diff mm7_6.cpp @ 889:279a315ff122

* first cast_spell clean * feather fall fix
author zipi
date Tue, 02 Apr 2013 23:02:04 +0100
parents abf7b7d2c8f7
children dba25247e74f
line wrap: on
line diff
--- a/mm7_6.cpp	Tue Apr 02 22:01:18 2013 +0100
+++ b/mm7_6.cpp	Tue Apr 02 23:02:04 2013 +0100
@@ -3182,13 +3182,14 @@
   LODWORD(v733) = 0;
   v723 = 0;
   v727 = 0.0;
-  n = 0;
-  while ( 1 )
+  //n = 0;
+  //while ( 1 )
+  for(n = 0; n < 10; ++n)
   {
     v3 = &v711[n];
     HIDWORD(v733) = (int)v3;
     if ( v3->spellnum == 0 )
-      goto LABEL_1166;
+      continue;
 
     if (pParty->Invisible())
       pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
@@ -3197,7 +3198,7 @@
     {
       if ( !pParty->pPlayers[v3->uPlayerID].CanAct() )
         v711->_427D48(1u);
-      goto LABEL_1166;
+      continue;
     }
     pPlayer = &pParty->pPlayers[v3->uPlayerID];
 
@@ -3298,4247 +3299,4249 @@
         LODWORD(v725) == PLAYER_SKILL_LIGHT && pParty->uCurrentHour == 12 && pParty->uCurrentMinute == 0)
       uRequiredMana = 0;
 
-    if (v3->spellnum >= PLAYER_SKILL_BOW || pPlayer->sMana >= uRequiredMana)
-      break;
+    if (v3->spellnum >= SPELL_BOW_ARROW || pPlayer->sMana >= uRequiredMana)
+	{
+	  v730 = v3->spellnum;
+	  if (pPlayer->Cursed() && v3->spellnum < SPELL_BOW_ARROW)
+		if (rand() % 100 < 50)
+		{
+		  if (!pParty->bTurnBasedModeOn)
+		  {
+			//v646 = pPlayer;
+			pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
+			//v647 = n;
+		  }
+		  else
+		  {
+			//v647 = n;
+			//v646 = pPlayer;
+			//v648 = sRecoveryTime;
+			//v649 = pPlayer;
+			pParty->pTurnBasedPlayerRecoveryTimes[v711[n].uPlayerID] = 100;
+			pPlayer->SetRecoveryTime(sRecoveryTime);
+			pTurnEngine->_40471C();
+		  }
+
+		  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed"
+		  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+		  v711[n].spellnum = 0;
+		  pPlayer->sMana -= uRequiredMana;
+		  return;
+		}
+
+		switch ( v3->spellnum )
+		{
+		  case SPELL_101:
+			assert(false && "Unknown spell effect #101 (prolly flaming bow arrow");
+		  case SPELL_BOW_ARROW:
+			v17 = pPlayer;
+			_this = (ItemGen *)1;
+			if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 )
+			  _this = (ItemGen *)2;
+			sRecoveryTime = v17->GetAttackRecoveryTime(true);
+			a1.stru_24.Reset();
+			a1.spell_level = v2;
+			a1.spell_id = v3->spellnum;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			if ( v17->WearsItem(510, 2) )
+			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.uSpriteFrameID = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			v20 = &pParty->pPlayers[v3->uPlayerID];
+			memcpy(&a1.stru_24, &v20[v20->pEquipment.uBow], sizeof(a1.stru_24));
+			a1.uAttributes = 256;
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  a1.uAttributes = 260;
+			for ( i = 0; i < (signed int)_this; ++i )
+			{
+			  if ( i )
+				a1.vPosition.z += 32;
+			  a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
+			  if ( a1.Create(
+					 v715.uYawAngle,
+					 v715.uPitchAngle,
+					 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					 v3->uPlayerID + 1) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			}
+			goto play_sound_and_continue;
+
+		  case SPELL_LASER_PROJECTILE:
+			sRecoveryTime = pPlayer->GetAttackRecoveryTime(0);
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v723;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.uSpriteFrameID = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			memcpy(
+			  &a1.stru_24,
+			  &pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
+																			 * pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand
+																			 + 5],
+			  sizeof(a1.stru_24));
+			v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, a1.vPosition.z);
+			HIBYTE(a1.uAttributes) |= 1u;
+			a1.uSectorID = v23;
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  LOBYTE(a1.uAttributes) |= 4u;
+			if ( a1.Create(
+				   v715.uYawAngle,
+				   v715.uPitchAngle,
+				   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+				   v3->uPlayerID + 1) != -1
+			  && pParty->bTurnBasedModeOn == 1 )
+			  ++pTurnEngine->field_1C;
+			goto play_sound_and_continue;
+
+		  case SPELL_FIRE_TORCH_LIGHT:
+			LODWORD(v733) = 3600 * v2;
+
+			switch (v731)
+			{
+			  case 1: amount = 2; break;
+			  case 2: amount = 3; break;
+			  case 3:
+			  case 4: amount = 4; break;
+			  default:
+				assert(false);
+			}
+
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_FIRE_FIRE_SPIKE:
+		  {
+			v29 = v731 - 2;
+			if ( v29 )
+			{
+			  v30 = v29 - 1;
+			  if ( v30 )
+			  {
+				if ( v30 == 1 )
+				  amount = 9;
+				else
+				  amount = 3;
+			  }
+			  else
+			  {
+				amount = 7;
+			  }
+			}
+			else
+			{
+			  amount = 5;
+			}
+			//v31 = v3->uPlayerID;
+			//v32 = 8 * v31;
+			//LOBYTE(v32) = v32 | OBJECT_Player;
+
+			//if ( (signed int)uNumSpriteObjects > 0 )
+			int _v733 = 0;
+			for (uint i = 0; i < uNumSpriteObjects; ++i)
+			{
+			  auto object = pSpriteObjects + i;
+			  if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, v3->uPlayerID))
+				++_v733;
+			  /*v33 = (char *)&pSpriteObjects[0].field_48;
+			  v730 = uNumSpriteObjects;
+			  do
+			  {
+				if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 )
+				  ++HIDWORD(v733);
+				v33 += 112;
+				--v730;
+			  }
+			  while ( v730 );*/
+			}
+			if (_v733 > amount)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.uSectorID = pIndoor->GetSector(
+							 pParty->vPosition.x,
+							 pParty->vPosition.y,
+							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  LOBYTE(a1.uAttributes) |= 4u;
+			v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			  if ( a1.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case 20:
+		  {
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if (!a2)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if (PID_TYPE(a2) != OBJECT_Actor)
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v697.x = 0;
+			v697.y = 0;
+			v697.z = 0;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+			a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+			a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+			a1.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2));
+			auto obj_id = a1.Create(0, 0, 0, 0);
+			DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case 44:
+		  {
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) )
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0);
+			v704.x = 0;
+			v704.y = 0;
+			v704.z = 0;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+			a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+			a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+			a1.spell_target_pid = PID(OBJECT_Actor, (int)v726);
+
+			auto obj_id = a1.Create(0, 0, 0, 0);
+			DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704);
+
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case 79:
+		  {
+			if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor)
+			  goto play_sound_and_continue;
+			//v730 = a2 >> 3;
+			//HIDWORD(v733) = (int)&pActors[PID_ID(a2)];
+			v691.x = 0;
+			v691.y = 0;
+			v691.z = 0;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+			a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+			a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+			a1.uAttributes = 0;
+			a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uAttributes |= 0x80u;
+			a1.uSoundID = LOWORD(v3->sound_id);
+
+			auto obj_id = a1.Create(0, 0, 0, 0);
+			if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+
+		  case SPELL_FIRE_FIRE_BOLT:
+		  case SPELL_FIRE_FIREBALL:
+		  case SPELL_FIRE_INCINERATE:
+		  case SPELL_AIR_LIGHNING_BOLT:
+		  case SPELL_WATER_ICE_BOLT:
+		  case SPELL_WATER_ICE_BLAST:
+		  case SPELL_EARTH_STUN:
+		  case SPELL_EARTH_DEADLY_SWARM:
+		  case SPELL_MIND_MIND_BLAST:
+		  case SPELL_MIND_PSYCHIC_SHOCK:
+		  case SPELL_BODY_HARM:
+		  case SPELL_LIGHT_LIGHT_BOLT:
+		  case SPELL_DARK_DRAGON_BREATH:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
+			  a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x,
+												pParty->vPosition.y,
+												pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			else a1.uSectorID = 0;
+
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  LOBYTE(a1.uAttributes) |= 4u;
+			if ( v3->spellnum == SPELL_AIR_LIGHNING_BOLT )
+			  LOBYTE(a1.uAttributes) |= 0x40u;
+
+			  v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			  if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+
+
+		  case 29:
+		  case 39:
+		  case 76:
+		  case 90:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+			a1.vPosition.y = pParty->vPosition.y;
+			v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+			v660 = pParty->vPosition.y;
+			goto LABEL_153;
+		  case 87:
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor
+			  || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( pPlayer->CanCastSpell(uRequiredMana) )
+			  goto LABEL_152;
+			goto play_sound_and_continue;
+
+
+		  case 81:
+		  {
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			if (PID_TYPE(a2) != OBJECT_Actor ||
+				(v730 = PID_ID(a2),
+				  v721 = (int)&pActors[PID_ID(a2)],
+				  !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9u)) )
+			{
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+			}
+			Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0);
+			v54 = (signed __int64)((double)(23040 * v2) * 0.033333335);
+			v55 = v721;
+			((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0);
+			*(char *)(v55 + 38) |= 8u;
+			*(short *)(v55 + 148) = 0;
+			v672 = 0;
+			*(short *)(v55 + 150) = 0;
+			v661 = (Actor *)v55;
+			goto LABEL_165;
+		  }
+
+		  case 35:
+			if ( v731 == 2 )
+			{
+			  v57 = 300 * v2;
+			}
+			else
+			{
+			  if ( v731 == 3 )
+			  {
+				amount = 4;
+				v57 = 300 * v2;
+				goto LABEL_174;
+			  }
+			  if ( v731 == 4 )
+			  {
+				v57 = 300 * v2;
+				amount = 8;
+				goto LABEL_174;
+			  }
+			  v57 = 180 * v2;
+			}
+			amount = 2;
+	LABEL_174:
+			LODWORD(v733) = v57;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if (PID_TYPE(a2) != OBJECT_Actor
+			  || (v721 = 836 * PID_ID(a2),
+				  LODWORD(v718) = (int)&pActors[PID_ID(a2)],
+				  !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) )
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v58 = (signed __int64)((double)(23040 * v2) * 0.033333335);
+			v59 = v721;
+			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply(
+			pActors[PID_ID(a2)].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58,
+			  v731,
+			  amount,
+			  0,
+			  0);
+			*((char *)&pActors[0].uAttributes + v59 + 2) |= 8u;
+			v672 = 0;
+			v661 = (Actor *)LODWORD(v718);
+			goto LABEL_165;
+
+
+		  case 60:
+		  {
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+
+			uint power = 300 * v2;
+			if ( v731 == 2 )
+			{
+			  power = 600 * v2;
+			}
+			else if ( v731 == 3 )
+				power  = 29030400;
+
+			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
+			pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
+			pActors[PID_ID(a2)].pActorBuffs[12].Reset();
+			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply(
+			pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335),
+			  v731, 0, 0, 0);
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			v60 = pObjectList->ObjectIDByItemID(a1.uType);
+			v61 = PID_ID(a2);
+			goto LABEL_1086;
+		  }
+
+		  case 92:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			a1.stru_24.Reset();
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.uSectorID = pIndoor->GetSector(
+							 pParty->vPosition.x,
+							 pParty->vPosition.y,
+							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a1.spell_skill = v731;
+			a1.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE;
+			a1.spell_level = 300 * v2;
+			  if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+
+			  v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+
+			  if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 4:
+		  {
+			v63 = v731 - 1;
+			if ( !v63 )
+			{
+			  amount = 10;
+			  goto LABEL_195;
+			}
+			v64 = v63 - 1;
+			if ( !v64 )
+			{
+			  amount = 11;
+			  goto LABEL_195;
+			}
+			v65 = v64 - 1;
+			if ( !v65 )
+			{
+			  amount = 12;
+	LABEL_195:
+			  LODWORD(v733) = 3600 * v2;
+			  goto LABEL_196;
+			}
+			if ( v65 == 1 )
+			{
+			  LODWORD(v733) = 0;
+			  amount = 12;
+			}
+	LABEL_196:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v730c = &pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
+			auto _itm = &pItemsTable->pItems[v730c->uItemID];
+			v730c->UpdateTempBonus(pParty->uTimePlayed);
+			if ( v730c->uItemID < 64 || v730c->uItemID > 65 )
+			{
+			  if (!v730c->Broken())
+			  {
+				if (!v730c->uSpecEnchantmentType)
+				{
+				  if (!v730c->uEnchantmentType)
+				  {
+					v68 = _itm->uEquipType;
+					if ( !v68 || v68 == 1 || v68 == 2 )
+					{
+					  if ( !pItemsTable->IsMaterialNonCommon(v730c) )
+					  {
+						v69 = v730c;
+						v14 = v731 == 4;
+						*(int *)(v730 + 12) = amount;
+						if ( !v14 )
+						{
+						  *(_QWORD *)(v69 + 28) = pParty->uTimePlayed
+												+ (signed int)(signed __int64)((double)(signed int)((int)v733 << 7)
+																			 * 0.033333335);
+						  *(int *)(v69 + 20) |= 8u;
+						}
+						*(int *)(v69 + 20) |= 0x10u;
+						dword_50C9A8 = 256;
+						LODWORD(v727) = 1;
+	play_sound_and_continue:
+						if ( v3->field_8 & 0x20 )
+						{
+						  if ( v727 != 0.0 )
+							pAudioPlayer->PlaySound(
+							  (SoundID)word_4EE088_sound_ids[v3->spellnum],
+							  0,
+							  0,
+							  -1,
+							  0,
+							  v3->sound_id,
+							  0,
+							  0);
+						}
+						else
+						{
+						  if ( sRecoveryTime < 0 )
+							sRecoveryTime = 0;
+						  if ( pParty->bTurnBasedModeOn )
+						  {
+							v645 = sRecoveryTime;
+							pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime;
+							pPlayer->SetRecoveryTime(v645);
+							if ( !some_active_character )
+							  pTurnEngine->_40471C();
+						  }
+						  else
+						  {
+							pPlayer->SetRecoveryTime(
+							  (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
+						  }
+						  if ( v727 != 0.0 )
+						  {
+							pPlayer->PlaySound(SPEECH_49, 0);
+							if ( v727 != 0.0 )
+							  pAudioPlayer->PlaySound(
+							  (SoundID)word_4EE088_sound_ids[v3->spellnum],
+							  0,
+							  0,
+							  -1,
+							  0,
+							  v3->sound_id,
+							  0,
+							  0);
+
+							v3->spellnum = 0;
+							v2 = v723;
+							continue;
+						  }
+						}
+						v3->spellnum = 0;
+						v2 = v723;
+						continue;
+					  }
+					}
+				  }
+				}
+			  }
+			}
+
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+		 }
+
+		  case SPELL_BODY_REGENERATION:
+		  {
+			v70 = v731 - 1;
+			LODWORD(v733) = 3600 * v2;
+			if ( v70 && (v71 = v70 - 1) != 0 )
+			{
+			  v72 = v71 - 1;
+			  if ( v72 )
+			  {
+				if ( v72 == 1 )
+				  amount = 10;
+			  }
+			  else
+			  {
+				amount = 3;
+			  }
+			}
+			else
+			{
+			  amount = 1;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case SPELL_FIRE_PROTECTION_FROM_FIRE:
+		  case SPELL_AIR_PROTECTION_FROM_AIR:
+		  case SPELL_WATER_PROTECTION_FROM_WATER:
+		  case SPELL_EARTH_PROTECTION_FROM_EARTH:
+		  case SPELL_MIND_PROTECTION_FROM_MIND:
+		  case SPELL_BODY_PROTECTION_FROM_BODY:
+			v76 = v731 - 1;
+			LODWORD(v733) = 3600 * v2;
+			if ( v76 )
+			{
+			  v77 = v76 - 1;
+			  if ( v77 )
+			  {
+				v78 = v77 - 1;
+				if ( v78 )
+				{
+				  if ( v78 != 1 )
+					goto LABEL_232;
+				  v79 = 4 * v2;
+				}
+				else
+				{
+				  v79 = 3 * v2;
+				}
+			  }
+			  else
+			  {
+				v79 = 2 * v2;
+			  }
+			  amount = v79;
+			}
+			else
+			{
+			  amount = v2;
+			}
+	LABEL_232:
+			//v80 = v3->spellnum;
+			switch (v3->spellnum)
+			{
+			  case SPELL_FIRE_PROTECTION_FROM_FIRE:
+				LODWORD(v725) = PARTY_BUFF_RESIST_FIRE;
+				break;
+			  case SPELL_AIR_PROTECTION_FROM_AIR:
+				LODWORD(v725) = PARTY_BUFF_RESIST_AIR;
+				break;
+			  case SPELL_WATER_PROTECTION_FROM_WATER:
+				LODWORD(v725) = PARTY_BUFF_RESIST_WATER;
+				break;
+			  case SPELL_EARTH_PROTECTION_FROM_EARTH:
+				LODWORD(v725) = PARTY_BUFF_RESIST_EARTH;
+				break;
+			  case SPELL_MIND_PROTECTION_FROM_MIND:
+				LODWORD(v725) = PARTY_BUFF_RESIST_MIND;
+				break;
+			  case SPELL_BODY_PROTECTION_FROM_BODY:
+				LODWORD(v725) = PARTY_BUFF_RESIST_BODY;
+				break;
+			  default:
+				assert(false);
+				continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			v90 = (double)(signed int)v733 * 4.2666669;
+			pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_FIRE_HASTE:
+			if ( v731 <= 0 )
+			  goto LABEL_254;
+			if ( v731 <= 2 )
+			{
+			  v91 = 60 * (v2 + 60);
+			}
+			else
+			{
+			  if ( v731 == 3 )
+			  {
+				v91 = 180 * (v2 + 20);
+			  }
+			  else
+			  {
+				if ( v731 != 4 )
+				  goto LABEL_254;
+				v91 = 240 * (v2 + 15);
+			  }
+			}
+			LODWORD(v733) = v91;
+	LABEL_254:
+			if ( pPlayer->CanCastSpell(uRequiredMana) )
+			{
+			  v92 = pParty->pPlayers;//[0].pConditions[1];
+			  LODWORD(v727) = 1;
+			  do
+			  {
+				if ( v92->pConditions )
+				  LODWORD(v727) = 0;
+				++v92;
+			  }
+			  while ( v92 <= &pParty->pPlayers[3] );
+			  if (LODWORD(v727))
+			  {
+				pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+			  }
+			}
+			goto play_sound_and_continue;
+
+		  case SPELL_SPIRIT_BLESS:
+			v101 = v731 - 1;
+			if ( v101 && (v102 = v101 - 1) != 0 )
+			{
+			  v103 = v102 - 1;
+			  if ( v103 )
+			  {
+				if ( v103 != 1 )
+				  goto LABEL_269;
+				v104 = 3600 * (v2 + 1);
+			  }
+			  else
+			  {
+				v104 = 900 * (v2 + 4);
+			  }
+			}
+			else
+			{
+			  v104 = 300 * (v2 + 12);
+			}
+			LODWORD(v733) = v104;
+	LABEL_269:
+			amount = v2 + 5;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if ( v731 == 1 )
+			{
+			  v108 = v3->uPlayerID_2;
+			  v109 = v3->spellnum;
+			  v110 = pGame->GetStru6();
+			  pGame->GetStru6()->SetPlayerBuffAnim(v109, v108);
+			  v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, 0, 65536);
+			  //v668 = 0;
+			  v716 = v111;
+			  //v658 = v111;
+			  //v653 = amount;
+			  //v651 = 1;
+			  //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			  //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS];
+	//LABEL_103:
+			//HIDWORD(v650) = HIDWORD(v28);
+	//LABEL_104:
+			//LODWORD(v650) = v28;
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+			}
+			v105 = 0;
+			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			v730b = pParty->pPlayers;//[0].pPlayerBuffs[1];
+			do
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v105);
+			  v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536);
+			  v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
+			  ++v730b;
+			  ++v105;
+			}
+			while ( v730b <= &pParty->pPlayers[3] );
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 52:
+			if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor)
+			{
+			  //v730 = a2 >> 3;
+			  v112 = &pActors[PID_ID(a2)];
+			  //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z);
+			  v721 = abs(v112->vPosition.y - pParty->vPosition.y);
+			  v113 = abs(v112->vPosition.x - pParty->vPosition.x);
+			  _this = (ItemGen *)v113;
+			  v114 = v721;
+			  v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z);
+			  if ( v113 < v721 )
+			  {
+				v116 = v113;
+				v113 = v721;
+				v114 = v116;
+			  }
+			  if ( v113 < (signed int)v115 )
+			  {
+				v117 = v113;
+				v113 = (int)v115;
+				v115 = v117;
+			  }
+			  if ( v114 < (signed int)v115 )
+			  {
+				v118 = v115;
+				v115 = v114;
+				v114 = v118;
+			  }
+			  _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113);
+			  if ( (double)(signed int)this <= 307.2 )
+			  {
+				v701.x = 0;
+				v701.y = 0;
+				v701.z = 0;
+				a1.stru_24.Reset();
+				v119 = HIDWORD(v733);
+				a1.spell_id = *(int *)HIDWORD(v733);
+				a1.spell_level = v723;
+				a1.spell_skill = v731;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.uAttributes = 0;
+				a1.uSectorID = 0;
+				a1.uSpriteFrameID = 0;
+				a1.field_60_distance_related_prolly_lod = 0;
+				a1.spell_caster_pid = PID(OBJECT_Player, *(short *)(v119 + 2));
+				a1.uFacing = 0;
+				a1.uSoundID = *(short *)(v119 + 16);
+				a1.vPosition.x = v112->vPosition.x;
+				a1.vPosition.y = v112->vPosition.y;
+				a1.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548);
+				a1.spell_target_pid = PID(OBJECT_Actor, a2);
+				v122 = a1.Create(0, 0, 0, 0);
+				DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701);
+				LODWORD(v727) = 1;
+			  }
+			  else
+			  {
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				*(int *)HIDWORD(v733) = 0;
+			  }
+			  v3 = (stru277 *)HIDWORD(v733);
+			}
+			goto play_sound_and_continue;
+
+		  case SPELL_AIR_SHIELD:
+		  case SPELL_EARTH_STONESKIN:
+		  case SPELL_SPIRIT_HEROISM:
+			v123 = v731 - 1;
+			if ( v123 && (v124 = v123 - 1) != 0 )
+			{
+			  v125 = v124 - 1;
+			  if ( v125 )
+			  {
+				if ( v125 != 1 )
+				  goto LABEL_296;
+				v126 = 3600 * (v2 + 1);
+			  }
+			  else
+			  {
+				v126 = 900 * (v2 + 4);
+			  }
+			}
+			else
+			{
+			  v126 = 300 * (v2 + 12);
+			}
+			LODWORD(v733) = v126;
+	LABEL_296:
+			v127 = v3->spellnum;
+			if ( v127 == 17 )
+			{
+			  amount = 0;
+			  LODWORD(v725) = 14;
+			}
+			else
+			{
+			  if ( v127 == 38 )
+			  {
+				LODWORD(v725) = 15;
+				amount = v2 + 5;
+			  }
+			  else
+			  {
+				if ( v127 != 51 )
+				  continue;
+				LODWORD(v725) = 9;
+				amount = v2 + 5;
+			  }
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+			v90 = (double)(signed int)((int)v733 << 7) * 0.033333335;
+	//LABEL_304:
+			pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_FIRE_IMMOLATION:
+			v138 = v731 - 2;
+			if ( v138 && (v139 = v138 - 1) != 0 && v139 == 1 )
+			  v140 = 600 * v2;
+			else
+			  v140 = 60 * v2;
+			LODWORD(v733) = v140;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 9:
+			v149 = v731 - 1;
+			if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 )
+			{
+			  if ( v151 == 1 )
+				_this = (ItemGen *)20;
+			}
+			else
+			{
+			  _this = (ItemGen *)16;
+			}
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2);  // Can't cast Meteor Shower indoors!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			LODWORD(v725) = PID_TYPE(a2);
+			if (PID_TYPE(a2) == OBJECT_Actor)
+			{
+			  uRequiredMana = pActors[PID_ID(a2)].vPosition.x;
+			  v153 = pActors[PID_ID(a2)].vPosition.y;
+			  v154 = pActors[PID_ID(a2)].vPosition.z;
+			  LODWORD(v727) = v153;
+			}
+			else
+			{
+			  v155 = stru_5C6E00->Cos(pParty->sRotationY);
+			  uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155);
