diff IndoorCameraD3D.h @ 2006:30c2b575d25c

signed fixes DamagePlayerFromMonster -1 indexing
author zipi
date Wed, 06 Nov 2013 13:06:02 +0000
parents 8971dc85b8fb
children 0a1438c16c2b
line wrap: on
line diff
--- a/IndoorCameraD3D.h	Wed Nov 06 00:09:47 2013 -0800
+++ b/IndoorCameraD3D.h	Wed Nov 06 13:06:02 2013 +0000
@@ -152,8 +152,8 @@
   void PrepareAndDrawDebugOutline(struct BLVFace *pFace, unsigned int uDiffuse);
   void debug_outline_sw(struct RenderVertexSoft *a2, unsigned int uNumVertices, unsigned int uDiffuse, float a5);
   void debug_outline_d3d(const struct RenderVertexD3D3 *pLineVertices, unsigned int uNumLines, int uDiffuse, float z_stuff);
-  void do_draw_debug_line_sw(struct RenderVertexSoft *pLineBegin, unsigned int uStartDiffuse, struct RenderVertexSoft *pLineEnd, unsigned int uEndDiffuse, unsigned int uOutNumVertices, float z_stuff);
-  void do_draw_debug_line_d3d(const struct RenderVertexD3D3 *pLineBegin, unsigned int uDiffuseBegin, const RenderVertexD3D3 *pLineEnd, unsigned int uDiffuseEnd, float z_stuff);
+  void do_draw_debug_line_sw(struct RenderVertexSoft *pLineBegin, signed int sStartDiffuse, struct RenderVertexSoft *pLineEnd, signed int sEndDiffuse, unsigned int uOutNumVertices, float z_stuff);
+  void do_draw_debug_line_d3d(const struct RenderVertexD3D3 *pLineBegin, signed int sDiffuseBegin, const RenderVertexD3D3 *pLineEnd, signed int sDiffuseEnd, float z_stuff);
   //void sr_437D4A_draw_some_vertices(float x, float y, float z, unsigned int a5, char a6, float a7);
   //void sr_438141_draw_list_0037C();
   //void sr_438240_draw_lits();