diff mm7_5.cpp @ 1459:2ca62c9e7b3c

Function names
author Nomad
date Wed, 21 Aug 2013 16:06:50 +0200
parents 934074e7fcc1
children bba0944c9b27
line wrap: on
line diff
--- a/mm7_5.cpp	Wed Aug 21 14:26:36 2013 +0200
+++ b/mm7_5.cpp	Wed Aug 21 16:06:50 2013 +0200
@@ -1751,7 +1751,7 @@
             TeleportToStartingPoint(uLevel_StartingPointType);
             pParty->vPosition.z = GetTerrainHeightsAroundParty2(pParty->vPosition.x, pParty->vPosition.y, &v213, 0);
             pParty->uFallStartY = pParty->vPosition.z;
-            sub_461103();
+            _461103_load_level_sub();
             pEventTimer->Resume();
             viewparams->bRedrawGameUI = 1;
             pCurrentScreen = SCREEN_GAME;
@@ -3388,7 +3388,7 @@
           break;
         case UIMSG_PlayerCreationClickOK:
           GUIWindow::Create(580, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnOK, 0);
-          if ( PlayerCreation_GetUnspentAttributePointCount() || !PlayerCreation_Chose4Skills() )
+          if ( PlayerCreation_GetUnspentAttributePointCount() || !PlayerCreation_Choose4Skills() )
             GameUI_Footer_TimeLeft = GetTickCount() + 4000;
           else
             uGameState = GAME_STATE_STARTING_NEW_GAME;
@@ -4872,23 +4872,17 @@
 }
 
 //----- (004088E9) --------------------------------------------------------
-signed int __fastcall sub_4088E9(int a1, int a2, int a3, int a4, int a5, int a6)
+int __fastcall sub_4088E9(int x1, int y1, int x2, int y2, int x3, int y3)
 {
-  int v6; // esi@1
-  int v7; // edi@1
   int v8; // eax@1
   signed int result; // eax@1
-  int v10; // [sp+Ch] [bp-4h]@1
   int v11; // [sp+18h] [bp+8h]@1
 
-  v6 = a1;
-  v10 = a2;
-  v7 = a3 - a1;
-  v11 = abs(a3 - a1);
-  v8 = abs(a4 - v10);
+  v11 = abs(x2 - x1);
+  v8 = abs(y2 - y1);
   result = integer_sqrt(v11 * v11 + v8 * v8);
   if ( result )
-    result = abs((v7 * (v10 - a6) - (a4 - v10) * (v6 - a5)) / result);
+    result = abs(((x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3)) / result);
   return result;
 }