+			  v156 = stru_5C6E00->Sin(pParty->sRotationY);
+			  LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156);
+			  v154 = pParty->vPosition.z;
+			}
+			HIDWORD(v733) = v154;
+			v713 = v154 + 2500;
+			v721 = 0;
+			LODWORD(v718) = 0;
+			if ( (signed int)_this > 0 )
+			{
+			  *(float *)&y = (double)SHIDWORD(v733);
+			  *(float *)&v732 = (double)v713;
+			  v730 = LODWORD(v725) == 3 ? a2 : 0;
+			  auto _this_cpy = (int)_this;
+			  do
+			  {
+				v157 = rand();
+				v158 = (double)SLODWORD(v718);
+				v718 = v158;
+				v159 = (double)v721;
+				*(float *)&v721 = v159;
+				a2 = v157 % 1000;
+				*((float *)&v733 + 1) = (double)(v157 % 1000) + *(float *)&y - *(float *)&v732;
+				v725 = v159 * v159;
+				*(float *)&_this = v158 * v158;
+				if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 )
+				{
+				  LODWORD(v687) = 0;
+				  HIDWORD(v687) = 0;
+				}
+				else
+				{
+				  x = (signed __int64)sqrt(*(float *)&_this + v725);
+				  v687 = __PAIR__(
+						   stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)),
+						   stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721));
+				}
+				a1.stru_24.Reset();
+				a1.spell_id = v3->spellnum;
+				a1.spell_level = v2;
+				a1.spell_skill = v731;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.uAttributes = 0;
+				a1.vPosition.x = uRequiredMana;
+				a1.vPosition.y = LODWORD(v727);
+				a1.uSectorID = 0;
+				a1.vPosition.z = a2 + v713;
+				a1.uSpriteFrameID = 0;
+				a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+				a1.spell_target_pid = v730;
+				a1.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500);
+				a1.uFacing = v687;
+				a1.uSoundID = LOWORD(v3->sound_id);
+				if ( pParty->bTurnBasedModeOn == 1 )
+				  a1.uAttributes = 4;
+				if ( a1.Create(
+					   v687,
+					   SHIDWORD(v687),
+					   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					   0) != -1
+				  && pParty->bTurnBasedModeOn == 1 )
+				  ++pTurnEngine->field_1C;
+				LODWORD(v718) = rand() % 1024 - 512;
+				v160 = rand();
+				v14 = _this_cpy-- == 1;
+				v721 = (unsigned __int64)(v160 % 1024) - 512;
+			  }
+			  while ( !v14 );
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 10:
+		  {
+			//v67 = 2;
+			if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+			v700.z = 0;
+			v700.y = 0;
+			v700.x = 0;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a2 = 0;
+			if ( (signed int)_v726 > 0 )
+			{
+			  do
+			  {
+				v162 = dword_50BF30[a2];
+				a1.vPosition.x = pActors[v162].vPosition.x;
+				a1.vPosition.y = pActors[v162].vPosition.y;
+				a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548);
+				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+				v164 = a1.Create(0, 0, 0, 0);
+				v165 = a2;
+				DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700);
+				pGame->GetStru6()->_4A81CA(&a1);
+				pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u);
+				a2 = v165 + 1;
+			  }
+			  while ( v165 + 1 < (signed int)_v726 );
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case SPELL_AIR_WIZARD_EYE:
+			LODWORD(v733) = 3600 * v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v168 = 0;
+			do
+			{
+			  v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536);
+			  v716 = v169;
+			}
+			while ( v168 < 4 );
+
+			pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_AIR_FEATHER_FALL:
+			v170 = v731 - 1;
+			if ( !v170 )
+			{
+			  v173 = 300 * v2;
+			  goto LABEL_353;
+			}
+			v171 = v170 - 1;
+			if ( !v171 )
+			{
+			  v173 = 600 * v2;
+			  goto LABEL_353;
+			}
+			v172 = v171 - 1;
+			if ( !v172 || v172 == 1 )
+			{
+			  v173 = 3600 * v2;
+	LABEL_353:
+			  LODWORD(v733) = v173;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v174 = 0;
+			do
+			  pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536);
+			while ( v174 < 4 );
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_AIR_SPARKS:
+		  {
+			v184 = v731 - 1;
+			if ( v184 )
+			{
+			  v185 = v184 - 1;
+			  if ( v185 )
+			  {
+				v186 = v185 - 1;
+				if ( v186 )
+				{
+				  if ( v186 == 1 )
+					amount = 9;
+				}
+				else
+				{
+				  amount = 7;
+				}
+			  }
+			  else
+			  {
+				amount = 5;
+			  }
+			}
+			else
+			{
+			  amount = 3;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.uSectorID = pIndoor->GetSector(
+							 pParty->vPosition.x,
+							 pParty->vPosition.y,
+							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  LOBYTE(a1.uAttributes) |= 4u;
+			v188 = (signed int)_v726 / -2;
+			v189 = (signed int)_v726 / 2;
+			while ( v188 <= v189 )
+			{
+			  a1.uFacing = v188 + LOWORD(v715.uYawAngle);
+			  if ( a1.Create(
+					 (signed __int16)(v188 + LOWORD(v715.uYawAngle)),
+					 v715.uPitchAngle,
+					 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					 v3->uPlayerID + 1) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			  v188 += _v726 / (amount - 1);
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case 16:
+			if ( pParty->uFlags & PARTY_FLAGS_1_FALLING)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2);  // Can't cast Jump while airborne!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  goto play_sound_and_continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v191 = 0;
+			do
+			  pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536);
+			while ( v191 < 4 );
+			BYTE1(pParty->uFlags) |= 1u;
+			pParty->uFallSpeed = 1000;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_AIR_INVISIBILITY:
+			v192 = v731 - 1;
+			if ( !v192 )
+			{
+			  amount = v2;
+			  goto LABEL_391;
+			}
+			v193 = v192 - 1;
+			if ( !v193 )
+			{
+			  v196 = 2 * v2;
+	LABEL_389:
+			  amount = v196;
+	LABEL_391:
+			  v195 = 600 * v2;
+			  goto LABEL_392;
+			}
+			v194 = v193 - 1;
+			if ( !v194 )
+			{
+			  v196 = 3 * v2;
+			  goto LABEL_389;
+			}
+			if ( v194 != 1 )
+			  goto LABEL_393;
+			amount = 4 * v2;
+			v195 = 3600 * v2;
+	LABEL_392:
+			LODWORD(v733) = v195;
+	LABEL_393:
+			if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW))
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2);  // There are hostile creatures nearby!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( pPlayer->CanCastSpell(uRequiredMana) )
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			  pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
+			  LODWORD(v727) = 1;
+			}
+			goto play_sound_and_continue;
+
+		  case 21:
+		  {
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2);  // Can not cast Fly indoors!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  goto play_sound_and_continue;
+			}
+			if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  goto play_sound_and_continue;
+			}
+			LODWORD(v733) = 3600 * v2;
+			if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) )
+			  amount = 1;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v205 = 0;
+			do
+			  pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536);
+			while ( v205 < 4 );
+			v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
+			v207 = v3->uPlayerID + 1;
+			v716 = v206;
+
+			pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case 22:
+		  {
+			//v67 = 2;
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2);  // Can't cast Starburst indoors!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v208 = PID_TYPE(a2);
+			LODWORD(v725) = PID_TYPE(a2);
+			if ( v208 == 3 )
+			{
+			  v209 = PID_ID(a2);
+			  LODWORD(v718) = pActors[v209].vPosition.x;
+			  v210 = pActors[v209].vPosition.y;
+			  v211 = pActors[v209].vPosition.z;
+			  v713 = v210;
+			}
+			else
+			{
+			  v212 = stru_5C6E00->Cos(pParty->sRotationY);
+			  LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212);
+			  v213 = stru_5C6E00->Sin(pParty->sRotationY);
+			  v214 = sub_42EBBE(2048, v213);
+			  v211 = pParty->vPosition.z;
+			  v713 = pParty->vPosition.y + v214;
+			  v208 = LODWORD(v725);
+			}
+			HIDWORD(v733) = 0;
+			*(float *)&v732 = (double)v211;
+			LODWORD(v725) = v211 + 2500;
+			v721 = 0;
+			*(float *)&y = (double)(v211 + 2500);
+			v730 = v208 == 3 ? a2 : 0;
+			a2 = 20;
+			do
+			{
+			  v215 = rand();
+			  v216 = (double)v721;
+			  v217 = (double)SHIDWORD(v733);
+			  *(float *)&uRequiredMana = v217;
+			  _this = (ItemGen *)(v215 % 1000);
+			  *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y;
+			  *(float *)&v721 = v217 * v217;
+			  //*(float *)&v726 = v216 * v216;
+			  if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 )
+			  {
+				LODWORD(v685) = 0;
+				HIDWORD(v685) = 0;
+			  }
+			  else
+			  {
+				v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721);
+				v685 = __PAIR__(
+						 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)),
+						 stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana));
+			  }
+			  a1.stru_24.Reset();
+			  a1.spell_id = v3->spellnum;
+			  a1.spell_level = v2;
+			  a1.spell_skill = v731;
+			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			  a1.uAttributes = 0;
+			  a1.vPosition.x = LODWORD(v718);
+			  a1.vPosition.y = v713;
+			  a1.uSectorID = 0;
+			  a1.vPosition.z = (int)((char *)_this + LODWORD(v725));
+			  a1.uSpriteFrameID = 0;
+			  a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			  a1.spell_target_pid = v730;
+			  __debugbreak();
+			  a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges);
+			  a1.uFacing = v685;
+			  a1.uSoundID = LOWORD(v3->sound_id);
+			  if ( pParty->bTurnBasedModeOn == 1 )
+				a1.uAttributes = 4;
+			  if ( a1.Create(
+					 v685,
+					 SHIDWORD(v685),
+					 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					 0) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			  v721 = rand() % 1024 - 512;
+			  v218 = rand();
+			  v14 = a2-- == 1;
+			  HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512;
+			}
+			while ( !v14 );
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case 23:
+			v219 = v731 - 2;
+			if ( v219 )
+			{
+			  v220 = v219 - 1;
+			  if ( v220 )
+			  {
+				if ( v220 == 1 )
+				{
+				  amount = 0;
+				  goto LABEL_433;
+				}
+				v221 = 180 * v2;
+			  }
+			  else
+			  {
+				v221 = 86400 * v2;
+			  }
+			}
+			else
+			{
+			  v221 = 3600 * v2;
+			}
+			amount = v221;
+	LABEL_433:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v222 = (char *)pParty->pPlayers;
+			HIDWORD(v733) = (int)(char *)&pParty + 2508;
+			break;
+		  case 24:
+			v224 = v731 - 2;
+			if ( v224 )
+			{
+			  v225 = v224 - 1;
+			  if ( v225 )
+			  {
+				if ( v225 == 1 )
+				  amount = 7;
+				else
+				  amount = 1;
+			  }
+			  else
+			  {
+				amount = 5;
+			  }
+			}
+			else
+			{
+			  amount = 3;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
+			if ( amount == 1 )
+			{
+	LABEL_152:
+			  a1.stru_24.Reset();
+			  a1.spell_id = v3->spellnum;
+			  a1.spell_skill = v731;
+			  a1.spell_level = v2;
+			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			  a1.vPosition.y = pParty->vPosition.y;
+			  v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			  v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			  v660 = pParty->vPosition.y;
+	LABEL_153:
+			  a1.uAttributes = 0;
+			  a1.vPosition.x = pParty->vPosition.x;
+			  a1.vPosition.z = v51;
+			  v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671);
+			  a1.uSpriteFrameID = 0;
+			  a1.uSectorID = v52;
+			  a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			  a1.spell_target_pid = a2;
+			  a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			  a1.uFacing = LOWORD(v715.uYawAngle);
+			  a1.uSoundID = LOWORD(v3->sound_id);
+
+			  if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+
+			  v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+
+			  if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			}
+			else
+			{
+			  a1.stru_24.Reset();
+			  a1.spell_id = v3->spellnum;
+			  a1.spell_level = v2;
+			  a1.spell_skill = v731;
+			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			  a1.vPosition.y = pParty->vPosition.y;
+			  a1.vPosition.x = pParty->vPosition.x;
+			  a1.uAttributes = 0;
+			  a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			  a1.uSectorID = pIndoor->GetSector(
+							   pParty->vPosition.x,
+							   pParty->vPosition.y,
+							   pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			  a1.uSpriteFrameID = 0;
+			  a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			  a1.spell_target_pid = a2;
+			  a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			  a1.uSoundID = LOWORD(v3->sound_id);
+			  if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+			  v227 = SHIDWORD(v733) / -2;
+			  y = (char *)(SHIDWORD(v733) / 2);
+			  if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 )
+			  {
+				v228 = v715.uYawAngle;
+				do
+				{
+				  a1.uFacing = v227 + v228;
+				  if ( a1.Create(
+						 v227 + v228,
+						 v715.uPitchAngle,
+						 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+						 v3->uPlayerID + 1) != -1
+					&& pParty->bTurnBasedModeOn == 1 )
+					++pTurnEngine->field_1C;
+				  v227 += SHIDWORD(v733) / (amount - 1);
+				}
+				while ( v227 <= (signed int)y );
+			  }
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 27:
+			if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  goto play_sound_and_continue;
+			}
+			if ( v731 == 2 || v731 != 3 && v731 != 4 )
+			  v229 = 600 * v2;
+			else
+			  v229 = 3600 * v2;
+			LODWORD(v733) = v229;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(
+			  pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335),
+			  v731,
+			  amount,
+			  v716,
+			  v3->uPlayerID + 1);
+			if ( v731 == 4 )
+			  pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 28:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
+			y = v240;
+			if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 )
+			{
+			  dword_50C9D0 = 113;
+			  dword_50C9D4 = 0;
+			  dword_50C9D8 = 1;
+
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( v731 == 1 || v731 == 2 )
+			{
+			  v241 = (double)v723 * 0.0099999998 + 0.5;
+			}
+			else
+			{
+			  if ( v731 == 3 )
+			  {
+				v241 = (double)v723 * 0.0099999998 + 0.69999999;
+			  }
+			  else
+			  {
+				if ( v731 != 4 )
+				{
+				  v241 = 0.0;
+				  goto LABEL_484;
+				}
+				v241 = (double)v723 * 0.0099999998 + 0.80000001;
+			  }
+			}
+			if ( v241 > 1.0 )
+			  v241 = 1.0;
+	LABEL_484:
+			v732 = (unsigned __int8)v240[25];
+			v242 = (signed __int64)((double)v732 * v241);
+			v243 = y;
+			y[25] = v242;
+			*((int *)v243 + 4) = (unsigned __int8)v242;
+			if ( (unsigned __int8)v242 <= 0 )
+			{
+			  *(int *)v243 = 0;
+			  dword_50C9D0 = 113;
+			  dword_50C9D4 = 0;
+			  dword_50C9D8 = 1;
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  v2 = v723;
+			  continue;
+			}
+			*((int *)v243 + 5) |= 0x40u;
+						dword_50C9A8 = 256;
+						LODWORD(v727) = 1;
+						goto play_sound_and_continue;
+
+		  case 30:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			uRequiredMana = 0;
+			HIDWORD(v733) = 10 * v2;
+			v730 = 1;
+			v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
+			if ( v731 == 1 )
+			{
+			  v245 = (int)&v244[36 * a2 + 532];
+			  v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName;
+			  v311 = __OFSUB__(*(int *)v245, 134);
+			  v14 = *(int *)v245 == 134;
+			  v310 = *(int *)v245 - 134 < 0;
+			  LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4;
+			  if ( (unsigned __int8)(v310 ^ v311) | v14 )
+			  {
+				if ( *(int *)&v244[36 * a2 + 544] == 0 )
+				{
+				  if ( *(int *)&v244[36 * a2 + 536] == 0 )
+				  {
+					if ( *(int *)&v244[36 * a2 + 540] == 0 )
+					{
+					  v312 = v309[28];
+					  if ( v312 )
+					  {
+						if ( v312 != 1 )
+						{
+						  if ( v312 != 2 )
+						  {
+							_this = (ItemGen *)&v244[36 * a2 + 552];
+							if ( !(v244[36 * a2 + 552] & 2) )
+							{
+							  if ( ((ItemGen *)v245)->GetValue() < 0x1C2 )
+							  {
+								uRequiredMana = 1;
+								v730 = 0;
+							  }
+							  if ( rand() % 100 >= SHIDWORD(v733) )
+								uRequiredMana = 1;
+							  if (!uRequiredMana)
+							  {
+								v313 = *(char *)(LODWORD(v725) + 28);
+								if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 )
+								{
+								  v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+								  *(int *)(v245 + 4) = 0;
+								  for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																			   + 1];
+										;
+										j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																									+ 1] )
+								  {
+									++*(int *)(v245 + 4);
+									if ( j >= v314 )
+									  break;
+								  }
+								  v254 = rand();
+								  v255 = 10;//pItemsTable->field_116D8[17];
+								  v256 = 10;//pItemsTable->field_116D8[16];
+	LABEL_611:
+								  *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1);
+	LABEL_612:
+								  _this->uItemID |= 0x20u;
+
+								  dword_50C9A8 = 256;
+								  LODWORD(v727) = 1;
+								  goto play_sound_and_continue;
+								}
+								goto LABEL_615;
+							  }
+	LABEL_613:
+							  v316 = _this->uItemID;
+							  if ( !(BYTE1(v316) & 2) )
+							  {
+								LOBYTE(v316) = v316 | 2;
+								_this->uItemID = v316;
+							  }
+							}
+						  }
+						}
+					  }
+					}
+				  }
+				}
+			  }
+	LABEL_616:
+			  if ( LODWORD(v727) == 0 )
+			  {
+				v317 = pGlobalTXT_LocalizationStrings[428];
+				if ( v730 == 0 )
+				  v317 = pGlobalTXT_LocalizationStrings[585];
+				ShowStatusBarString(v317, 2u);
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				__debugbreak(); // decompilation error;  most probably v318 is the caster, filled in case 54
+				//v318 = v726;
+				v3->spellnum = 0;
+				v318->PlaySound(SPEECH_43, 0);
+			  }
+			  goto play_sound_and_continue;
+			}
+			if ( v731 != 2 )
+			{
+			  if ( v731 == 3 )
+			  {
+				v245 = (int)&v244[36 * a2 + 532];
+				v269 = *(int *)v245;
+				if ( *(int *)v245 > 134
+				  || *(int *)(v245 + 12) != 0
+				  || *(int *)(v245 + 4) != 0
+				  || *(int *)(v245 + 8) != 0
+				  || (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) )
+				  goto LABEL_616;
+				v270 = (char *)&pItemsTable->pItems[v269].pIconName;
+				LODWORD(v725) = (int)v270;
+				v271 = v270[28];
+				if ( v271 && v271 != 1 && v271 != 2 )
+				  v272 = ((ItemGen *)v245)->GetValue() < 0x1C2;
+				else
+				  v272 = ((ItemGen *)v245)->GetValue() < 0xFA;
+				if ( v272 )
+				{
+				  uRequiredMana = 1;
+				  v730 = 0;
+				}
+				if ( rand() % 100 >= SHIDWORD(v733) )
+				  uRequiredMana = 1;
+				if (uRequiredMana)
+				  goto LABEL_613;
+				v273 = v725;
+				v274 = *(char *)(LODWORD(v725) + 28);
+				if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 )
+				{
+				  if ( rand() % 100 < 80
+					&& !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) )
+				  {
+					v275 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+					*(int *)(v245 + 4) = 0;
+					for ( k = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
+						  ;
+						  k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																					  + 1] )
+					{
+					  ++*(int *)(v245 + 4);
+					  if ( k >= v275 )
+						break;
+					}
+					v254 = rand();
+					v255 = 10;//pItemsTable->field_116D8[19];
+					v256 = 10;//pItemsTable->field_116D8[18];
+					goto LABEL_611;
+				  }
+				  v277 = pItemsTable->pSpecialEnchantments_count;
+				  v278 = 0;
+				  v725 = 0.0;
+				  HIDWORD(v733) = 0;
+				  if ( pItemsTable->pSpecialEnchantments_count > 0 )
+				  {
+					v730 = (int)&v679;
+					do
+					{
+					  v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pBonusStatement);
+					  if ( !v279 || v279 == 1 )
+					  {
+						v280 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																			+ 4]
+							   + v278 * 28);
+						LODWORD(v725) += v280;
+						if ( v280 )
+						{
+						  v281 = v730;
+						  v730 += 4;
+						  *(int *)v281 = HIDWORD(v733);
+						}
+					  }
+					  ++HIDWORD(v733);
+					  ++v278;
+					}
+					while ( SHIDWORD(v733) < v277 );
+				  }
+				  v282 = rand() % SLODWORD(v725);
+				  v283 = v679;
+				  *(int *)(v245 + 12) = v679;
+				  v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
+				  v285 = v282 + 1;
+				  if ( v284 < v285 )
+				  {
+					for ( l = &v679; ; l = (int *)v732 )
+					{
+					  v287 = (int)(l + 1);
+					  v732 = v287;
+					  v288 = *(int *)v287;
+					  *(int *)(v245 + 12) = v288;
+					  v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		   + 4];
+					  if ( v284 >= v285 )
+						break;
+					}
+				  }
+				  goto LABEL_525;
+				}
+			  }
+			  else
+			  {
+				__debugbreak(); // v726 is most probably the caster, filled in case 54
+				if ( v731 != 4
+				  || (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134)
+				  || v726->pInventoryItems[a2].uSpecEnchantmentType != 0
+				  || v726->pInventoryItems[a2].uEnchantmentType != 0
+				  || v726->pInventoryItems[a2]._bonus_strength != 0
+				  || (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].Broken()) )
+				  goto LABEL_616;
+				v247 = (char *)&pItemsTable->pItems[v246].pIconName;
+				LODWORD(v725) = (int)v247;
+				v248 = v247[28];
+				if ( v248 && v248 != 1 && v248 != 2 )
+				  v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2;
+				else
+				  v249 = v726->pInventoryItems[a2].GetValue() < 0xFA;
+				if ( v249 )
+				{
+				  uRequiredMana = 1;
+				  v730 = 0;
+				}
+				if ( rand() % 100 >= SHIDWORD(v733) )
+				  uRequiredMana = 1;
+				if (uRequiredMana)
+				  goto LABEL_613;
+				v250 = v725;
+				v251 = *(char *)(LODWORD(v725) + 28);
+				if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 )
+				{
+				  if ( rand() % 100 < 80
+					&& !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) )
+				  {
+					v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+					*(int *)(v245 + 4) = 0;
+					for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
+						  ;
+						  m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																					  + 1] )
+					{
+					  ++*(int *)(v245 + 4);
+					  if ( m >= v252 )
+						break;
+					}
+					v254 = rand();
+					v255 = 10;// pItemsTable->field_116D8[21];
+					v256 =  10;//pItemsTable->field_116D8[20];
+					goto LABEL_611;
+				  }
+				  v257 = pItemsTable->pSpecialEnchantments_count;
+				  v258 = 0;
+				  v725 = 0.0;
+				  HIDWORD(v733) = 0;
+				  if ( pItemsTable->pSpecialEnchantments_count > 0 )
+				  {
+					v730 = (int)&v679;
+					do
+					{
+					  v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement);
+					  if ( !v259 || v259 == 1 )
+					  {
+						v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																			+ 4]
+							   + v258 * 28);
+						LODWORD(v725) += v260;
+						if ( v260 )
+						{
