Mercurial > mm7
diff mm7_6.cpp @ 1989:33787c8938a5
Single and Two-handed ENUM
author | zipi |
---|---|
date | Sat, 02 Nov 2013 17:45:58 +0000 |
parents | c1c74df0a33e |
children | 7a9477135943 |
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--- a/mm7_6.cpp Sat Nov 02 17:24:31 2013 +0000 +++ b/mm7_6.cpp Sat Nov 02 17:45:58 2013 +0000 @@ -438,7 +438,7 @@ Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z); DamageMonsterFromParty(PID(OBJECT_Player, uActiveCharacter - 1), target_id, &a3); - if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_MAIN_HAND) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_OFF_HAND)) + if (player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_TWO_HANDED) || player->WearsItem(ITEM_ARTIFACT_SPLITTER, EQUIP_SINGLE_HANDED)) _42FA66_do_explosive_impact( actor->vPosition.x, actor->vPosition.y, @@ -478,7 +478,7 @@ else { int main_hand_idx = player->pEquipment.uMainHand; - if (player->HasItemEquipped(EQUIP_MAIN_HAND)) + if (player->HasItemEquipped(EQUIP_TWO_HANDED)) v34 = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType(); pTurnEngine->ApplyPlayerAction(); }