by_items(int a2); + int GetSpecialItemBonus(int enchantmentId); int GetItemsBonus(enum CHARACTER_ATTRIBUTE_TYPE attr, bool a3 = false); int GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2); int GetActualSkillLevel(PLAYER_SKILL_TYPE uSkillType);