+						  v261 = v730;
+						  v730 += 4;
+						  *(int *)v261 = HIDWORD(v733);
+						}
+					  }
+					  ++HIDWORD(v733);
+					  ++v258;
+					}
+					while ( SHIDWORD(v733) < v257 );
+				  }
+				  v262 = rand() % SLODWORD(v725);
+				  v263 = v679;
+				  *(int *)(v245 + 12) = v679;
+				  v264 = pItemsTable->pSpecialEnchantments[v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
+				  v265 = v262 + 1;
+				  if ( v264 < v265 )
+				  {
+					for ( ii = &v679; ; ii = (int *)v732 )
+					{
+					  v267 = (int)(ii + 1);
+					  v732 = v267;
+					  v268 = *(int *)v267;
+					  *(int *)(v245 + 12) = v268;
+					  v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		   + 4];
+					  if ( v264 >= v265 )
+						break;
+					}
+				  }
+	LABEL_525:
+				  ++*(int *)(v245 + 12);
+				  goto LABEL_612;
+				}
+			  }
+	LABEL_615:
+			  //v1 = 0;
+			  goto LABEL_616;
+			}
+			v289 = (ItemGen *)&v244[36 * a2 + 532];
+			_this = v289;
+			v290 = v289->uItemID;
+			LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4;
+			if ( v290 > 134
+			  || _this->uSpecEnchantmentType != 0
+			  || _this->uEnchantmentType != 0
+			  || _this->_bonus_strength != 0
+			  || (v291 = pItemsTable->pItems[v290].uEquipType) == 0
+			  || v291 == 1
+			  || v291 == 2
+			  || _this->Broken())
+			  goto LABEL_616;
+			if ( _this->GetValue() < 0x1C2 )
+			  uRequiredMana = 1;
+			if ( rand() % 100 >= SHIDWORD(v733) )
+			  uRequiredMana = 1;
+			if ( uRequiredMana != 0 )
+			{
+			  dword_50C9D0 = 113;
+			  dword_50C9D4 = 0;
+			  dword_50C9D8 = 1;
+
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			v292 = *(char *)(LODWORD(v725) + 28);
+			if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) )
+			{
+			  v2 = v723;
+			  //v1 = 0;
+
+			  dword_50C9D0 = 113;
+			  dword_50C9D4 = 0;
+			  dword_50C9D8 = 1;
+
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( rand() % 100 >= 80 )
+			{
+			  v297 = pItemsTable->pSpecialEnchantments_count;
+			  v294 = _this;
+			  v298 = 0;
+			  v725 = 0.0;
+			  HIDWORD(v733) = 0;
+			  if ( pItemsTable->pSpecialEnchantments_count > 0 )
+			  {
+				v730 = (int)&v679;
+				do
+				{
+				  v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement);
+				  if ( !v299 || v299 == 1 )
+				  {
+					v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]
+						   + v298 * 28);
+					LODWORD(v725) += v300;
+					if ( v300 )
+					{
+					  v301 = v730;
+					  v730 += 4;
+					  *(int *)v301 = HIDWORD(v733);
+					}
+				  }
+				  ++HIDWORD(v733);
+				  ++v298;
+				}
+				while ( SHIDWORD(v733) < v297 );
+			  }
+			  v302 = rand() % SLODWORD(v725);
+			  v303 = v679;
+			  v294->uSpecEnchantmentType = v679;
+			  v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
+			  v305 = v302 + 1;
+			  if ( v304 < v305 )
+			  {
+				for ( jj = &v679; ; jj = (int *)v732 )
+				{
+				  v307 = (int)(jj + 1);
+				  v732 = v307;
+				  v308 = *(int *)v307;
+				  v294->uSpecEnchantmentType = v308;
+				  v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
+				  if ( v304 >= v305 )
+					break;
+				}
+			  }
+			  ++v294->uSpecEnchantmentType;
+			}
+			else
+			{
+			  v293 = rand();
+			  v294 = _this;
+			  v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
+			  _this->uEnchantmentType = 0;
+			  for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1];
+					;
+					kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType
+																			 + 1] )
+			  {
+				++v294->uEnchantmentType;
+				if ( kk >= v295 )
+				  break;
+			  }
+			  v294->_bonus_strength = 10//pItemsTable->field_116D8[18]
+									+ rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1);
+			}
+			v294->uAttributes |= 0x20u;
+			dword_50C9A8 = 256;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_WATER_TOWN_PORTAL:
+			amount = 10 * v2;
+			if ( pPlayer->sMana < (signed int)uRequiredMana )
+			  goto play_sound_and_continue;
+			if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			town_portal_caster_id = LOBYTE(v3->uPlayerID);
+			pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  case 33:
+			LODWORD(v733) = 604800 * v2;
+			if ( !_strcmpi(pCurrentMapName, "d05.blv") )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			v319 = uRequiredMana;
+			if ( pPlayer->sMana >= (signed int)uRequiredMana )
+			{
+			  pEventTimer->Pause();
+			  pMessageQueue_50CBD0->AddMessage(UIMSG_B1, 0, 0);
+			  qword_506350 = (signed int)v733;
+			  _506348_current_lloyd_playerid = v3->uPlayerID;
+			  ::uRequiredMana = v319;
+			  ::sRecoveryTime = sRecoveryTime;
+			  dword_50633C = v3->sound_id;
+			  dword_506338 = v3->spellnum;
+			  LOBYTE(v3->field_8) |= 0x20u;
+			}
+			goto play_sound_and_continue;
+		  case 40:
+			v320 = v731 - 2;
+			if ( !v320 )
+			  goto LABEL_632;
+			v321 = v320 - 1;
+			if ( v321 )
+			{
+			  if ( v321 == 1 )
+				goto LABEL_634;
+	LABEL_632:
+			  v322 = 3600 * v2;
+			}
+			else
+			{
+			  v322 = 86400 * v2;
+			}
+			amount = v322;
+	LABEL_634:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v323 = v3->uPlayerID_2;
+			v324 = (char *)&pParty->pPlayers[v323].pConditions[15];
+			if ( !pParty->pPlayers[v323].pConditions[15] )
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			if ( v731 == 4 )
+			{
+			  *(int *)v324 = 0;
+			  *((int *)v324 + 1) = 0;
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v732 = amount << 7;
+			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+			v656 = 15;
+			goto LABEL_640;
+
+		  case 41:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.uSectorID = pIndoor->GetSector(
+							 pParty->vPosition.x,
+							 pParty->vPosition.y,
+							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(pParty->sRotationY);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  LOBYTE(a1.uAttributes) |= 4u;
+
+			v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			  if ( a1.Create(pParty->sRotationY, pParty->sRotationX, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 43:
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			a1.uType = 4090;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.uFacing = LOWORD(pParty->sRotationY);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  a1.uAttributes = 4;
+
+			v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			  if ( a1.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_SPIRIT_DETECT_LIFE:
+			v328 = v731 - 2;
+			if ( v328 )
+			{
+			  v329 = v328 - 1;
+			  if ( v329 && v329 != 1 )
+				v330 = 600 * v2;
+			  else
+				v330 = 3600 * v2;
+			}
+			else
+			{
+			  v330 = 1800 * v2;
+			}
+			LODWORD(v733) = v330;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+		   LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_SPIRIT_FATE:
+			LODWORD(v733) = 300;
+			v339 = v731 - 2;
+			if ( v339 )
+			{
+			  v340 = v339 - 1;
+			  if ( v340 )
+			  {
+				if ( v340 != 1 )
+				{
+				  amount = v2;
+				  goto LABEL_667;
+				}
+				v341 = 6 * v2;
+			  }
+			  else
+			  {
+				v341 = 4 * v2;
+			  }
+			}
+			else
+			{
+			  v341 = 2 * v2;
+			}
+			amount = v341;
+	LABEL_667:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v342 = v3->spell_target_pid;
+			if ( v342 == 0 )
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			  pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			if (PID_TYPE(v342) == OBJECT_Actor)
+			{
+			  v343 = PID_ID(v342);
+			  HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32);
+			  LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280;
+			  pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0);
+			  BYTE2(pActors[v343].uAttributes) |= 8u;
+			  v672 = 0;
+			  v661 = &pActors[v343];
+	LABEL_165:
+			  pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672);
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 49:
+			v348 = v731 - 2;
+			if ( !v348 )
+			  goto LABEL_677;
+			v349 = v348 - 1;
+			if ( v349 )
+			{
+			  if ( v349 == 1 )
+			  {
+				amount = 0;
+				goto LABEL_679;
+			  }
+	LABEL_677:
+			  v350 = 3600 * v2;
+			}
+			else
+			{
+			  v350 = 86400 * v2;
+			}
+			amount = v350;
+	LABEL_679:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v351 = &pParty->pPlayers[v3->uPlayerID_2];
+			if ( !v351->pConditions[0] )
+			{
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+			}
+			if ( v731 == 4 )
+			{
+			  LODWORD(v351->pConditions[0]) = 0;
+			  HIDWORD(v351->pConditions[0]) = 0;
+			}
+			else
+			{
+			  v732 = amount << 7;
+			  v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
+			  if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) )
+			  {
+				LODWORD(v727) = 1;
+				goto play_sound_and_continue;
+			  }
+			}
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case SPELL_SPIRIT_PRESERVATION:
+			v354 = v731 - 2;
+			if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 )
+			  v356 = 900 * (v2 + 4);
+			else
+			  v356 = 300 * (v2 + 12);
+			LODWORD(v733) = v356;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if ( v731 == 1 || v731 == 2 )
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			  pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+			}
+			a2 = 0;
+			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			v357 = pParty->pPlayers;//[0].pPlayerBuffs[11];
+			do
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			  v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0);
+			  ++a2;
+			  ++v357;// = (SpellBuff *)((char *)v357 + 6972);
+			}
+			while ( v357 <= &pParty->pPlayers[3] );
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 48:
+		  {
+			v364 = v731 - 2;
+			if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 )
+			  v366 = 60 * (v2 + 3);
+			else
+			  v366 = 300 * v2 + 180;
+			LODWORD(v733) = v366;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u);
+			++a1.uType;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
+			{
+			  v369 = &pActors[dword_50BF30[a2]];
+			  if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			  {
+				a1.vPosition.x = v369->vPosition.x;
+				a1.vPosition.y = v369->vPosition.y;
+				a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548);
+
+				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+				a1.Create(0, 0, 0, 0);
+				v369->pActorBuffs[4].Apply(
+				  pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
+				  v731, 0, 0, 0);
+			  }
+			}
+			LODWORD(v727) = 1;
+		  }
+			goto play_sound_and_continue;
+
+		  case 53:
+			v371 = v731 - 2;
+			if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 )
+			  amount = 0;
+			else
+			  amount = 86400 * v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, 0, 65536);
+			v373 = v3->uPlayerID_2;
+			if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) )
+			{
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+			}
+			v14 = v731 == 4;
+			pParty->pPlayers[v373].sHealth = 1;
+			if ( v14 )
+			{
+			  v374 = v3->uPlayerID_2;
+			  LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
+			  HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
+			  v376 = v3->uPlayerID_2;
+			  LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
+			  HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
+			}
+			else
+			{
+			  *(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			  pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+				0xEu,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			  pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+				0xDu,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			}
+			v377 = &pParty->pPlayers[v3->uPlayerID_2];
+			goto LABEL_720;
+		  case 54:
+			v378 = v731 - 2;
+			if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 )
+			  v380 = 4 * v2;
+			else
+			  v380 = 3 * v2;
+			amount = v380;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v381 = 0;
+			HIDWORD(v733) = amount;
+			v730 = 0;
+			v382 = 1;
+			do
+			{
+			  v383 = pPlayers[v382];
+			  if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] )
+				v682[v381++] = v382;
+			  ++v382;
+			}
+			while ( v382 <= 4 );
+			v384 = 0;
+			v730 = v381;
+			if ( v381 > 0 )
+			{
+			  do
+				HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth;
+			  while ( v384 < v381 );
+			}
+			v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730);
+			HIDWORD(v733) = 0;
+			if ( v381 > 0 )
+			{
+			  do
+			  {
+				//v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]];
+				v726 = pPlayers[v682[HIDWORD(v733)]];
+				v726->sHealth = v732;
+				//v386 = v726->GetMaxHealth();
+				if ( v726->sHealth > v726->GetMaxHealth())
+				  v726->sHealth = v726->GetMaxHealth();
+				if ( v726->sHealth > 0 )
+				{
+				  v726->pConditions[Player::Condition_Unconcious] = 0;
+				}
+				v388 = HIDWORD(v733);
+
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1);
+				HIDWORD(v733) = v388 + 1;
+			  }
+			  while ( v388 + 1 < v730 );
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 55:
+			v392 = v731 - 1;
+			if ( !v392 )
+			{
+			  v395 = 180 * v2;
+			  goto LABEL_750;
+			}
+			v393 = v392 - 1;
+			if ( !v393 )
+			{
+			  v395 = 10800 * v2;
+			  goto LABEL_750;
+			}
+			v394 = v393 - 1;
+			if ( !v394 )
+			{
+			  v395 = 259200 * v2;
+	LABEL_750:
+			  amount = v395;
+			  goto LABEL_751;
+			}
+			if ( v394 == 1 )
+			  amount = 0;
+	LABEL_751:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v396 = v3->uPlayerID_2;
+			if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16])
+			  || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
+			{
+			  if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
+				pParty->pPlayers[v396].PlaySound(SPEECH_25, 0);
+			  if ( v731 == 4 )
+			  {
+				v397 = v3->uPlayerID_2;
+				LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
+				HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
+				v398 = v3->uPlayerID_2;
+				LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
+				HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
+				v399 = v3->uPlayerID_2;
+				LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
+				HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
+			  }
+			  else
+			  {
+				*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u,
+				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu,
+				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu,
+				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			  }
+			  pParty->pPlayers[v3->uPlayerID_2].SetCondition(1u, 1);
+
+			  pParty->pPlayers[v3->uPlayerID_2].sHealth = 1;
+
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 61:
+			v405 = v731 - 2;
+			if ( !v405 )
+			  goto LABEL_766;
+			v406 = v405 - 1;
+			if ( v406 )
+			{
+			  if ( v406 == 1 )
+			  {
+				amount = 0;
+				goto LABEL_768;
+			  }
+	LABEL_766:
+			  v407 = 3600 * v2;
+			}
+			else
+			{
+			  v407 = 86400 * v2;
+			}
+			amount = v407;
+	LABEL_768:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			v323 = v3->uPlayerID_2;
+			v324 = (char *)&pParty->pPlayers[v323].pConditions[12];
+			if ( !pParty->pPlayers[v323].pConditions[12] )
+			{
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+			}
+			if ( v731 == 4 )
+			{
+			  *(int *)v324 = 0;
+			  *((int *)v324 + 1) = 0;
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+			v656 = 12;
+			goto LABEL_640;
+
+
+		  case 56:
+			v411 = v731 - 2;
+			if ( v411 )
+			{
+			  v412 = v411 - 1;
+			  if ( v412 )
+			  {
+				if ( v412 == 1 )
+				{
+				  amount = 0;
+				  goto LABEL_780;
+				}
+				v413 = 180 * v2;
+			  }
+			  else
+			  {
+				v413 = 86400 * v2;
+			  }
+			}
+			else
+			{
+			  v413 = 3600 * v2;
+			}
+			amount = v413;
+	LABEL_780:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			v323 = v3->uPlayerID_2;
+			v324 = (char *)&pParty->pPlayers[v323].pConditions[3];
+			if ( !pParty->pPlayers[v323].pConditions[3] )
+			{
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+			}
+			if ( v731 == 4 )
+			{
+			  *(int *)v324 = 0;
+			  *((int *)v324 + 1) = 0;
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+			v656 = 3;
+			goto LABEL_640;
+
+		  case 59:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if (PID_TYPE(a2) != OBJECT_Actor)
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v417 = (int)&pActors[PID_ID(a2)];
+			v730 = v417;
+			if ( !(*(char *)(v417 + 38) & 0x80) )
+			{
+			  ((Actor *)v417)->SetRandomGoldIfTheresNoItem();
+			  v417 = v730;
+			}
+			v418 = *(int *)(v417 + 672);
+			HIDWORD(v733) = 0;
+			if ( pItemsTable->pItems[v418].uEquipType == 18 )
+			  HIDWORD(v733) = *(int *)(v417 + 684);
+
+			//ItemGen::ItemGen(&v683);
+			v683.Reset();
+
+			v419 = *(short *)(v730 + 180);
+			if (v419)
+			{
+			  v683.uItemID = v419;
+			  goto LABEL_799;
+			}
+			v420 = 0;
+			v421 = v730 + 564;
+			while ( !*(int *)v421 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 )
+			{
+			  ++v420;
+			  v421 += 36;
+			  if ( v420 >= 4 )
+				goto LABEL_799;
+			}
+			memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683));
+			v2 = v723;
+			//v1 = 0;
+	LABEL_799:
+			if ( HIDWORD(v733) != 0 )
+			{
+			  v675 = (const char *)HIDWORD(v733);
+			  if (v683.uItemID)
+			  {
+				v422 = v683.GetDisplayName();
+				sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675);
+				goto LABEL_807;
+			  }
+			  v664 = "%d gold";
+			  goto LABEL_803;
+			}
+			if (v683.uItemID)
+			{
+			  v675 = v683.GetDisplayName();
+			  v664 = "(%s)";
+	LABEL_803:
+			  sprintf(pTmpBuf2, v664, v675);
+			  goto LABEL_807;
+			}
+			strcpy(pTmpBuf2, "nothing");
+	LABEL_807:
+			ShowStatusBarString(pTmpBuf2, 2u);
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = *(short *)(v730 + 142);
+			a1.vPosition.y = *(short *)(v730 + 144);
+			v676 = *(short *)(v730 + 138);
+			v665 = a1.vPosition.y;
+			a1.vPosition.z = *(short *)(v730 + 138);
+			v657 = a1.vPosition.x;
+			goto LABEL_1087;
+		  case 62:
+			v423 = v731 - 2;
+			if ( !v423 )
+			  goto LABEL_813;
+			v424 = v423 - 1;
+			if ( v424 )
+			{
+			  if ( v424 == 1 )
+				v425 = 3600 * v2;
+			  else
+	LABEL_813:
+				v425 = 300 * v2;
+			}
+			else
+			{
+			  v425 = 600 * v2;
+			}
+			amount = v425;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v426 = PID_ID(a2);
+			if (PID_TYPE(a2) != OBJECT_Actor)
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v730 = 836 * v426;
+			if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) )
+			{
+			  pActors[v426].pActorBuffs[1].Reset();
+			  pActors[v426].pActorBuffs[12].Reset();
+			  pActors[v426].pActorBuffs[9].Apply(
+				pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+				v731, 0, 0, 0);
+			  pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
+			}
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			v60 = pObjectList->ObjectIDByItemID(a1.uType);
+			v61 = v426;
+			goto LABEL_1086;
+
+
+		  case 66:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			amount = 600 * v2;
+			if (PID_TYPE(a2) != OBJECT_Actor)
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v730 = 836 * PID_ID(a2);
+			if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			  goto play_sound_and_continue;
+			if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
+			{
+			  pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+			  pActors[PID_ID(a2)].pActorBuffs[1].Reset();
+			  pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+				v731, 0, 0, 0);
+			}
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			v60 = pObjectList->ObjectIDByItemID(a1.uType);
+			v61 = PID_ID(a2);
+			goto LABEL_1086;
+
+		  case 63:
+		  {
+			v428 = v731 - 2;
+			if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 )
+			  v430 = 300 * v2;
+			else
+			  v430 = 180 * v2;
+			amount = v430;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u);
+			++a1.uType;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
+			{
+			  v433 = &pActors[dword_50BF30[a2]];
+			  if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+				break;
+			  a1.vPosition.x = v433->vPosition.x;
+			  a1.vPosition.y = v433->vPosition.y;
+			  a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548);
+
+			  a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			  a1.Create(0, 0, 0, 0);
+			  if ( stru_50C198.GetMagicalResistance(v433, 7u) )
+			  {
+				v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+				  v731, 0, 0, 0);
+			  }
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  }
+
+		  case 64:
+			v435 = v731 - 2;
+			if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 )
+			  amount = 0;
+			else
+			  amount = 86400 * v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			v440 = v3->uPlayerID_2;
+			if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
+			{
+			  if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
+				pParty->pPlayers[v440].PlaySound(SPEECH_25, 0);
+			  if ( v731 == 4 )
+			  {
+				v441 = v3->uPlayerID_2;
+				LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
+				HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
+			  }
+			  else
+			  {
+				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u,
+				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
+			  }
+			  v377 = &pParty->pPlayers[v3->uPlayerID_2];
+	LABEL_720:
+			  v377->SetCondition(1, 0);
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 42:
+			v442 = v731 - 2;
+			if ( !v442 )
+			  goto LABEL_855;
+			v443 = v442 - 1;
+			if ( v443 )
+			{
+			  if ( v443 == 1 )
+				v444 = 4 * v2;
+			  else
+	LABEL_855:
+				v444 = 2 * v2;
+			}
+			else
+			{
+			  v444 = 3 * v2;
+			}
+			amount = v444;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v445 = PID_ID(a2);
+			if (PID_TYPE(a2) == OBJECT_Item)
+			{
+			  v449 = (char *)&pSpriteObjects[v445].stru_24;
+			  v450 = *(int *)v449;
+			  if ( pItemsTable->pItems[v450].uEquipType == 18 )
+			  {
+				party_finds_gold(*((int *)v449 + 3), 0);
+				viewparams->bRedrawGameUI = 1;
+			  }
+			  else
+			  {
+				sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
+				ShowStatusBarString(pTmpBuf2, 2u);
+				if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) )
+				  pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24);
+			  }
+			  SpriteObject::OnInteraction(v445);
+			}
+			else
+			{
+			  if (PID_TYPE(a2) == OBJECT_Actor)
+			  {
+				stru_50C198.LootActor(&pActors[v445]);
+			  }
+			  else
+			  {
+				if (PID_TYPE(a2) != OBJECT_Decoration)
+				{
+				  if (PID_TYPE(a2) != OBJECT_BModel)
+				  {
+					LODWORD(v727) = 1;
+					goto play_sound_and_continue;
+				  }
+				  dword_507CD8 = 1;
+				  v677 = 1;
+				  if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+					v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID;
+				  else
+					v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID;
+
+				  EventProcessor(v446, a2, v677);
+				  LODWORD(v727) = 1;
