Mercurial > mm7
diff mm7_6.cpp @ 872:2db21a810d48
Merge
author | Nomad |
---|---|
date | Mon, 01 Apr 2013 13:39:39 +0200 |
parents | 710cf848ad24 ceef50611567 |
children | 4de9c65baa39 |
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line diff
--- a/mm7_6.cpp Mon Apr 01 13:39:19 2013 +0200 +++ b/mm7_6.cpp Mon Apr 01 13:39:39 2013 +0200 @@ -3557,7 +3557,7 @@ a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x; a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z; a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y; - a1.spell_target_pid = PID(OBJECT_Actor, a2 >> 3); + a1.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2)); auto obj_id = a1.Create(0, 0, 0, 0); DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697); LODWORD(v727) = 1; @@ -3569,12 +3569,12 @@ if ( !pPlayer->CanCastSpell(uRequiredMana) ) goto play_sound_and_continue; - if ( !stru_50C198.GetMagicalResistance(&pActors[a2 >> 3], 3u) ) + if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) ) { LODWORD(v727) = 1; goto play_sound_and_continue; } - pActors[a2 >> 3].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0); + pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0); v704.x = 0; v704.y = 0; v704.z = 0; @@ -3730,7 +3730,7 @@ if (PID_TYPE(a2) != OBJECT_Actor || (v730 = PID_ID(a2), v721 = (int)&pActors[PID_ID(a2)], - !stru_50C198.GetMagicalResistance(&pActors[a2 >> 3], 9u)) ) + !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9u)) ) { LODWORD(v727) = 1; goto play_sound_and_continue; @@ -3784,7 +3784,7 @@ v58 = (signed __int64)((double)(23040 * v2) * 0.033333335); v59 = v721; //((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply( - pActors[a2 >> 3].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58, + pActors[PID_ID(a2)].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58, v731, amount, 0, @@ -3826,7 +3826,7 @@ a1.spell_level = v2; a1.spell_skill = v731; v60 = pObjectList->ObjectIDByItemID(a1.uType); - v61 = a2 >> 3; + v61 = PID_ID(a2); goto LABEL_1086; } @@ -4365,7 +4365,7 @@ } if ( !pPlayer->CanCastSpell(uRequiredMana) ) goto play_sound_and_continue; - LODWORD(v725) = a2 & 7; + LODWORD(v725) = PID_TYPE(a2); if (PID_TYPE(a2) == OBJECT_Actor) { uRequiredMana = pActors[PID_ID(a2)].vPosition.x; @@ -4731,11 +4731,11 @@ } if ( !pPlayer->CanCastSpell(uRequiredMana) ) goto play_sound_and_continue; - v208 = a2 & 7; - LODWORD(v725) = a2 & 7; + v208 = PID_TYPE(a2); + LODWORD(v725) = PID_TYPE(a2); if ( v208 == 3 ) { - v209 = a2 >> 3; + v209 = PID_ID(a2); LODWORD(v718) = pActors[v209].vPosition.x; v210 = pActors[v209].vPosition.y; v211 = pActors[v209].vPosition.z; @@ -5672,7 +5672,7 @@ } if (PID_TYPE(v342) == OBJECT_Actor) { - v343 = v342 >> 3; + v343 = PID_ID(v342); HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32); LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280; pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0); @@ -7028,7 +7028,7 @@ } goto play_sound_and_continue; } - v577 = (Player *)(v576 >> 3); + v577 = (Player *)(PID_ID(v576)); //v726 = v577; if ( v577 == (Player *)-1 ) { @@ -7791,13 +7791,13 @@ //v7 = pMouse->uPointingObjectID; int target_pid = pMouse->uPointingObjectID; - int target_type = target_pid & 7, - target_id = target_pid >> 3; + int target_type = PID_TYPE(target_pid), + target_id = PID_ID(target_pid); if (target_type != OBJECT_Actor || !pActors[target_id].CanAct()) { target_pid = stru_50C198.FindClosestActor(5120, 0, 0); - target_type = target_pid & 7; - target_id = target_pid >> 3; + target_type = PID_TYPE(target_pid); + target_id = PID_ID(target_pid); } auto actor = &pActors[target_id];