Mercurial > mm7
diff mm7_4.cpp @ 651:2bf48d11d742
Training hall UI fixed
author | Nomad |
---|---|
date | Tue, 12 Mar 2013 03:10:35 +0200 |
parents | 35ce4761382c |
children | 1ff57450f090 |
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--- a/mm7_4.cpp Mon Mar 11 23:52:33 2013 +0200 +++ b/mm7_4.cpp Tue Mar 12 03:10:35 2013 +0200 @@ -9292,7 +9292,7 @@ } if ( v0 <= &_4F0882_evt_VAR_PlayerItemInHands_vals[53] ) { - ptr_F8B1E8 = (char *)pNPCTopics[666].pText; + ptr_F8B1E8 = (char *)pNPCTopics[666].pText; // Here's %s that you lost. Be careful v4 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; contract_approved = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; pParty->pPlayers[0].AddVariable(VAR_PlayerItemInHands, v4); @@ -10811,7 +10811,7 @@ //----- (004BC49B) -------------------------------------------------------- -void OnSelectDialogueOption(DIALOGUE_TYPE newDialogueType) +void OnSelectNPCDialogueOption(DIALOGUE_TYPE newDialogueType) { //unsigned int v1; // esi@1 NPCData *speakingNPC; // ebp@1