+				  goto play_sound_and_continue;
+				}
+				v447 = &pLevelDecorations[v445];
+				dword_507CD8 = 1;
+				v448 = v447->field_16_event_id;
+				if (v448)
+				{
+				  v677 = 1;
+				  v446 = v448;
+				  EventProcessor(v446, a2, v677);
+				  LODWORD(v727) = 1;
+				  goto play_sound_and_continue;
+				}
+				if ( v447->IsInteractive() )
+				{
+				  activeLevelDecoration = v447;
+				  EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1);
+				  activeLevelDecoration = NULL;
+				}
+			  }
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 67:
+			v451 = v731 - 2;
+			if ( v451 )
+			{
+			  v452 = v451 - 1;
+			  if ( v452 )
+			  {
+				if ( v452 == 1 )
+				{
+				  amount = 0;
+				  goto LABEL_883;
+				}
+				v453 = 180 * v2;
+			  }
+			  else
+			  {
+				v453 = 86400 * v2;
+			  }
+			}
+			else
+			{
+			  v453 = 3600 * v2;
+			}
+			amount = v453;
+	LABEL_883:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			v323 = v3->uPlayerID_2;
+			v324 = (char *)&pParty->pPlayers[v323].pConditions[1];
+			if ( !pParty->pPlayers[v323].pConditions[1] )
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			if ( v731 == 4 )
+			{
+			  *(int *)v324 = 0;
+			  *((int *)v324 + 1) = 0;
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+			v656 = 1;
+	LABEL_640:
+			v325 = &pParty->pPlayers[v323];
+			goto LABEL_641;
+
+		  case 68:
+			v457 = v731 - 2;
+			if ( v457 )
+			{
+			  v458 = v457 - 1;
+			  if ( v458 )
+			  {
+				if ( v458 == 1 )
+				  v459 = 5 * v2 + 5;
+				else
+				  v459 = 2 * v2 + 5;
+			  }
+			  else
+			  {
+				v459 = 4 * v2 + 5;
+			  }
+			}
+			else
+			{
+			  v459 = 3 * v2 + 5;
+			}
+			amount = v459;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v460 = v3->spell_target_pid;
+			if (!v460)
+			{
+			  pParty->pPlayers[v3->uPlayerID_2].Heal(amount);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			}
+			else
+			{
+			  if (PID_TYPE(v460) == OBJECT_Actor)
+			  {
+				v461 = &pActors[PID_ID(v460)];
+				v462 = v461->uAIState;
+				v463 = v461->pMonsterInfo.uHP;
+				if ( v462 != 5 )
+				{
+				  if ( v462 != 4 )
+				  {
+					if ( v462 != 19 )
+					{
+					  if ( v462 != 11 )
+					  {
+						v461->sCurrentHP += amount;
+						if ( v461->sCurrentHP > v463 )
+						  v461->sCurrentHP = v463;
+					  }
+					}
+				  }
+				}
+			  }
+			}
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 72:
+			v464 = v731 - 2;
+			if ( !v464 )
+			  goto LABEL_910;
+			v465 = v464 - 1;
+			if ( v465 )
+			{
+			  if ( v465 == 1 )
+			  {
+				amount = 0;
+				goto LABEL_912;
+			  }
+	LABEL_910:
+			  v466 = 3600 * v2;
+			}
+			else
+			{
+			  v466 = 86400 * v2;
+			}
+			amount = v466;
+	LABEL_912:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			v470 = v3->uPlayerID_2;
+			if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6]))
+			  && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8]))
+			  && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) )
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			if ( v731 == 4 )
+			{
+			  LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
+			  HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
+			  v471 = v3->uPlayerID_2;
+			  LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
+			  HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
+			  v472 = v3->uPlayerID_2;
+			  LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
+			  HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan(
+			  6u,
+			  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			  8u,
+			  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
+			v656 = 10;
+			goto LABEL_937;
+
+
+		  case 75:
+			amount = v2;
+			LODWORD(v733) = 3600 * v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 73:
+			LODWORD(v733) = 3600 * v2;
+			amount = v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if ( v731 == 4 )
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+			  v732 = (int)v733 << 7;
+			  v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			  pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+			  pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+			  pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+
+			  pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 74:
+			v493 = v731 - 2;
+			if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 )
+			  amount = 0;
+			else
+			  amount = 86400 * v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			v498 = v3->uPlayerID_2;
+			if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7]))
+			  && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9]))
+			  && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) )
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			if ( v731 == 4 )
+			{
+			  LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
+			  HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
+			  v499 = v3->uPlayerID_2;
+			  LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
+			  HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
+			  v500 = v3->uPlayerID_2;
+			  LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
+			  HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
+			}
+			else
+			{
+			  *(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			  pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan(
+				7u,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			  pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+				9u,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			  v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
+			  v656 = 11;
+	LABEL_937:
+			  v325 = &pParty->pPlayers[v3->uPlayerID_2];
+	LABEL_641:
+			  v325->DiscardConditionIfLastsLongerThan(v656, v663);
+			}
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 77:
+		  {
+			amount = 5 * v2 + 10;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v501 = pParty->pPlayers;
+			int v1 = 0;
+			do
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v1);
+			  v501->Heal(amount);
+			  ++v501;
+			  ++v1;
+			}
+			while ( (signed int)v501 < (signed int)pParty->pHirelings );
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+		  }
+		  case 80:
+			sRecoveryTime -= v2;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u);
+			v505 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+			++a1.uType;
+			HIDWORD(v733) = v505;
+			v688.x = 0;
+			v688.y = 0;
+			v688.z = 0;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a2 = 0;
+			if ( SHIDWORD(v733) > 0 )
+			{
+			  do
+			  {
+				v507 = dword_50BF30[a2];
+				a1.vPosition.x = pActors[v507].vPosition.x;
+				a1.vPosition.y = pActors[v507].vPosition.y;
+				a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548);
+				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+				v509 = a1.Create(0, 0, 0, 0);
+				v510 = a2;
+				DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688);
+				a2 = v510 + 1;
+			  }
+			  while ( v510 + 1 < SHIDWORD(v733) );
+			}
+			for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 )
+			{
+			  v511 = &pActors[dword_50BF30[a2]];
+			  a1.vPosition.x = v511->vPosition.x;
+			  a1.vPosition.y = v511->vPosition.y;
+			  a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548);
+			  a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			  a1.Create(0, 0, 0, 0);
+			  v513 = v511->pActorBuffs;
+			  for (int _v726 = 22; _v726 != 0; --_v726)
+			  {
+				v513->Reset();
+				++v513;
+			  }
+			}
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 82:
+			v514 = v731 - 2;
+			if ( !v514 )
+			  goto LABEL_955;
+			v515 = v514 - 1;
+			if ( v515 )
+			{
+			  if ( v515 == 1 )
+			  {
+				v516 = 900 * v2;
+				amount = 5;
+			  }
+			  else
+			  {
+	LABEL_955:
+				v516 = 300 * v2;
+				amount = 1;
+			  }
+			}
+			else
+			{
+			  v516 = 900 * v2;
+			  amount = 3;
+			}
+			v733 = __PAIR__(0, v516);
+
+			if ( (signed int)uNumActors > 0 )
+			{
+			  v518 = pActors;//[0].uAIState;
+			  auto _v726 = uNumActors;
+			  do
+			  {
+				v519 = v518->uAIState;
+				if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, v3->uPlayerID) == v518->uSummonerID )
+				  ++HIDWORD(v733);
+				++v518;
+				--_v726;
+			  }
+			  while ( _v726 != 0 );
+			}
+			if ( SHIDWORD(v733) >= amount )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2);  // This character can't summon any more monsters!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 83:
+			v520 = v731 - 2;
+			if ( !v520 )
+			  goto LABEL_973;
+			v521 = v520 - 1;
+			if ( v521 )
+			{
+			  if ( v521 == 1 )
+			  {
+				LODWORD(v733) = 18000 * v2;
+				v522 = 5 * v2 + 10;
+			  }
+			  else
+			  {
+	LABEL_973:
+				LODWORD(v733) = 10800 * v2;
+				v522 = 3 * v2 + 10;
+			  }
+			}
+			else
+			{
+			  LODWORD(v733) = 14400 * v2;
+			  v522 = 4 * v2 + 10;
+			}
+			amount = v522;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 84:
+			//v67 = 2;
+			if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2);  // Can't cast Prismatic Light outdoors!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v531 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+			++a1.uType;
+			v694.x = 0;
+			v694.y = 0;
+			v694.z = 0;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a2 = 0;
+			if ( (signed int)v531 > 0 )
+			{
+			  do
+			  {
+				v533 = dword_50BF30[a2];
+				a1.vPosition.x = pActors[v533].vPosition.x;
+				a1.vPosition.y = pActors[v533].vPosition.y;
+				a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548);
+				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+				v535 = a1.Create(0, 0, 0, 0);
+				v536 = a2;
+				DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694);
+				a2 = v536 + 1;
+			  }
+			  while ( v536 + 1 < (signed int)v531 );
+			}
+			v537 = pGame->GetStru6();
+			pGame->GetStru6()->_4A8BFC();
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case SPELL_LIGHT_DAY_OF_PROTECTION:
+		  {
+			v538 = v731 - 2;
+			if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 )
+			{
+			  amount = 5 * v2;
+			  v540 = 18000 * v2;
+			}
+			else
+			{
+			  amount = 4 * v2;
+			  v540 = 14400 * v2;
+			}
+			v730 = v540;
+			LODWORD(v733) = v540;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			v732 = v730 << 7;
+			v549 = (double)(v730 << 7) * 0.033333335;
+			*((float *)&v733 + 1) = v549;
+			v712 = (signed __int64)v549;
+			pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0);
+			pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+			pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+			pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+			pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+			pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+			v550 = v2 + 5;
+			pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(
+			  (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
+			  v731,
+			  v550, 0, 0);
+
+			pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+		  }
+
+		  case 86:
+		  {
+			v551 = v731 - 2;
+			if ( !v551 )
+			  goto LABEL_998;
+			v552 = v551 - 1;
+			if ( v552 )
+			{
+			  if ( v552 == 1 )
+			  {
+				amount = 15;
+				HIDWORD(v733) = 20;
+				goto LABEL_1000;
+			  }
+	LABEL_998:
+			  v678 = 4;
+			}
+			else
+			{
+			  v678 = 12;
+			}
+			amount = v678;
+			HIDWORD(v733) = v678;
+	LABEL_1000:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			y = (char *)(60 * (v2 * HIDWORD(v733) + 60));
+			v732 = (300 * amount * v2 + 60) << 7;
+			v730 = v2 + 5;
+			int _v726 = 0;
+			v553 = pParty->pPlayers;//[0].pConditions[1];
+			*((float *)&v733 + 1) = (double)v732 * 0.033333335;
+			do
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			  //((SpellBuff *)(v553 + 6056))->Apply(
+			  v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
+			  if ( *(_QWORD *)v553 )
+				_v726 = 1;
+			  ++v553;
+			}
+			while ( v553 <= &pParty->pPlayers[3] );
+			v562 = v731;
+			pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
+			pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0);
+			pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0);
+			if (!_v726)
+			{
+			  pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0);
+			}
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+		  }
+
+
+		  case 88:
+			amount = 3;
+			if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			a2 = 0;
+			_this = (ItemGen *)&pPlayers[1];
+			do
+			{
+			  v563 = 0;
+			  do
+			  {
+				v564 = _this->uItemID;
+				*(int *)(v563 + _this->uItemID) = 0;
+				v563 += 8;
+				*(int *)(v563 + v564 - 4) = 0;
+			  }
+			  while ( v563 <= 128 );
+			  v565 = ((Player *)_this->uItemID)->GetMaxHealth();
+			  v566 = (Player **)_this;
+			  *(int *)(_this->uItemID + 6460) = v565;
+			  v567 = (*v566)->GetMaxMana();
+			  *(int *)(_this->uItemID + 6464) = v567;
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			  ++a2;
+			  _this = (ItemGen *)((char *)_this + 4);
+			}
+			while ( (signed int)this < (signed int)&qword_A750D8 );
+			v571 = pPlayer;
+			v572 = (char *)&pPlayer->sAgeModifier;
+			if ( pPlayer->sAgeModifier + 10 >= 120 )
+			  *(short *)v572 = 120;
+			else
+			  *(short *)v572 = pPlayer->sAgeModifier + 10;
+			sRecoveryTime += -5 * v2;
+			++v571->uNumDivineInterventionCastsThisDay;
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 89:
+			v573 = v731 - 2;
+			if ( v573 )
+			{
+			  v574 = v573 - 1;
+			  if ( v574 )
+			  {
+				if ( v574 == 1 )
+				  v575 = 5 * v2;
+				else
+				  v575 = 2 * v2;
+			  }
+			  else
+			  {
+				v575 = 4 * v2;
+			  }
+			}
+			else
+			{
+			  v575 = 3 * v2;
+			}
+			amount = v575;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			v576 = v3->spell_target_pid;
+			if (!v576)
+			{
+			  v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			  if ( *((_QWORD *)v585 + 14) )
+			  {
+				((Player *)v585)->SetCondition(0x11u, 1);
+				v587 = ((Player *)v585)->GetSexByVoice();
+				ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23);
+				*((_QWORD *)v585 + 17) = pParty->uTimePlayed;
+			  }
+			  goto play_sound_and_continue;
+			}
+			v577 = (Player *)(PID_ID(v576));
+			//v726 = v577;
+			if ( v577 == (Player *)-1 )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2);  // No valid target exists!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			v578 = (int)&pActors[(int)v577];
+			v721 = v578;
+			if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			++a1.uType;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			v581 = v721;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a1.vPosition.x = *(short *)(v721 + 142);
+			a1.vPosition.y = *(short *)(v721 + 144);
+			v732 = *(short *)(v721 + 138);
+			a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, (int)v577);
+			a1.Create(0, 0, 0, 0);
+			if ( *(char *)(v581 + 52) > amount )
+			  goto play_sound_and_continue;
+			Actor::Resurrect((unsigned int)v577);
+			*(char *)(v581 + 61) = 0;
+			*(char *)(v581 + 53) = 0;
+			*(char *)(v581 + 54) = 0;
+			*(char *)(v581 + 55) = 0;
+			*(char *)(v581 + 56) = 0;
+			*(char *)(v581 + 57) = 0;
+			*(int *)(v581 + 712) = 9999;
+			*(char *)(v581 + 38) &= 0xF7u;
+			*(int *)(v581 + 708) = 0;
+			((SpellBuff *)(v581 + 356))->Reset();
+			((SpellBuff *)(v581 + 228))->Reset();
+			((SpellBuff *)(v581 + 404))->Reset();
+			if ( *(short *)(v581 + 40) > 10 * amount )
+			  *(short *)(v581 + 40) = 10 * amount;
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 91:
+			v588 = v731 - 1;
+			amount = 16;
+			if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 )
+			{
+			  if ( v590 == 1 )
+				LODWORD(v733) = 0;
+			}
+			else
+			{
+			  LODWORD(v733) = 3600 * v2;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			__debugbreak();
+			HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040;
+			v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName;
+			((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed);
+			if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65
+			  || *(char *)(HIDWORD(v733) + 20) & 2
+			  || *(int *)(HIDWORD(v733) + 12) != 0
+			  || *(int *)(HIDWORD(v733) + 4) != 0
+			  || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2
+			  || pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) )
+			{
+			  dword_50C9D0 = 113;
+			  dword_50C9D4 = 0;
+			  dword_50C9D8 = 1;
+
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			v592 = HIDWORD(v733);
+			v14 = v731 == 4;
+			*(int *)(HIDWORD(v733) + 12) = 16;
+			if ( !v14 )
+			{
+			  v732 = (int)v733 << 7;
+			  *(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			  *(int *)(v592 + 20) |= 8u;
+			}
+			*(char *)(v592 + 20) |= 0x80u;
+			dword_50C9A8 = 256;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+
+		  case 93:
+		  {
+			v593 = v731 - 2;
+			if ( !v593 )
+			  goto LABEL_1062;
+			v594 = v593 - 1;
+			if ( v594 )
+			{
+			  if ( v594 == 1 )
+				amount = 9;
+			  else
+	LABEL_1062:
+				amount = 5;
+			}
+			else
+			{
+			  amount = 7;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.vPosition.x = pParty->vPosition.x;
+			a1.vPosition.y = pParty->vPosition.y;
+			a1.uAttributes = 0;
+			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+			a1.uSectorID = pIndoor->GetSector(
+							 pParty->vPosition.x,
+							 pParty->vPosition.y,
+							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  LOBYTE(a1.uAttributes) |= 4u;
+			v596 = (signed int)_v726 / -2;
+			y = (char *)((signed int)_v726 / 2);
+			if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 )
+			{
+			  v597 = v715.uYawAngle;
+			  do
+			  {
+				a1.uFacing = v596 + v597;
+				if ( a1.Create(
+					   v596 + v597,
+					   v715.uPitchAngle,
+					   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					   v3->uPlayerID + 1) != -1
+				  && pParty->bTurnBasedModeOn == 1 )
+				  ++pTurnEngine->field_1C;
+				v596 += _v726 / (amount - 1);
+			  }
+			  while ( v596 <= (signed int)y );
+			}
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+		  }
+
+		  case 94:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if ( v731 == 1 || v731 == 2 )
+			{
+			  v598 = 180 * v2;
+			  goto LABEL_1081;
+			}
+			if ( v731 == 3 )
+			{
+			  v598 = 300 * v2;
+	LABEL_1081:
+			  LODWORD(v733) = v598;
+			  goto LABEL_1082;
+			}
+			if ( v731 == 4 )
+			  LODWORD(v733) = 29030400;
+	LABEL_1082:
+			if (PID_TYPE(a2) != OBJECT_Actor)
+			{
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			v730 = 836 * PID_ID(a2);
+			if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			  goto play_sound_and_continue;
+			if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+			pActors[PID_ID(a2)].pActorBuffs[1].Reset();
+			pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
+			  v731, 0, 0, 0);
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			v60 = pObjectList->ObjectIDByItemID(a1.uType);
+			v61 = PID_ID(a2);
+	LABEL_1086:
+			v600 = pActors[v61].vPosition.y;
+			v601 = pActors[v61].vPosition.x;
+			a1.uObjectDescID = v60;
+			a1.vPosition.x = v601;
+			v602 = pActors[v61].uActorHeight;
+			v603 = pActors[v61].vPosition.z;
+			a1.vPosition.y = v600;
+			v676 = v603 + v602;
+			v665 = v600;
+			a1.vPosition.z = v603 + v602;
+			v657 = v601;
+	LABEL_1087:
+			a1.uAttributes = 0;
+			a1.uSectorID = pIndoor->GetSector(v657, v665, v676);
+			a1.uSpriteFrameID = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = a2;
+			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+			a1.uFacing = LOWORD(v715.uYawAngle);
+			LOBYTE(a1.uAttributes) |= 0x80u;
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a1.Create(0, 0, 0, v3->uPlayerID + 1);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 96:
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			HIDWORD(v733) = 0;
+			memset(&achievedAwardsIndex, 0, 4000);
+			_this = 0;
+			v605 = (char *)pParty->pHirelings;
+			do
+			{
+			  if ( *(int *)v605)
+			  {
+				v606 = HIDWORD(v733)++;
+				achievedAwardsIndex[v606] = (int)((char *)&_this->uItemID + 1);
+			  }
+			  _this = (ItemGen *)((char *)_this + 1);
+			  v605 += 76;
+			}
+			while ( (signed int)v605 < (signed int)&pParty->pPickedItem );
+			_this = 0;
+			if ( (signed int)pNPCStats->uNumNewNPCs > 0)
+			{
+			  v730 = (int)pNPCStats->pNewNPCData;
+			  HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152;
+			  do
+			  {
+				if ( *(char *)(v730 + 8) & 0x80
+				  && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName))
+				  && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) )
+				{
+				  v607 = HIDWORD(v733);
+				  HIDWORD(v733) += 4;
+				  *(int *)v607 = (int)_this + 3;
+				}
+				_this = (ItemGen *)((char *)_this + 1);
+				v730 += 76;
+			  }
+			  while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs );
+			}
+			v608 = v3->uPlayerID_2;
+			if ( v608 != 4 && v608 != 5
+			  || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0)
+			  || v609 >= 3 )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			v610 = 76 * v609;
+			*((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0;
+			v611 = pIconsFrameTable->FindIcon("spell96");
+			*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611);
+			*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1;
+			v612 = pParty->pPlayers;
+			do
+			{
+			  v612->sHealth = v612->GetMaxHealth();
+			  v612->sMana = v612->GetMaxMana();
+			  ++v612;
+			}
+			while ( v612 <= &pParty->pPlayers[3] );
+			v613 = &pOutdoor->ddm;
+			if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
+			  v613 = &pIndoor->dlv;
+			v613->uReputation += 15;
+			if ( v613->uReputation > 10000 )
+			  v613->uReputation = 10000;
+			LODWORD(v727) = 1;
+			goto play_sound_and_continue;
+		  case 95:
+			if ( v731 <= 0 )
+			  goto LABEL_1119;
+			if ( v731 <= 3 )
+			{
+			  v614 = 300 * (v2 + 12);
+			}
+			else
+			{
+			  if ( v731 != 4 )
+				goto LABEL_1119;
+			  v614 = 900 * (v2 + 4);
+			}
+			LODWORD(v733) = v614;
+	LABEL_1119:
+			v615 = v2 + 5;
+			amount = v615;
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			if ( v731 != 3 && v731 != 4 )
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			  pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+			}
+			a2 = 0;
+			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			v619 = pParty->pPlayers;//[0].pPlayerBuffs[10];
+			do
+			{
+			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			  v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
+			  ++a2;
+			  ++v619;
+			}
+			while ( v619 <= &pParty->pPlayers[3] );
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+
+		  case 99:
+		  {
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			pGame->GetIndoorCamera();
+			v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth();
+			HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623);
+			v707.x = 0;
+			v707.y = 0;
+			v707.z = 0;
