Mercurial > mm7
diff stru6.cpp @ 1459:2ca62c9e7b3c
Function names
author | Nomad |
---|---|
date | Wed, 21 Aug 2013 16:06:50 +0200 |
parents | 5930342f092b |
children | a395359afc8f |
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--- a/stru6.cpp Wed Aug 21 14:26:36 2013 +0200 +++ b/stru6.cpp Wed Aug 21 16:06:50 2013 +0200 @@ -28,6 +28,80 @@ +//----- (0042620A) -------------------------------------------------------- +bool sr_42620A(RenderVertexSoft *p) +{ + __int16 v1; // fps@1 + unsigned __int8 v2; // c0@2 + char v3; // c2@2 + unsigned __int8 v4; // c3@2 + bool result; // eax@2 + unsigned __int8 v6; // c0@4 + char v7; // c2@4 + unsigned __int8 v8; // c3@4 + unsigned __int8 v9; // c0@6 + char v10; // c2@6 + unsigned __int8 v11; // c3@6 + double v12; // st6@7 + float v13; // ST04_4@7 + float v14; // ST00_4@7 + double v15; // st7@7 + double v16; // st6@8 + float v17; // ST04_4@8 + float v18; // ST00_4@8 + double v19; // st7@8 + + //UNDEF(v1); + if ( p->vWorldViewPosition.x < 300.0 + || (v2 = 300.0 < p[1].vWorldViewPosition.x, + v3 = 0, + v4 = 300.0 == p[1].vWorldViewPosition.x, + //BYTE1(result) = HIBYTE(v1), + !(v2 | v4)) ) + { + if ( p->vWorldViewPosition.x < 300.0 ) + { + v6 = 300.0 < p[1].vWorldViewPosition.x; + v7 = 0; + v8 = 300.0 == p[1].vWorldViewPosition.x; + //BYTE1(result) = HIBYTE(v1); + if ( !(v6 | v8) ) + { + //LOBYTE(result) = 0; + return false; + } + } + v9 = 300.0 < p->vWorldViewPosition.x; + v10 = 0; + v11 = 300.0 == p->vWorldViewPosition.x; + //BYTE1(result) = HIBYTE(v1); + if ( v9 | v11 ) + { + v16 = 1.0 / (p->vWorldViewPosition.x - p[1].vWorldViewPosition.x); + v17 = (p->vWorldViewPosition.y - p[1].vWorldViewPosition.y) * v16; + v18 = (p->vWorldViewPosition.z - p[1].vWorldViewPosition.z) * v16; + v19 = 300.0 - p[1].vWorldViewPosition.x; + p[1].vWorldViewPosition.x = v19 + p[1].vWorldViewPosition.x; + p[1].vWorldViewPosition.y = v17 * v19 + p[1].vWorldViewPosition.y; + p[1].vWorldViewPosition.z = v19 * v18 + p[1].vWorldViewPosition.z; + } + else + { + v12 = 1.0 / (p[1].vWorldViewPosition.x - p->vWorldViewPosition.x); + v13 = (p[1].vWorldViewPosition.y - p->vWorldViewPosition.y) * v12; + v14 = (p[1].vWorldViewPosition.z - p->vWorldViewPosition.z) * v12; + v15 = 300.0 - p->vWorldViewPosition.x; + p->vWorldViewPosition.x = v15 + p->vWorldViewPosition.x; + p->vWorldViewPosition.y = v13 * v15 + p->vWorldViewPosition.y; + p->vWorldViewPosition.z = v15 * v14 + p->vWorldViewPosition.z; + } + } + //LOBYTE(result) = 1; + return true; +} + + + //----- (004775C4) -------------------------------------------------------- stru6_stru1_indoor_sw_billboard::~stru6_stru1_indoor_sw_billboard() {