diff Player.h @ 1597:33a82b36c3e8

Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
author Grumpy7
date Tue, 10 Sep 2013 04:08:15 +0200
parents a52a01aaf439
children 5ac59bcb68e9
line wrap: on
line diff
--- a/Player.h	Tue Sep 10 03:25:28 2013 +0200
+++ b/Player.h	Tue Sep 10 04:08:15 2013 +0200
@@ -518,7 +518,7 @@
   void RandomizeName();
   unsigned int GetMajorConditionIdx();
   int GetParameterBonus(int player_parameter);
-  int _48EA46_calc_special_bonus_by_items(int a2);
+  int GetSpecialItemBonus(int enchantmentId);
   int GetItemsBonus(enum CHARACTER_ATTRIBUTE_TYPE attr, bool a3 = false);
   int GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
   int GetActualSkillLevel(PLAYER_SKILL_TYPE uSkillType);