+			a1.stru_24.Reset();
+			a1.spell_id = v3->spellnum;
+			a1.spell_level = v2;
+			a1.spell_skill = v731;
+			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+			a1.uAttributes = 0;
+			a1.uSectorID = 0;
+			a1.uSpriteFrameID = 0;
+			a1.field_60_distance_related_prolly_lod = 0;
+			a1.uFacing = 0;
+			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.uSoundID = LOWORD(v3->sound_id);
+			a2 = 0;
+			int _v726 = 0;
+			if ( SHIDWORD(v733) > 0 )
+			{
+			  _v726 = (HIDWORD(v733) * (7 * v2 + 25));
+			  do
+			  {
+				v625 = dword_50BF30[a2];
+				a1.vPosition.x = pActors[v625].vPosition.x;
+				a1.vPosition.y = pActors[v625].vPosition.y;
+				//v732 = pActors[v625].uActorHeight;
+				a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548);
+				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+				v627 = a1.Create(0, 0, 0, 0);
+				v628 = a2;
+				DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707);
+				a2 = v628 + 1;
+			  }
+			  while ( v628 + 1 < SHIDWORD(v733) );
+			}
+			v730 = 0;
+			v629 = 1;
+			do
+			{
+			  v630 = pPlayers[v629];
+			  if ( !v630->pConditions[2]
+				&& !v630->pConditions[12]
+				&& !v630->pConditions[13]
+				&& !v630->pConditions[14]
+				&& !v630->pConditions[15]
+				&& !v630->pConditions[16] )
+			  {
+				v631 = v730++;
+				v681[v631] = v629;
+			  }
+			  ++v629;
+			}
+			while ( v629 <= 4 );
+			v732 = (signed __int64)((double)(signed int)_v726 / (double)v730);
+			HIDWORD(v733) = 0;
+			if ( v730 > 0 )
+			{
+			  do
+			  {
+				//v632 = 4 * v681[HIDWORD(v733)] + 10965188;
+				v726 = pPlayers[v681[HIDWORD(v733)]];
+				//v633 = pPlayers[v681[HIDWORD(v733)]];
+				v726->sHealth += v732;
+				//v726 = *(Player **)v632;
+				//v634 = v726->GetMaxHealth();
+				if ( v726->sHealth > v726->GetMaxHealth())
+				  v726->sHealth = v726->GetMaxHealth();
+				v635 = HIDWORD(v733);
+
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, WORD2(v733));
+				HIDWORD(v733) = v635 + 1;
+			  }
+			  while ( v635 + 1 < v730 );
+			}
+			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u);
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+		  }
+
+		  case 98:
+		  {
+			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2);  // Can't cast Armageddon indoors!
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			v640 = v731 - 2;
+			if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) )
+			  amount = 3;
+			if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 )
+			{
+			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			  v3->spellnum = 0;
+			  continue;
+			}
+			if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			  goto play_sound_and_continue;
+			pParty->armageddon_timer = 256;
+			pParty->field_16140 = v2;
+			++pPlayer->uNumArmageddonCasts;
+			if ( pParty->bTurnBasedModeOn == 1 )
+			  ++pTurnEngine->field_1C;
+			auto _v726 = 50;
+			do
+			{
+			  v642 = rand() % 4096 - 2048;
+			  v643 = rand();
+			  v721 = v642 + pParty->vPosition.x;
+			  y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048);
+			  v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, 0);
+			  v644 = rand();
+			  sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0);
+			  --_v726;
+			}
+			while ( _v726 != 0 );
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+		  }
+
+		  default:
+			goto play_sound_and_continue;
+		}
+		while ( 2 )
+		{
+		  if ( v731 == 4 )
+		  {
+			if ( *((_QWORD *)v222 + 2) )
+			{
+			  *((int *)v222 + 4) = 0;
+			  *((int *)v222 + 5) = 0;
+			  goto LABEL_439;
+			}
+		  }
+		  else
+		  {
+			v223 = ((Player *)v222)->DiscardConditionIfLastsLongerThan(
+					 2u,
+					 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335));
+			v222 = (char *)HIDWORD(v733);
+			if ( v223 )
+	LABEL_439:
+			  ((Player *)v222)->PlaySound(SPEECH_103, 0);
+		  }
+		  v222 += 6972;
+		  HIDWORD(v733) = (int)v222;
+		  if ( (signed int)v222 >= (signed int)pParty->pHirelings )
+		  {
+			  LODWORD(v727) = 1;
+			  goto play_sound_and_continue;
+		  }
+		  continue;
+		}
+	}
 
     ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); // "Not enough spell points"
     v3->spellnum = 0;
-LABEL_1166:
-    ++n;
-    if ( n >= 10 )
-      return;
+//LABEL_1166:
+//    ++n;
+//    if ( n >= 10 )
+//      return;
   }
   
-  v730 = v3->spellnum;
-  if (pPlayer->Cursed() && v3->spellnum < SPELL_BOW_ARROW)
-    if (rand() % 100 < 50)
-    {
-      if (!pParty->bTurnBasedModeOn)
-      {
-        //v646 = pPlayer;
-        pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
-        //v647 = n;
-      }
-      else
-      {
-        //v647 = n;
-        //v646 = pPlayer;
-        //v648 = sRecoveryTime;
-        //v649 = pPlayer;
-        pParty->pTurnBasedPlayerRecoveryTimes[v711[n].uPlayerID] = 100;
-        pPlayer->SetRecoveryTime(sRecoveryTime);
-        pTurnEngine->_40471C();
-      }
-
-      ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed"
-      pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-      v711[n].spellnum = 0;
-      pPlayer->sMana -= uRequiredMana;
-      return;
-    }
-
-    switch ( v3->spellnum )
-    {
-      case SPELL_101:
-        assert(false && "Unknown spell effect #101 (prolly flaming bow arrow");
-      case SPELL_BOW_ARROW:
-        v17 = pPlayer;
-        _this = (ItemGen *)1;
-        if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 )
-          _this = (ItemGen *)2;
-        sRecoveryTime = v17->GetAttackRecoveryTime(true);
-        a1.stru_24.Reset();
-        a1.spell_level = v2;
-        a1.spell_id = v3->spellnum;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        if ( v17->WearsItem(510, 2) )
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.uSpriteFrameID = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        v20 = &pParty->pPlayers[v3->uPlayerID];
-		memcpy(&a1.stru_24, &v20[v20->pEquipment.uBow], sizeof(a1.stru_24));
-        a1.uAttributes = 256;
-        if ( pParty->bTurnBasedModeOn == 1 )
-          a1.uAttributes = 260;
-        for ( i = 0; i < (signed int)_this; ++i )
-        {
-          if ( i )
-            a1.vPosition.z += 32;
-          a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
-          if ( a1.Create(
-                 v715.uYawAngle,
-                 v715.uPitchAngle,
-                 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                 v3->uPlayerID + 1) != -1
-            && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        }
-        goto play_sound_and_continue;
-
-      case SPELL_LASER_PROJECTILE:
-        sRecoveryTime = pPlayer->GetAttackRecoveryTime(0);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v723;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.uSpriteFrameID = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        memcpy(
-          &a1.stru_24,
-          &pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
-                                                                         * pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand
-                                                                         + 5],
-          sizeof(a1.stru_24));
-        v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, a1.vPosition.z);
-        HIBYTE(a1.uAttributes) |= 1u;
-        a1.uSectorID = v23;
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        if ( a1.Create(
-               v715.uYawAngle,
-               v715.uPitchAngle,
-               pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-               v3->uPlayerID + 1) != -1
-          && pParty->bTurnBasedModeOn == 1 )
-          ++pTurnEngine->field_1C;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_TORCH_LIGHT:
-        LODWORD(v733) = 3600 * v2;
-
-        switch (v731)
-        {
-          case 1: amount = 2; break;
-          case 2: amount = 3; break;
-          case 3:
-          case 4: amount = 4; break;
-          default:
-            assert(false);
-        }
-
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_FIRE_SPIKE:
-      {
-        v29 = v731 - 2;
-        if ( v29 )
-        {
-          v30 = v29 - 1;
-          if ( v30 )
-          {
-            if ( v30 == 1 )
-              amount = 9;
-            else
-              amount = 3;
-          }
-          else
-          {
-            amount = 7;
-          }
-        }
-        else
-        {
-          amount = 5;
-        }
-        //v31 = v3->uPlayerID;
-        //v32 = 8 * v31;
-        //LOBYTE(v32) = v32 | OBJECT_Player;
-
-        //if ( (signed int)uNumSpriteObjects > 0 )
-        int _v733 = 0;
-        for (uint i = 0; i < uNumSpriteObjects; ++i)
-        {
-          auto object = pSpriteObjects + i;
-          if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, v3->uPlayerID))
-            ++_v733;
-          /*v33 = (char *)&pSpriteObjects[0].field_48;
-          v730 = uNumSpriteObjects;
-          do
-          {
-            if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 )
-              ++HIDWORD(v733);
-            v33 += 112;
-            --v730;
-          }
-          while ( v730 );*/
-        }
-        if (_v733 > amount)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 20:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if (!a2)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v697.x = 0;
-        v697.y = 0;
-        v697.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-        a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-        a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-        a1.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2));
-        auto obj_id = a1.Create(0, 0, 0, 0);
-        DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 44:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0);
-        v704.x = 0;
-        v704.y = 0;
-        v704.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-        a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-        a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-        a1.spell_target_pid = PID(OBJECT_Actor, (int)v726);
-
-        auto obj_id = a1.Create(0, 0, 0, 0);
-        DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704);
-
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 79:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor)
-          goto play_sound_and_continue;
-        //v730 = a2 >> 3;
-        //HIDWORD(v733) = (int)&pActors[PID_ID(a2)];
-        v691.x = 0;
-        v691.y = 0;
-        v691.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-        a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-        a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-        a1.uAttributes = 0;
-        a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uAttributes |= 0x80u;
-        a1.uSoundID = LOWORD(v3->sound_id);
-
-        auto obj_id = a1.Create(0, 0, 0, 0);
-        if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-
-      case SPELL_FIRE_FIRE_BOLT:
-      case SPELL_FIRE_FIREBALL:
-      case SPELL_FIRE_INCINERATE:
-      case SPELL_AIR_LIGHNING_BOLT:
-      case SPELL_WATER_ICE_BOLT:
-      case SPELL_WATER_ICE_BLAST:
-      case SPELL_EARTH_STUN:
-      case SPELL_EARTH_DEADLY_SWARM:
-      case SPELL_MIND_MIND_BLAST:
-      case SPELL_MIND_PSYCHIC_SHOCK:
-      case SPELL_BODY_HARM:
-      case SPELL_LIGHT_LIGHT_BOLT:
-      case SPELL_DARK_DRAGON_BREATH:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
-          a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x,
-                                            pParty->vPosition.y,
-                                            pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        else a1.uSectorID = 0;
-
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        if ( v3->spellnum == SPELL_AIR_LIGHNING_BOLT )
-          LOBYTE(a1.uAttributes) |= 0x40u;
-
-          v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-
-
-      case 29:
-      case 39:
-      case 76:
-      case 90:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        a1.vPosition.y = pParty->vPosition.y;
-        v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        v660 = pParty->vPosition.y;
-        goto LABEL_153;
-      case 87:
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor
-          || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( pPlayer->CanCastSpell(uRequiredMana) )
-          goto LABEL_152;
-        goto play_sound_and_continue;
-
-
-      case 81:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        if (PID_TYPE(a2) != OBJECT_Actor ||
-            (v730 = PID_ID(a2),
-              v721 = (int)&pActors[PID_ID(a2)],
-              !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9u)) )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0);
-        v54 = (signed __int64)((double)(23040 * v2) * 0.033333335);
-        v55 = v721;
-        ((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0);
-        *(char *)(v55 + 38) |= 8u;
-        *(short *)(v55 + 148) = 0;
-        v672 = 0;
-        *(short *)(v55 + 150) = 0;
-        v661 = (Actor *)v55;
-        goto LABEL_165;
-      }
-
-      case 35:
-        if ( v731 == 2 )
-        {
-          v57 = 300 * v2;
-        }
-        else
-        {
-          if ( v731 == 3 )
-          {
-            amount = 4;
-            v57 = 300 * v2;
-            goto LABEL_174;
-          }
-          if ( v731 == 4 )
-          {
-            v57 = 300 * v2;
-            amount = 8;
-            goto LABEL_174;
-          }
-          v57 = 180 * v2;
-        }
-        amount = 2;
-LABEL_174:
-        LODWORD(v733) = v57;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if (PID_TYPE(a2) != OBJECT_Actor
-          || (v721 = 836 * PID_ID(a2),
-              LODWORD(v718) = (int)&pActors[PID_ID(a2)],
-              !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v58 = (signed __int64)((double)(23040 * v2) * 0.033333335);
-        v59 = v721;
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply(
-		pActors[PID_ID(a2)].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58,
-          v731,
-          amount,
-          0,
-          0);
-        *((char *)&pActors[0].uAttributes + v59 + 2) |= 8u;
-        v672 = 0;
-        v661 = (Actor *)LODWORD(v718);
-        goto LABEL_165;
-
-
-      case 60:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-
-        uint power = 300 * v2;
-        if ( v731 == 2 )
-        {
-          power = 600 * v2;
-        }
-        else if ( v731 == 3 )
-            power  = 29030400;
-
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
-		pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
-        pActors[PID_ID(a2)].pActorBuffs[12].Reset();
-        //((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply(
-		pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335),
-          v731, 0, 0, 0);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = PID_ID(a2);
-        goto LABEL_1086;
-      }
-
-      case 92:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.spell_skill = v731;
-        a1.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE;
-        a1.spell_level = 300 * v2;
-          if ( pParty->bTurnBasedModeOn == 1 )
-            LOBYTE(a1.uAttributes) |= 4u;
-
-          v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-
-          if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 4:
-      {
-        v63 = v731 - 1;
-        if ( !v63 )
-        {
-          amount = 10;
-          goto LABEL_195;
-        }
-        v64 = v63 - 1;
-        if ( !v64 )
-        {
-          amount = 11;
-          goto LABEL_195;
-        }
-        v65 = v64 - 1;
-        if ( !v65 )
-        {
-          amount = 12;
-LABEL_195:
-          LODWORD(v733) = 3600 * v2;
-          goto LABEL_196;
-        }
-        if ( v65 == 1 )
-        {
-          LODWORD(v733) = 0;
-          amount = 12;
-        }
-LABEL_196:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v730c = &pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
-        auto _itm = &pItemsTable->pItems[v730c->uItemID];
-        v730c->UpdateTempBonus(pParty->uTimePlayed);
-        if ( v730c->uItemID < 64 || v730c->uItemID > 65 )
-        {
-          if (!v730c->Broken())
-          {
-            if (!v730c->uSpecEnchantmentType)
-            {
-              if (!v730c->uEnchantmentType)
-              {
-                v68 = _itm->uEquipType;
-                if ( !v68 || v68 == 1 || v68 == 2 )
-                {
-                  if ( !pItemsTable->IsMaterialNonCommon(v730c) )
-                  {
-                    v69 = v730c;
-                    v14 = v731 == 4;
-                    *(int *)(v730 + 12) = amount;
-                    if ( !v14 )
-                    {
-                      *(_QWORD *)(v69 + 28) = pParty->uTimePlayed
-                                            + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7)
-                                                                         * 0.033333335);
-                      *(int *)(v69 + 20) |= 8u;
-                    }
-                    *(int *)(v69 + 20) |= 0x10u;
-                    dword_50C9A8 = 256;
-                    LODWORD(v727) = 1;
-play_sound_and_continue:
-                    if ( v3->field_8 & 0x20 )
-                    {
-                      if ( v727 != 0.0 )
-                        pAudioPlayer->PlaySound(
-                          (SoundID)word_4EE088_sound_ids[v3->spellnum],
-                          0,
-                          0,
-                          -1,
-                          0,
-                          v3->sound_id,
-                          0,
-                          0);
-                    }
-                    else
-                    {
-                      if ( sRecoveryTime < 0 )
-                        sRecoveryTime = 0;
-                      if ( pParty->bTurnBasedModeOn )
-                      {
-                        v645 = sRecoveryTime;
-                        pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime;
-                        pPlayer->SetRecoveryTime(v645);
-                        if ( !some_active_character )
-                          pTurnEngine->_40471C();
-                      }
-                      else
-                      {
-                        pPlayer->SetRecoveryTime(
-                          (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
-                      }
-                      if ( v727 != 0.0 )
-                      {
-                        pPlayer->PlaySound(SPEECH_49, 0);
-                        if ( v727 != 0.0 )
-                          pAudioPlayer->PlaySound(
-                          (SoundID)word_4EE088_sound_ids[v3->spellnum],
-                          0,
-                          0,
-                          -1,
-                          0,
-                          v3->sound_id,
-                          0,
-                          0);
-
-                        v3->spellnum = 0;
-                        v2 = v723;
-                        goto LABEL_1166;
-                      }
-                    }
-                    v3->spellnum = 0;
-                    v2 = v723;
-                    goto LABEL_1166;
-                  }
-                }
-              }
-            }
-          }
-        }
-
-        dword_50C9D0 = 113;
-        dword_50C9D4 = 0;
-        dword_50C9D8 = 1;
-
-        ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-        pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-     }
-
-      case SPELL_BODY_REGENERATION:
-      {
-        v70 = v731 - 1;
-        LODWORD(v733) = 3600 * v2;
-        if ( v70 && (v71 = v70 - 1) != 0 )
-        {
-          v72 = v71 - 1;
-          if ( v72 )
-          {
-            if ( v72 == 1 )
-              amount = 10;
-          }
-          else
-          {
-            amount = 3;
-          }
-        }
-        else
-        {
-          amount = 1;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-        pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case SPELL_FIRE_PROTECTION_FROM_FIRE:
-      case SPELL_AIR_PROTECTION_FROM_AIR:
-      case SPELL_WATER_PROTECTION_FROM_WATER:
-      case SPELL_EARTH_PROTECTION_FROM_EARTH:
-      case SPELL_MIND_PROTECTION_FROM_MIND:
-      case SPELL_BODY_PROTECTION_FROM_BODY:
-        v76 = v731 - 1;
-        LODWORD(v733) = 3600 * v2;
-        if ( v76 )
-        {
-          v77 = v76 - 1;
-          if ( v77 )
-          {
-            v78 = v77 - 1;
-            if ( v78 )
-            {
-              if ( v78 != 1 )
-                goto LABEL_232;
-              v79 = 4 * v2;
-            }
-            else
-            {
-              v79 = 3 * v2;
-            }
-          }
-          else
-          {
-            v79 = 2 * v2;
-          }
-          amount = v79;
-        }
-        else
-        {
-          amount = v2;
-        }
-LABEL_232:
-        //v80 = v3->spellnum;
-        switch (v3->spellnum)
-        {
-          case SPELL_FIRE_PROTECTION_FROM_FIRE:
-            LODWORD(v725) = PARTY_BUFF_RESIST_FIRE;
-            break;
-          case SPELL_AIR_PROTECTION_FROM_AIR:
-            LODWORD(v725) = PARTY_BUFF_RESIST_AIR;
-            break;
-          case SPELL_WATER_PROTECTION_FROM_WATER:
-            LODWORD(v725) = PARTY_BUFF_RESIST_WATER;
-            break;
-          case SPELL_EARTH_PROTECTION_FROM_EARTH:
-            LODWORD(v725) = PARTY_BUFF_RESIST_EARTH;
-            break;
-          case SPELL_MIND_PROTECTION_FROM_MIND:
-            LODWORD(v725) = PARTY_BUFF_RESIST_MIND;
-            break;
-          case SPELL_BODY_PROTECTION_FROM_BODY:
-            LODWORD(v725) = PARTY_BUFF_RESIST_BODY;
-            break;
-          default:
-            assert(false);
-            goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        v90 = (double)(signed int)v733 * 4.2666669;
-        pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_HASTE:
-        if ( v731 <= 0 )
-          goto LABEL_254;
-        if ( v731 <= 2 )
-        {
-          v91 = 60 * (v2 + 60);
-        }
-        else
-        {
-          if ( v731 == 3 )
-          {
-            v91 = 180 * (v2 + 20);
-          }
-          else
-          {
-            if ( v731 != 4 )
-              goto LABEL_254;
-            v91 = 240 * (v2 + 15);
-          }
-        }
-        LODWORD(v733) = v91;
-LABEL_254:
-        if ( pPlayer->CanCastSpell(uRequiredMana) )
-        {
-          v92 = pParty->pPlayers;//[0].pConditions[1];
-          LODWORD(v727) = 1;
-          do
-          {
-			if ( v92->pConditions )
-              LODWORD(v727) = 0;
-            ++v92;
-          }
-          while ( v92 <= &pParty->pPlayers[3] );
-          if (LODWORD(v727))
-          {
-            pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-          }
-        }
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_BLESS:
-        v101 = v731 - 1;
-        if ( v101 && (v102 = v101 - 1) != 0 )
-        {
-          v103 = v102 - 1;
-          if ( v103 )
-          {
-            if ( v103 != 1 )
-              goto LABEL_269;
-            v104 = 3600 * (v2 + 1);
-          }
-          else
-          {
-            v104 = 900 * (v2 + 4);
-          }
-        }
-        else
-        {
-          v104 = 300 * (v2 + 12);
-        }
-        LODWORD(v733) = v104;
-LABEL_269:
-        amount = v2 + 5;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 1 )
-        {
-          v108 = v3->uPlayerID_2;
-          v109 = v3->spellnum;
-          v110 = pGame->GetStru6();
-          pGame->GetStru6()->SetPlayerBuffAnim(v109, v108);
-          v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, 0, 65536);
-          //v668 = 0;
-          v716 = v111;
-          //v658 = v111;
-          //v653 = amount;
-          //v651 = 1;
-          //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-          //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS];
-//LABEL_103:
-        //HIDWORD(v650) = HIDWORD(v28);
-//LABEL_104:
-        //LODWORD(v650) = v28;
-        pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        v105 = 0;
-        v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-        v730b = pParty->pPlayers;//[0].pPlayerBuffs[1];
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v105);
-          v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536);
-		  v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
-          ++v730b;
-          ++v105;
-        }
-		while ( v730b <= &pParty->pPlayers[3] );
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 52:
-        if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor)
-        {
-          //v730 = a2 >> 3;
-          v112 = &pActors[PID_ID(a2)];
-          //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z);
-          v721 = abs(v112->vPosition.y - pParty->vPosition.y);
-          v113 = abs(v112->vPosition.x - pParty->vPosition.x);
-          _this = (ItemGen *)v113;
-          v114 = v721;
-          v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z);
-          if ( v113 < v721 )
-          {
-            v116 = v113;
-            v113 = v721;
-            v114 = v116;
-          }
-          if ( v113 < (signed int)v115 )
-          {
-            v117 = v113;
-            v113 = (int)v115;
-            v115 = v117;
-          }
-          if ( v114 < (signed int)v115 )
-          {
-            v118 = v115;
-            v115 = v114;
-            v114 = v118;
-          }
-          _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113);
-          if ( (double)(signed int)this <= 307.2 )
-          {
-            v701.x = 0;
-            v701.y = 0;
-            v701.z = 0;
-            a1.stru_24.Reset();
-            v119 = HIDWORD(v733);
-            a1.spell_id = *(int *)HIDWORD(v733);
-            a1.spell_level = v723;
-            a1.spell_skill = v731;
-            a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-            a1.uAttributes = 0;
-            a1.uSectorID = 0;
-            a1.uSpriteFrameID = 0;
-            a1.field_60_distance_related_prolly_lod = 0;
-            a1.spell_caster_pid = PID(OBJECT_Player, *(short *)(v119 + 2));
-            a1.uFacing = 0;
-            a1.uSoundID = *(short *)(v119 + 16);
-            a1.vPosition.x = v112->vPosition.x;
-            a1.vPosition.y = v112->vPosition.y;
-            a1.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v112->uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, a2);
-            v122 = a1.Create(0, 0, 0, 0);
-            DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701);
-            LODWORD(v727) = 1;
-          }
-          else
-          {
-            ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
-            pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-            *(int *)HIDWORD(v733) = 0;
-          }
-          v3 = (stru277 *)HIDWORD(v733);
-        }
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_SHIELD:
-      case SPELL_EARTH_STONESKIN:
-      case SPELL_SPIRIT_HEROISM:
-        v123 = v731 - 1;
-        if ( v123 && (v124 = v123 - 1) != 0 )
-        {
-          v125 = v124 - 1;
-          if ( v125 )
-          {
-            if ( v125 != 1 )
-              goto LABEL_296;
-            v126 = 3600 * (v2 + 1);
-          }
-          else
-          {
-            v126 = 900 * (v2 + 4);
-          }
-        }
-        else
-        {
-          v126 = 300 * (v2 + 12);
-        }
-        LODWORD(v733) = v126;
-LABEL_296:
-        v127 = v3->spellnum;
-        if ( v127 == 17 )
-        {
-          amount = 0;
-          LODWORD(v725) = 14;
-        }
-        else
-        {
-          if ( v127 == 38 )
-          {
-            LODWORD(v725) = 15;
-            amount = v2 + 5;
-          }
-          else
-          {
-            if ( v127 != 51 )
-              goto LABEL_1166;
-            LODWORD(v725) = 9;
-            amount = v2 + 5;
-          }
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-        v90 = (double)(signed int)((int)v733 << 7) * 0.033333335;
-//LABEL_304:
-        pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_FIRE_IMMOLATION:
-        v138 = v731 - 2;
-        if ( v138 && (v139 = v138 - 1) != 0 && v139 == 1 )
-          v140 = 600 * v2;
-        else
-          v140 = 60 * v2;
-        LODWORD(v733) = v140;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 9:
-        v149 = v731 - 1;
-        if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 )
-        {
-          if ( v151 == 1 )
-            _this = (ItemGen *)20;
-        }
-        else
-        {
-          _this = (ItemGen *)16;
-        }
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2);  // Can't cast Meteor Shower indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        LODWORD(v725) = PID_TYPE(a2);
-        if (PID_TYPE(a2) == OBJECT_Actor)
-        {
-          uRequiredMana = pActors[PID_ID(a2)].vPosition.x;
-          v153 = pActors[PID_ID(a2)].vPosition.y;
-          v154 = pActors[PID_ID(a2)].vPosition.z;
-          LODWORD(v727) = v153;
-        }
-        else
-        {
-          v155 = stru_5C6E00->Cos(pParty->sRotationY);
-          uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155);
-          v156 = stru_5C6E00->Sin(pParty->sRotationY);
-          LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156);
-          v154 = pParty->vPosition.z;
-        }
-        HIDWORD(v733) = v154;
-        v713 = v154 + 2500;
-        v721 = 0;
-        LODWORD(v718) = 0;
-        if ( (signed int)_this > 0 )
-        {
-          *(float *)&y = (double)SHIDWORD(v733);
-          *(float *)&v732 = (double)v713;
-          v730 = LODWORD(v725) == 3 ? a2 : 0;
-          auto _this_cpy = (int)_this;
-          do
-          {
-            v157 = rand();
-            v158 = (double)SLODWORD(v718);
-            v718 = v158;
-            v159 = (double)v721;
-            *(float *)&v721 = v159;
-            a2 = v157 % 1000;
-            *((float *)&v733 + 1) = (double)(v157 % 1000) + *(float *)&y - *(float *)&v732;
-            v725 = v159 * v159;
-            *(float *)&_this = v158 * v158;
-            if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 )
-            {
-              LODWORD(v687) = 0;
-              HIDWORD(v687) = 0;
-            }
-            else
-            {
-              x = (signed __int64)sqrt(*(float *)&_this + v725);
-              v687 = __PAIR__(
-                       stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)),
-                       stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721));
-            }
-            a1.stru_24.Reset();
-            a1.spell_id = v3->spellnum;
-            a1.spell_level = v2;
-            a1.spell_skill = v731;
-            a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-            a1.uAttributes = 0;
-            a1.vPosition.x = uRequiredMana;
-            a1.vPosition.y = LODWORD(v727);
-            a1.uSectorID = 0;
-            a1.vPosition.z = a2 + v713;
-            a1.uSpriteFrameID = 0;
-            a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-            a1.spell_target_pid = v730;
-            a1.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500);
-            a1.uFacing = v687;
-            a1.uSoundID = LOWORD(v3->sound_id);
-            if ( pParty->bTurnBasedModeOn == 1 )
-              a1.uAttributes = 4;
-            if ( a1.Create(
-                   v687,
-                   SHIDWORD(v687),
-                   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                   0) != -1
-              && pParty->bTurnBasedModeOn == 1 )
-              ++pTurnEngine->field_1C;
-            LODWORD(v718) = rand() % 1024 - 512;
-            v160 = rand();
-            v14 = _this_cpy-- == 1;
-            v721 = (unsigned __int64)(v160 % 1024) - 512;
-          }
-          while ( !v14 );
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 10:
-      {
-        //v67 = 2;
-        if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        v700.z = 0;
-        v700.y = 0;
-        v700.x = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        if ( (signed int)_v726 > 0 )
-        {
-          do
-          {
-            v162 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v162].vPosition.x;
-            a1.vPosition.y = pActors[v162].vPosition.y;
-            a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v164 = a1.Create(0, 0, 0, 0);
-            v165 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700);
-            pGame->GetStru6()->_4A81CA(&a1);
-            pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u);
-            a2 = v165 + 1;
-          }
-          while ( v165 + 1 < (signed int)_v726 );
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case SPELL_AIR_WIZARD_EYE:
-        LODWORD(v733) = 3600 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v168 = 0;
-        do
-        {
-          v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536);
-          v716 = v169;
-        }
-        while ( v168 < 4 );
-
-        pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_FEATHER_FALL:
-        v170 = v731 - 1;
-        if ( !v170 )
-        {
-          v173 = 300 * v2;
-          goto LABEL_353;
-        }
-        v171 = v170 - 1;
-        if ( !v171 )
-        {
-          v173 = 600 * v2;
-          goto LABEL_353;
-        }
-        v172 = v171 - 1;
-        if ( !v172 || v172 == 1 )
-        {
-          v173 = 3600 * v2;
-LABEL_353:
-          LODWORD(v733) = v173;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v174 = 0;
-        do
-          pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536);
-        while ( v174 < 4 );
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_SPARKS:
-      {
-        v184 = v731 - 1;
-        if ( v184 )
-        {
-          v185 = v184 - 1;
-          if ( v185 )
-          {
-            v186 = v185 - 1;
-            if ( v186 )
-            {
-              if ( v186 == 1 )
-                amount = 9;
-            }
-            else
-            {
-              amount = 7;
-            }
-          }
-          else
-          {
-            amount = 5;
-          }
-        }
-        else
-        {
-          amount = 3;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        v188 = (signed int)_v726 / -2;
-        v189 = (signed int)_v726 / 2;
-        while ( v188 <= v189 )
-        {
-          a1.uFacing = v188 + LOWORD(v715.uYawAngle);
-          if ( a1.Create(
-                 (signed __int16)(v188 + LOWORD(v715.uYawAngle)),
-                 v715.uPitchAngle,
-                 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                 v3->uPlayerID + 1) != -1
-            && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-          v188 += _v726 / (amount - 1);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 16:
-        if ( pParty->uFlags & PARTY_FLAGS_1_FALLING)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2);  // Can't cast Jump while airborne!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v191 = 0;
-        do
-          pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536);
-        while ( v191 < 4 );
-        BYTE1(pParty->uFlags) |= 1u;
-        pParty->uFallSpeed = 1000;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_AIR_INVISIBILITY:
-        v192 = v731 - 1;
-        if ( !v192 )
-        {
-          amount = v2;
-          goto LABEL_391;
-        }
-        v193 = v192 - 1;
-        if ( !v193 )
-        {
-          v196 = 2 * v2;
-LABEL_389:
-          amount = v196;
-LABEL_391:
-          v195 = 600 * v2;
-          goto LABEL_392;
-        }
-        v194 = v193 - 1;
-        if ( !v194 )
-        {
-          v196 = 3 * v2;
-          goto LABEL_389;
-        }
-        if ( v194 != 1 )
-          goto LABEL_393;
-        amount = 4 * v2;
-        v195 = 3600 * v2;
-LABEL_392:
-        LODWORD(v733) = v195;
-LABEL_393:
-        if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW))
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2);  // There are hostile creatures nearby!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( pPlayer->CanCastSpell(uRequiredMana) )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-          pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
-          LODWORD(v727) = 1;
-        }
-        goto play_sound_and_continue;
-
-      case 21:
-      {
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2);  // Can not cast Fly indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        LODWORD(v733) = 3600 * v2;
-        if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) )
-          amount = 1;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v205 = 0;
-        do
-          pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536);
-        while ( v205 < 4 );
-        v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
-        v207 = v3->uPlayerID + 1;
-        v716 = v206;
-
-        pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 22:
-      {
-        //v67 = 2;
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2);  // Can't cast Starburst indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v208 = PID_TYPE(a2);
-        LODWORD(v725) = PID_TYPE(a2);
-        if ( v208 == 3 )
-        {
-          v209 = PID_ID(a2);
-          LODWORD(v718) = pActors[v209].vPosition.x;
-          v210 = pActors[v209].vPosition.y;
-          v211 = pActors[v209].vPosition.z;
-          v713 = v210;
-        }
-        else
-        {
-          v212 = stru_5C6E00->Cos(pParty->sRotationY);
-          LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212);
-          v213 = stru_5C6E00->Sin(pParty->sRotationY);
-          v214 = sub_42EBBE(2048, v213);
-          v211 = pParty->vPosition.z;
-          v713 = pParty->vPosition.y + v214;
-          v208 = LODWORD(v725);
-        }
-        HIDWORD(v733) = 0;
-        *(float *)&v732 = (double)v211;
-        LODWORD(v725) = v211 + 2500;
-        v721 = 0;
-        *(float *)&y = (double)(v211 + 2500);
-        v730 = v208 == 3 ? a2 : 0;
-        a2 = 20;
-        do
-        {
-          v215 = rand();
-          v216 = (double)v721;
-          v217 = (double)SHIDWORD(v733);
-          *(float *)&uRequiredMana = v217;
-          _this = (ItemGen *)(v215 % 1000);
-          *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y;
-          *(float *)&v721 = v217 * v217;
-          //*(float *)&v726 = v216 * v216;
-          if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 )
-          {
-            LODWORD(v685) = 0;
-            HIDWORD(v685) = 0;
-          }
-          else
-          {
-            v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721);
-            v685 = __PAIR__(
-                     stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)),
-                     stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana));
-          }
-          a1.stru_24.Reset();
-          a1.spell_id = v3->spellnum;
-          a1.spell_level = v2;
-          a1.spell_skill = v731;
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-          a1.uAttributes = 0;
-          a1.vPosition.x = LODWORD(v718);
-          a1.vPosition.y = v713;
-          a1.uSectorID = 0;
-          a1.vPosition.z = (int)((char *)_this + LODWORD(v725));
-          a1.uSpriteFrameID = 0;
-          a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-          a1.spell_target_pid = v730;
-          __debugbreak();
-          a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges);
-          a1.uFacing = v685;
-          a1.uSoundID = LOWORD(v3->sound_id);
-          if ( pParty->bTurnBasedModeOn == 1 )
-            a1.uAttributes = 4;
-          if ( a1.Create(
-                 v685,
-                 SHIDWORD(v685),
-                 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                 0) != -1
-            && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-          v721 = rand() % 1024 - 512;
-          v218 = rand();
-          v14 = a2-- == 1;
-          HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512;
-        }
-        while ( !v14 );
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 23:
-        v219 = v731 - 2;
-        if ( v219 )
-        {
-          v220 = v219 - 1;
-          if ( v220 )
-          {
-            if ( v220 == 1 )
-            {
-              amount = 0;
-              goto LABEL_433;
-            }
-            v221 = 180 * v2;
-          }
-          else
-          {
-            v221 = 86400 * v2;
-          }
-        }
-        else
-        {
-          v221 = 3600 * v2;
-        }
-        amount = v221;
-LABEL_433:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v222 = (char *)pParty->pPlayers;
-        HIDWORD(v733) = (int)(char *)&pParty + 2508;
-        break;
-      case 24:
-        v224 = v731 - 2;
-        if ( v224 )
-        {
-          v225 = v224 - 1;
-          if ( v225 )
-          {
-            if ( v225 == 1 )
-              amount = 7;
-            else
-              amount = 1;
-          }
-          else
-          {
-            amount = 5;
-          }
-        }
-        else
-        {
-          amount = 3;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
-        if ( amount == 1 )
-        {
-LABEL_152:
-          a1.stru_24.Reset();
-          a1.spell_id = v3->spellnum;
-          a1.spell_skill = v731;
-          a1.spell_level = v2;
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-          a1.vPosition.y = pParty->vPosition.y;
-          v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-          v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-          v660 = pParty->vPosition.y;
-LABEL_153:
-          a1.uAttributes = 0;
-          a1.vPosition.x = pParty->vPosition.x;
-          a1.vPosition.z = v51;
-          v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671);
-          a1.uSpriteFrameID = 0;
-          a1.uSectorID = v52;
-          a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-          a1.spell_target_pid = a2;
-          a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-          a1.uFacing = LOWORD(v715.uYawAngle);
-          a1.uSoundID = LOWORD(v3->sound_id);
-
-          if ( pParty->bTurnBasedModeOn == 1 )
-            LOBYTE(a1.uAttributes) |= 4u;
-
-          v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-
-          if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        }
-        else
-        {
-          a1.stru_24.Reset();
-          a1.spell_id = v3->spellnum;
-          a1.spell_level = v2;
-          a1.spell_skill = v731;
-          a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-          a1.vPosition.y = pParty->vPosition.y;
-          a1.vPosition.x = pParty->vPosition.x;
-          a1.uAttributes = 0;
-          a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-          a1.uSectorID = pIndoor->GetSector(
-                           pParty->vPosition.x,
-                           pParty->vPosition.y,
-                           pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-          a1.uSpriteFrameID = 0;
-          a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-          a1.spell_target_pid = a2;
-          a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-          a1.uSoundID = LOWORD(v3->sound_id);
-          if ( pParty->bTurnBasedModeOn == 1 )
-            LOBYTE(a1.uAttributes) |= 4u;
-          v227 = SHIDWORD(v733) / -2;
-          y = (char *)(SHIDWORD(v733) / 2);
-          if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 )
-          {
-            v228 = v715.uYawAngle;
-            do
-            {
-              a1.uFacing = v227 + v228;
-              if ( a1.Create(
-                     v227 + v228,
-                     v715.uPitchAngle,
-                     pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                     v3->uPlayerID + 1) != -1
-                && pParty->bTurnBasedModeOn == 1 )
-                ++pTurnEngine->field_1C;
-              v227 += SHIDWORD(v733) / (amount - 1);
-            }
-            while ( v227 <= (signed int)y );
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 27:
-        if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 2 || v731 != 3 && v731 != 4 )
-          v229 = 600 * v2;
-        else
-          v229 = 3600 * v2;
-        LODWORD(v733) = v229;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(
-          pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335),
-          v731,
-          amount,
-          v716,
-          v3->uPlayerID + 1);
-        if ( v731 == 4 )
-          pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 28:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
-        y = v240;
-        if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 )
-        {
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( v731 == 1 || v731 == 2 )
-        {
-          v241 = (double)v723 * 0.0099999998 + 0.5;
-        }
-        else
-        {
-          if ( v731 == 3 )
-          {
-            v241 = (double)v723 * 0.0099999998 + 0.69999999;
-          }
-          else
-          {
-            if ( v731 != 4 )
-            {
-              v241 = 0.0;
-              goto LABEL_484;
-            }
-            v241 = (double)v723 * 0.0099999998 + 0.80000001;
-          }
-        }
-        if ( v241 > 1.0 )
-          v241 = 1.0;
-LABEL_484:
-        v732 = (unsigned __int8)v240[25];
-        v242 = (signed __int64)((double)v732 * v241);
-        v243 = y;
-        y[25] = v242;
-        *((int *)v243 + 4) = (unsigned __int8)v242;
-        if ( (unsigned __int8)v242 <= 0 )
-        {
-          *(int *)v243 = 0;
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          v2 = v723;
-          goto LABEL_1166;
-        }
-        *((int *)v243 + 5) |= 0x40u;
-                    dword_50C9A8 = 256;
-                    LODWORD(v727) = 1;
-                    goto play_sound_and_continue;
-
-      case 30:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        uRequiredMana = 0;
-        HIDWORD(v733) = 10 * v2;
-        v730 = 1;
-        v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
-        if ( v731 == 1 )
-        {
-          v245 = (int)&v244[36 * a2 + 532];
-          v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName;
-          v311 = __OFSUB__(*(int *)v245, 134);
-          v14 = *(int *)v245 == 134;
-          v310 = *(int *)v245 - 134 < 0;
-          LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4;
-          if ( (unsigned __int8)(v310 ^ v311) | v14 )
-          {
-            if ( *(int *)&v244[36 * a2 + 544] == 0 )
-            {
-              if ( *(int *)&v244[36 * a2 + 536] == 0 )
-              {
-                if ( *(int *)&v244[36 * a2 + 540] == 0 )
-                {
-                  v312 = v309[28];
-                  if ( v312 )
-                  {
-                    if ( v312 != 1 )
-                    {
-                      if ( v312 != 2 )
-                      {
-                        _this = (ItemGen *)&v244[36 * a2 + 552];
-                        if ( !(v244[36 * a2 + 552] & 2) )
-                        {
-                          if ( ((ItemGen *)v245)->GetValue() < 0x1C2 )
-                          {
-                            uRequiredMana = 1;
-                            v730 = 0;
-                          }
-                          if ( rand() % 100 >= SHIDWORD(v733) )
-                            uRequiredMana = 1;
-                          if (!uRequiredMana)
-                          {
-                            v313 = *(char *)(LODWORD(v725) + 28);
-                            if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 )
-                            {
-                              v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-                              *(int *)(v245 + 4) = 0;
-                              for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                           + 1];
-                                    ;
-                                    j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                                                + 1] )
-                              {
-                                ++*(int *)(v245 + 4);
-                                if ( j >= v314 )
-                                  break;
-                              }
-                              v254 = rand();
-                              v255 = 10;//pItemsTable->field_116D8[17];
-                              v256 = 10;//pItemsTable->field_116D8[16];
-LABEL_611:
-                              *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1);
-LABEL_612:
-                              _this->uItemID |= 0x20u;
-
-                              dword_50C9A8 = 256;
-                              LODWORD(v727) = 1;
-                              goto play_sound_and_continue;
-                            }
-                            goto LABEL_615;
-                          }
-LABEL_613:
-                          v316 = _this->uItemID;
-                          if ( !(BYTE1(v316) & 2) )
-                          {
-                            LOBYTE(v316) = v316 | 2;
-                            _this->uItemID = v316;
-                          }
-                        }
-                      }
-                    }
-                  }
-                }
-              }
-            }
-          }
-LABEL_616:
-          if ( LODWORD(v727) == 0 )
-          {
-            v317 = pGlobalTXT_LocalizationStrings[428];
-            if ( v730 == 0 )
-              v317 = pGlobalTXT_LocalizationStrings[585];
-            ShowStatusBarString(v317, 2u);
-            pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-            __debugbreak(); // decompilation error;  most probably v318 is the caster, filled in case 54
-            //v318 = v726;
-            v3->spellnum = 0;
-            v318->PlaySound(SPEECH_43, 0);
-          }
-          goto play_sound_and_continue;
-        }
-        if ( v731 != 2 )
-        {
-          if ( v731 == 3 )
-          {
-            v245 = (int)&v244[36 * a2 + 532];
-            v269 = *(int *)v245;
-            if ( *(int *)v245 > 134
-              || *(int *)(v245 + 12) != 0
-              || *(int *)(v245 + 4) != 0
-              || *(int *)(v245 + 8) != 0
-              || (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) )
-              goto LABEL_616;
-            v270 = (char *)&pItemsTable->pItems[v269].pIconName;
-            LODWORD(v725) = (int)v270;
-            v271 = v270[28];
-            if ( v271 && v271 != 1 && v271 != 2 )
-              v272 = ((ItemGen *)v245)->GetValue() < 0x1C2;
-            else
-              v272 = ((ItemGen *)v245)->GetValue() < 0xFA;
-            if ( v272 )
-            {
-              uRequiredMana = 1;
-              v730 = 0;
-            }
-            if ( rand() % 100 >= SHIDWORD(v733) )
-              uRequiredMana = 1;
-            if (uRequiredMana)
-              goto LABEL_613;
-            v273 = v725;
-            v274 = *(char *)(LODWORD(v725) + 28);
-            if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 )
-            {
-              if ( rand() % 100 < 80
-                && !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) )
-              {
-                v275 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-                *(int *)(v245 + 4) = 0;
-                for ( k = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
-                      ;
-                      k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                                  + 1] )
-                {
-                  ++*(int *)(v245 + 4);
-                  if ( k >= v275 )
-                    break;
-                }
-                v254 = rand();
-                v255 = 10;//pItemsTable->field_116D8[19];
-                v256 = 10;//pItemsTable->field_116D8[18];
-                goto LABEL_611;
-              }
-              v277 = pItemsTable->pSpecialEnchantments_count;
-              v278 = 0;
-              v725 = 0.0;
-              HIDWORD(v733) = 0;
-              if ( pItemsTable->pSpecialEnchantments_count > 0 )
-              {
-                v730 = (int)&v679;
-                do
-                {
-                  v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pBonusStatement);
-                  if ( !v279 || v279 == 1 )
-                  {
-                    v280 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                        + 4]
-                           + v278 * 28);
-                    LODWORD(v725) += v280;
-                    if ( v280 )
-                    {
-                      v281 = v730;
-                      v730 += 4;
-                      *(int *)v281 = HIDWORD(v733);
-                    }
-                  }
-                  ++HIDWORD(v733);
-                  ++v278;
-                }
-                while ( SHIDWORD(v733) < v277 );
-              }
-              v282 = rand() % SLODWORD(v725);
-              v283 = v679;
-              *(int *)(v245 + 12) = v679;
-              v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
-              v285 = v282 + 1;
-              if ( v284 < v285 )
-              {
-                for ( l = &v679; ; l = (int *)v732 )
-                {
-                  v287 = (int)(l + 1);
-                  v732 = v287;
-                  v288 = *(int *)v287;
-                  *(int *)(v245 + 12) = v288;
-                  v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                       + 4];
-                  if ( v284 >= v285 )
-                    break;
-                }
-              }
-              goto LABEL_525;
-            }
-          }
-          else
-          {
-            __debugbreak(); // v726 is most probably the caster, filled in case 54
-            if ( v731 != 4
-              || (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134)
-              || v726->pInventoryItems[a2].uSpecEnchantmentType != 0
-              || v726->pInventoryItems[a2].uEnchantmentType != 0
-              || v726->pInventoryItems[a2]._bonus_strength != 0
-              || (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].Broken()) )
-              goto LABEL_616;
-            v247 = (char *)&pItemsTable->pItems[v246].pIconName;
-            LODWORD(v725) = (int)v247;
-            v248 = v247[28];
-            if ( v248 && v248 != 1 && v248 != 2 )
-              v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2;
-            else
-              v249 = v726->pInventoryItems[a2].GetValue() < 0xFA;
-            if ( v249 )
-            {
-              uRequiredMana = 1;
-              v730 = 0;
-            }
-            if ( rand() % 100 >= SHIDWORD(v733) )
-              uRequiredMana = 1;
-            if (uRequiredMana)
-              goto LABEL_613;
-            v250 = v725;
-            v251 = *(char *)(LODWORD(v725) + 28);
-            if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 )
-            {
-              if ( rand() % 100 < 80
-                && !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) )
-              {
-                v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-                *(int *)(v245 + 4) = 0;
-                for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
-                      ;
-                      m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                                  + 1] )
-                {
-                  ++*(int *)(v245 + 4);
-                  if ( m >= v252 )
-                    break;
-                }
-                v254 = rand();
-                v255 = 10;// pItemsTable->field_116D8[21];
-                v256 =  10;//pItemsTable->field_116D8[20];
-                goto LABEL_611;
-              }
-              v257 = pItemsTable->pSpecialEnchantments_count;
-              v258 = 0;
-              v725 = 0.0;
-              HIDWORD(v733) = 0;
-              if ( pItemsTable->pSpecialEnchantments_count > 0 )
-              {
-                v730 = (int)&v679;
-                do
-                {
-                  v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement);
-                  if ( !v259 || v259 == 1 )
-                  {
-                    v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                        + 4]
-                           + v258 * 28);
-                    LODWORD(v725) += v260;
-                    if ( v260 )
-                    {
-                      v261 = v730;
-                      v730 += 4;
-                      *(int *)v261 = HIDWORD(v733);
-                    }
-                  }
-                  ++HIDWORD(v733);
-                  ++v258;
-                }
-                while ( SHIDWORD(v733) < v257 );
-              }
-              v262 = rand() % SLODWORD(v725);
-              v263 = v679;
-              *(int *)(v245 + 12) = v679;
-              v264 = pItemsTable->pSpecialEnchantments[v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
-              v265 = v262 + 1;
-              if ( v264 < v265 )
-              {
-                for ( ii = &v679; ; ii = (int *)v732 )
-                {
-                  v267 = (int)(ii + 1);
-                  v732 = v267;
-                  v268 = *(int *)v267;
-                  *(int *)(v245 + 12) = v268;
-                  v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-                                                                       + 4];
-                  if ( v264 >= v265 )
-                    break;
-                }
-              }
-LABEL_525:
-              ++*(int *)(v245 + 12);
-              goto LABEL_612;
-            }
-          }
-LABEL_615:
-          //v1 = 0;
-          goto LABEL_616;
-        }
-        v289 = (ItemGen *)&v244[36 * a2 + 532];
-        _this = v289;
-        v290 = v289->uItemID;
-        LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4;
-        if ( v290 > 134
-          || _this->uSpecEnchantmentType != 0
-          || _this->uEnchantmentType != 0
-          || _this->_bonus_strength != 0
-          || (v291 = pItemsTable->pItems[v290].uEquipType) == 0
-          || v291 == 1
-          || v291 == 2
-          || _this->Broken())
-          goto LABEL_616;
-        if ( _this->GetValue() < 0x1C2 )
-          uRequiredMana = 1;
-        if ( rand() % 100 >= SHIDWORD(v733) )
-          uRequiredMana = 1;
-        if ( uRequiredMana != 0 )
-        {
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v292 = *(char *)(LODWORD(v725) + 28);
-        if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) )
-        {
-          v2 = v723;
-          //v1 = 0;
-
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( rand() % 100 >= 80 )
-        {
-          v297 = pItemsTable->pSpecialEnchantments_count;
-          v294 = _this;
-          v298 = 0;
-          v725 = 0.0;
-          HIDWORD(v733) = 0;
-          if ( pItemsTable->pSpecialEnchantments_count > 0 )
-          {
-            v730 = (int)&v679;
-            do
-            {
-              v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement);
-              if ( !v299 || v299 == 1 )
-              {
-                v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]
-                       + v298 * 28);
-                LODWORD(v725) += v300;
-                if ( v300 )
-                {
-                  v301 = v730;
-                  v730 += 4;
-                  *(int *)v301 = HIDWORD(v733);
-                }
-              }
-              ++HIDWORD(v733);
-              ++v298;
-            }
-            while ( SHIDWORD(v733) < v297 );
-          }
-          v302 = rand() % SLODWORD(v725);
-          v303 = v679;
-          v294->uSpecEnchantmentType = v679;
-          v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
-          v305 = v302 + 1;
-          if ( v304 < v305 )
-          {
-            for ( jj = &v679; ; jj = (int *)v732 )
-            {
-              v307 = (int)(jj + 1);
-              v732 = v307;
-              v308 = *(int *)v307;
-              v294->uSpecEnchantmentType = v308;
-              v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
-              if ( v304 >= v305 )
-                break;
-            }
-          }
-          ++v294->uSpecEnchantmentType;
-        }
-        else
-        {
-          v293 = rand();
-          v294 = _this;
-          v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
-          _this->uEnchantmentType = 0;
-          for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1];
-                ;
-                kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType
-                                                                         + 1] )
-          {
-            ++v294->uEnchantmentType;
-            if ( kk >= v295 )
-              break;
-          }
-          v294->_bonus_strength = 10//pItemsTable->field_116D8[18]
-                                + rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1);
-        }
-        v294->uAttributes |= 0x20u;
-        dword_50C9A8 = 256;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_WATER_TOWN_PORTAL:
-        amount = 10 * v2;
-        if ( pPlayer->sMana < (signed int)uRequiredMana )
-          goto play_sound_and_continue;
-        if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        town_portal_caster_id = LOBYTE(v3->uPlayerID);
-        pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      case 33:
-        LODWORD(v733) = 604800 * v2;
-        if ( !_strcmpi(pCurrentMapName, "d05.blv") )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v319 = uRequiredMana;
-        if ( pPlayer->sMana >= (signed int)uRequiredMana )
-        {
-          pEventTimer->Pause();
-          pMessageQueue_50CBD0->AddMessage(UIMSG_B1, 0, 0);
-          qword_506350 = (signed int)v733;
-          _506348_current_lloyd_playerid = v3->uPlayerID;
-          ::uRequiredMana = v319;
-          ::sRecoveryTime = sRecoveryTime;
-          dword_50633C = v3->sound_id;
-          dword_506338 = v3->spellnum;
-          LOBYTE(v3->field_8) |= 0x20u;
-        }
-        goto play_sound_and_continue;
-      case 40:
-        v320 = v731 - 2;
-        if ( !v320 )
-          goto LABEL_632;
-        v321 = v320 - 1;
-        if ( v321 )
-        {
-          if ( v321 == 1 )
-            goto LABEL_634;
-LABEL_632:
-          v322 = 3600 * v2;
-        }
-        else
-        {
-          v322 = 86400 * v2;
-        }
-        amount = v322;
-LABEL_634:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[15];
-        if ( !pParty->pPlayers[v323].pConditions[15] )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v732 = amount << 7;
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 15;
-        goto LABEL_640;
-
-      case 41:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(pParty->sRotationY);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-
-        v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(pParty->sRotationY, pParty->sRotationX, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 43:
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a1.uType = 4090;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.uFacing = LOWORD(pParty->sRotationY);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          a1.uAttributes = 4;
-
-        v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-          if ( a1.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 )
-            ++pTurnEngine->field_1C;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_DETECT_LIFE:
-        v328 = v731 - 2;
-        if ( v328 )
-        {
-          v329 = v328 - 1;
-          if ( v329 && v329 != 1 )
-            v330 = 600 * v2;
-          else
-            v330 = 3600 * v2;
-        }
-        else
-        {
-          v330 = 1800 * v2;
-        }
-        LODWORD(v733) = v330;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-         pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-       LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_FATE:
-        LODWORD(v733) = 300;
-        v339 = v731 - 2;
-        if ( v339 )
-        {
-          v340 = v339 - 1;
-          if ( v340 )
-          {
-            if ( v340 != 1 )
-            {
-              amount = v2;
-              goto LABEL_667;
-            }
-            v341 = 6 * v2;
-          }
-          else
-          {
-            v341 = 4 * v2;
-          }
-        }
-        else
-        {
-          v341 = 2 * v2;
-        }
-        amount = v341;
-LABEL_667:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v342 = v3->spell_target_pid;
-        if ( v342 == 0 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-          pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if (PID_TYPE(v342) == OBJECT_Actor)
-        {
-          v343 = PID_ID(v342);
-          HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32);
-          LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280;
-          pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0);
-          BYTE2(pActors[v343].uAttributes) |= 8u;
-          v672 = 0;
-          v661 = &pActors[v343];
-LABEL_165:
-          pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 49:
-        v348 = v731 - 2;
-        if ( !v348 )
-          goto LABEL_677;
-        v349 = v348 - 1;
-        if ( v349 )
-        {
-          if ( v349 == 1 )
-          {
-            amount = 0;
-            goto LABEL_679;
-          }
-LABEL_677:
-          v350 = 3600 * v2;
-        }
-        else
-        {
-          v350 = 86400 * v2;
-        }
-        amount = v350;
-LABEL_679:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v351 = &pParty->pPlayers[v3->uPlayerID_2];
-        if ( !v351->pConditions[0] )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          LODWORD(v351->pConditions[0]) = 0;
-          HIDWORD(v351->pConditions[0]) = 0;
-        }
-        else
-        {
-          v732 = amount << 7;
-          v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
-          if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) )
-          {
-            LODWORD(v727) = 1;
-            goto play_sound_and_continue;
-          }
-        }
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case SPELL_SPIRIT_PRESERVATION:
-        v354 = v731 - 2;
-        if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 )
-          v356 = 900 * (v2 + 4);
-        else
-          v356 = 300 * (v2 + 12);
-        LODWORD(v733) = v356;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 1 || v731 == 2 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-          pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        a2 = 0;
-        v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-        v357 = pParty->pPlayers;//[0].pPlayerBuffs[11];
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-		  v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0);
-          ++a2;
-          ++v357;// = (SpellBuff *)((char *)v357 + 6972);
-        }
-        while ( v357 <= &pParty->pPlayers[3] );
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 48:
-      {
-        v364 = v731 - 2;
-        if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 )
-          v366 = 60 * (v2 + 3);
-        else
-          v366 = 300 * v2 + 180;
-        LODWORD(v733) = v366;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u);
-        ++a1.uType;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
-        {
-          v369 = &pActors[dword_50BF30[a2]];
-          if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-          {
-            a1.vPosition.x = v369->vPosition.x;
-            a1.vPosition.y = v369->vPosition.y;
-            a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548);
-
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            a1.Create(0, 0, 0, 0);
-            v369->pActorBuffs[4].Apply(
-              pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
-              v731, 0, 0, 0);
-          }
-        }
-        LODWORD(v727) = 1;
-      }
-        goto play_sound_and_continue;
-
-      case 53:
-        v371 = v731 - 2;
-        if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 )
-          amount = 0;
-        else
-          amount = 86400 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, 0, 65536);
-        v373 = v3->uPlayerID_2;
-        if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        v14 = v731 == 4;
-        pParty->pPlayers[v373].sHealth = 1;
-        if ( v14 )
-        {
-          v374 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
-          HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
-          v376 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
-          HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
-        }
-        else
-        {
-          *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-          pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-            0xEu,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-            0xDu,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-        }
-        v377 = &pParty->pPlayers[v3->uPlayerID_2];
-        goto LABEL_720;
-      case 54:
-        v378 = v731 - 2;
-        if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 )
-          v380 = 4 * v2;
-        else
-          v380 = 3 * v2;
-        amount = v380;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v381 = 0;
-        HIDWORD(v733) = amount;
-        v730 = 0;
-        v382 = 1;
-        do
-        {
-          v383 = pPlayers[v382];
-          if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] )
-            v682[v381++] = v382;
-          ++v382;
-        }
-        while ( v382 <= 4 );
-        v384 = 0;
-        v730 = v381;
-        if ( v381 > 0 )
-        {
-          do
-            HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth;
-          while ( v384 < v381 );
-        }
-        v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730);
-        HIDWORD(v733) = 0;
-        if ( v381 > 0 )
-        {
-          do
-          {
-            //v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]];
-            v726 = pPlayers[v682[HIDWORD(v733)]];
-            v726->sHealth = v732;
-            //v386 = v726->GetMaxHealth();
-            if ( v726->sHealth > v726->GetMaxHealth())
-              v726->sHealth = v726->GetMaxHealth();
-            if ( v726->sHealth > 0 )
-            {
-              v726->pConditions[Player::Condition_Unconcious] = 0;
-            }
-            v388 = HIDWORD(v733);
-
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1);
-            HIDWORD(v733) = v388 + 1;
-          }
-          while ( v388 + 1 < v730 );
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 55:
-        v392 = v731 - 1;
-        if ( !v392 )
-        {
-          v395 = 180 * v2;
-          goto LABEL_750;
-        }
-        v393 = v392 - 1;
-        if ( !v393 )
-        {
-          v395 = 10800 * v2;
-          goto LABEL_750;
-        }
-        v394 = v393 - 1;
-        if ( !v394 )
-        {
-          v395 = 259200 * v2;
-LABEL_750:
-          amount = v395;
-          goto LABEL_751;
-        }
-        if ( v394 == 1 )
-          amount = 0;
-LABEL_751:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v396 = v3->uPlayerID_2;
-        if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16])
-          || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
-        {
-          if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
-            pParty->pPlayers[v396].PlaySound(SPEECH_25, 0);
-          if ( v731 == 4 )
-          {
-            v397 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
-            HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
-            v398 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
-            HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
-            v399 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
-            HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
-          }
-          else
-          {
-            *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          }
-          pParty->pPlayers[v3->uPlayerID_2].SetCondition(1u, 1);
-
-          pParty->pPlayers[v3->uPlayerID_2].sHealth = 1;
-
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 61:
-        v405 = v731 - 2;
-        if ( !v405 )
-          goto LABEL_766;
-        v406 = v405 - 1;
-        if ( v406 )
-        {
-          if ( v406 == 1 )
-          {
-            amount = 0;
-            goto LABEL_768;
-          }
-LABEL_766:
-          v407 = 3600 * v2;
-        }
-        else
-        {
-          v407 = 86400 * v2;
-        }
-        amount = v407;
-LABEL_768:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[12];
-        if ( !pParty->pPlayers[v323].pConditions[12] )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 12;
-        goto LABEL_640;
-
-
-      case 56:
-        v411 = v731 - 2;
-        if ( v411 )
-        {
-          v412 = v411 - 1;
-          if ( v412 )
-          {
-            if ( v412 == 1 )
-            {
-              amount = 0;
-              goto LABEL_780;
-            }
-            v413 = 180 * v2;
-          }
-          else
-          {
-            v413 = 86400 * v2;
-          }
-        }
-        else
-        {
-          v413 = 3600 * v2;
-        }
-        amount = v413;
-LABEL_780:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[3];
-        if ( !pParty->pPlayers[v323].pConditions[3] )
-        {
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 3;
-        goto LABEL_640;
-
-      case 59:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v417 = (int)&pActors[PID_ID(a2)];
-        v730 = v417;
-        if ( !(*(char *)(v417 + 38) & 0x80) )
-        {
-          ((Actor *)v417)->SetRandomGoldIfTheresNoItem();
-          v417 = v730;
-        }
-        v418 = *(int *)(v417 + 672);
-        HIDWORD(v733) = 0;
-        if ( pItemsTable->pItems[v418].uEquipType == 18 )
-          HIDWORD(v733) = *(int *)(v417 + 684);
-
-        //ItemGen::ItemGen(&v683);
-        v683.Reset();
-
-        v419 = *(short *)(v730 + 180);
-        if (v419)
-        {
-          v683.uItemID = v419;
-          goto LABEL_799;
-        }
-        v420 = 0;
-        v421 = v730 + 564;
-        while ( !*(int *)v421 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 )
-        {
-          ++v420;
-          v421 += 36;
-          if ( v420 >= 4 )
-            goto LABEL_799;
-        }
-        memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683));
-        v2 = v723;
-        //v1 = 0;
-LABEL_799:
-        if ( HIDWORD(v733) != 0 )
-        {
-          v675 = (const char *)HIDWORD(v733);
-          if (v683.uItemID)
-          {
-            v422 = v683.GetDisplayName();
-            sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675);
-            goto LABEL_807;
-          }
-          v664 = "%d gold";
-          goto LABEL_803;
-        }
-        if (v683.uItemID)
-        {
-          v675 = v683.GetDisplayName();
-          v664 = "(%s)";
-LABEL_803:
-          sprintf(pTmpBuf2, v664, v675);
-          goto LABEL_807;
-        }
-        strcpy(pTmpBuf2, "nothing");
-LABEL_807:
-        ShowStatusBarString(pTmpBuf2, 2u);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = *(short *)(v730 + 142);
-        a1.vPosition.y = *(short *)(v730 + 144);
-        v676 = *(short *)(v730 + 138);
-        v665 = a1.vPosition.y;
-        a1.vPosition.z = *(short *)(v730 + 138);
-        v657 = a1.vPosition.x;
-        goto LABEL_1087;
-      case 62:
-        v423 = v731 - 2;
-        if ( !v423 )
-          goto LABEL_813;
-        v424 = v423 - 1;
-        if ( v424 )
-        {
-          if ( v424 == 1 )
-            v425 = 3600 * v2;
-          else
-LABEL_813:
-            v425 = 300 * v2;
-        }
-        else
-        {
-          v425 = 600 * v2;
-        }
-        amount = v425;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v426 = PID_ID(a2);
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v730 = 836 * v426;
-        if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) )
-        {
-          pActors[v426].pActorBuffs[1].Reset();
-          pActors[v426].pActorBuffs[12].Reset();
-          pActors[v426].pActorBuffs[9].Apply(
-            pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-            v731, 0, 0, 0);
-          pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
-        }
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = v426;
-        goto LABEL_1086;
-
-
-      case 66:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        amount = 600 * v2;
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v730 = 836 * PID_ID(a2);
-        if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-          goto play_sound_and_continue;
-        if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
-        {
-          pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-          pActors[PID_ID(a2)].pActorBuffs[1].Reset();
-          pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-            v731, 0, 0, 0);
-        }
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = PID_ID(a2);
-        goto LABEL_1086;
-
-      case 63:
-      {
-        v428 = v731 - 2;
-        if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 )
-          v430 = 300 * v2;
-        else
-          v430 = 180 * v2;
-        amount = v430;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u);
-        ++a1.uType;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
-        {
-          v433 = &pActors[dword_50BF30[a2]];
-          if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-            break;
-          a1.vPosition.x = v433->vPosition.x;
-          a1.vPosition.y = v433->vPosition.y;
-          a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548);
-
-          a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-          a1.Create(0, 0, 0, 0);
-          if ( stru_50C198.GetMagicalResistance(v433, 7u) )
-          {
-            v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-              v731, 0, 0, 0);
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      }
-
-      case 64:
-        v435 = v731 - 2;
-        if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 )
-          amount = 0;
-        else
-          amount = 86400 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v440 = v3->uPlayerID_2;
-        if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
-        {
-          if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
-            pParty->pPlayers[v440].PlaySound(SPEECH_25, 0);
-          if ( v731 == 4 )
-          {
-            v441 = v3->uPlayerID_2;
-            LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
-            HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
-          }
-          else
-          {
-            pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u,
-              (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
-          }
-          v377 = &pParty->pPlayers[v3->uPlayerID_2];
-LABEL_720:
-          v377->SetCondition(1, 0);
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 42:
-        v442 = v731 - 2;
-        if ( !v442 )
-          goto LABEL_855;
-        v443 = v442 - 1;
-        if ( v443 )
-        {
-          if ( v443 == 1 )
-            v444 = 4 * v2;
-          else
-LABEL_855:
-            v444 = 2 * v2;
-        }
-        else
-        {
-          v444 = 3 * v2;
-        }
-        amount = v444;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v445 = PID_ID(a2);
-        if (PID_TYPE(a2) == OBJECT_Item)
-        {
-          v449 = (char *)&pSpriteObjects[v445].stru_24;
-          v450 = *(int *)v449;
-          if ( pItemsTable->pItems[v450].uEquipType == 18 )
-          {
-            party_finds_gold(*((int *)v449 + 3), 0);
-            viewparams->bRedrawGameUI = 1;
-          }
-          else
-          {
-            sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
-            ShowStatusBarString(pTmpBuf2, 2u);
-            if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) )
-              pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24);
-          }
-          SpriteObject::OnInteraction(v445);
-        }
-        else
-        {
-          if (PID_TYPE(a2) == OBJECT_Actor)
-          {
-            stru_50C198.LootActor(&pActors[v445]);
-          }
-          else
-          {
-            if (PID_TYPE(a2) != OBJECT_Decoration)
-            {
-              if (PID_TYPE(a2) != OBJECT_BModel)
-              {
-                LODWORD(v727) = 1;
-                goto play_sound_and_continue;
-              }
-              dword_507CD8 = 1;
-              v677 = 1;
-              if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-                v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID;
-              else
-                v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID;
-
-              EventProcessor(v446, a2, v677);
-              LODWORD(v727) = 1;
-              goto play_sound_and_continue;
-            }
-            v447 = &pLevelDecorations[v445];
-            dword_507CD8 = 1;
-            v448 = v447->field_16_event_id;
-            if (v448)
-            {
-              v677 = 1;
-              v446 = v448;
-              EventProcessor(v446, a2, v677);
-              LODWORD(v727) = 1;
-              goto play_sound_and_continue;
-            }
-            if ( v447->IsInteractive() )
-            {
-              activeLevelDecoration = v447;
-              EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1);
-              activeLevelDecoration = NULL;
-            }
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 67:
-        v451 = v731 - 2;
-        if ( v451 )
-        {
-          v452 = v451 - 1;
-          if ( v452 )
-          {
-            if ( v452 == 1 )
-            {
-              amount = 0;
-              goto LABEL_883;
-            }
-            v453 = 180 * v2;
-          }
-          else
-          {
-            v453 = 86400 * v2;
-          }
-        }
-        else
-        {
-          v453 = 3600 * v2;
-        }
-        amount = v453;
-LABEL_883:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v323 = v3->uPlayerID_2;
-        v324 = (char *)&pParty->pPlayers[v323].pConditions[1];
-        if ( !pParty->pPlayers[v323].pConditions[1] )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          *(int *)v324 = 0;
-          *((int *)v324 + 1) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-        v656 = 1;
-LABEL_640:
-        v325 = &pParty->pPlayers[v323];
-        goto LABEL_641;
-
-      case 68:
-        v457 = v731 - 2;
-        if ( v457 )
-        {
-          v458 = v457 - 1;
-          if ( v458 )
-          {
-            if ( v458 == 1 )
-              v459 = 5 * v2 + 5;
-            else
-              v459 = 2 * v2 + 5;
-          }
-          else
-          {
-            v459 = 4 * v2 + 5;
-          }
-        }
-        else
-        {
-          v459 = 3 * v2 + 5;
-        }
-        amount = v459;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v460 = v3->spell_target_pid;
-        if (!v460)
-        {
-          pParty->pPlayers[v3->uPlayerID_2].Heal(amount);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        }
-        else
-        {
-          if (PID_TYPE(v460) == OBJECT_Actor)
-          {
-            v461 = &pActors[PID_ID(v460)];
-            v462 = v461->uAIState;
-            v463 = v461->pMonsterInfo.uHP;
-            if ( v462 != 5 )
-            {
-              if ( v462 != 4 )
-              {
-                if ( v462 != 19 )
-                {
-                  if ( v462 != 11 )
-                  {
-                    v461->sCurrentHP += amount;
-                    if ( v461->sCurrentHP > v463 )
-                      v461->sCurrentHP = v463;
-                  }
-                }
-              }
-            }
-          }
-        }
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 72:
-        v464 = v731 - 2;
-        if ( !v464 )
-          goto LABEL_910;
-        v465 = v464 - 1;
-        if ( v465 )
-        {
-          if ( v465 == 1 )
-          {
-            amount = 0;
-            goto LABEL_912;
-          }
-LABEL_910:
-          v466 = 3600 * v2;
-        }
-        else
-        {
-          v466 = 86400 * v2;
-        }
-        amount = v466;
-LABEL_912:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v470 = v3->uPlayerID_2;
-        if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6]))
-          && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8]))
-          && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
-          HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
-          v471 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
-          HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
-          v472 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
-          HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-        pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan(
-          6u,
-          (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-        pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-          8u,
-          (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-        v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
-        v656 = 10;
-        goto LABEL_937;
-
-
-      case 75:
-        amount = v2;
-        LODWORD(v733) = 3600 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 73:
-        LODWORD(v733) = 3600 * v2;
-        amount = v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 4 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-          v732 = (int)v733 << 7;
-          v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-          pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-          pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-          pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-
-          pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-        pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 74:
-        v493 = v731 - 2;
-        if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 )
-          amount = 0;
-        else
-          amount = 86400 * v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-        v498 = v3->uPlayerID_2;
-        if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7]))
-          && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9]))
-          && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) )
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        if ( v731 == 4 )
-        {
-          LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
-          HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
-          v499 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
-          HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
-          v500 = v3->uPlayerID_2;
-          LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
-          HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
-        }
-        else
-        {
-          *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-          pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan(
-            7u,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-            9u,
-            (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-          v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
-          v656 = 11;
-LABEL_937:
-          v325 = &pParty->pPlayers[v3->uPlayerID_2];
-LABEL_641:
-          v325->DiscardConditionIfLastsLongerThan(v656, v663);
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 77:
-      {
-        amount = 5 * v2 + 10;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v501 = pParty->pPlayers;
-        int v1 = 0;
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v1);
-          v501->Heal(amount);
-          ++v501;
-          ++v1;
-        }
-        while ( (signed int)v501 < (signed int)pParty->pHirelings );
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-      case 80:
-        sRecoveryTime -= v2;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u);
-        v505 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        ++a1.uType;
-        HIDWORD(v733) = v505;
-        v688.x = 0;
-        v688.y = 0;
-        v688.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        if ( SHIDWORD(v733) > 0 )
-        {
-          do
-          {
-            v507 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v507].vPosition.x;
-            a1.vPosition.y = pActors[v507].vPosition.y;
-            a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v509 = a1.Create(0, 0, 0, 0);
-            v510 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688);
-            a2 = v510 + 1;
-          }
-          while ( v510 + 1 < SHIDWORD(v733) );
-        }
-        for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 )
-        {
-          v511 = &pActors[dword_50BF30[a2]];
-          a1.vPosition.x = v511->vPosition.x;
-          a1.vPosition.y = v511->vPosition.y;
-          a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548);
-          a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-          a1.Create(0, 0, 0, 0);
-          v513 = v511->pActorBuffs;
-          for (int _v726 = 22; _v726 != 0; --_v726)
-          {
-            v513->Reset();
-            ++v513;
-          }
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 82:
-        v514 = v731 - 2;
-        if ( !v514 )
-          goto LABEL_955;
-        v515 = v514 - 1;
-        if ( v515 )
-        {
-          if ( v515 == 1 )
-          {
-            v516 = 900 * v2;
-            amount = 5;
-          }
-          else
-          {
-LABEL_955:
-            v516 = 300 * v2;
-            amount = 1;
-          }
-        }
-        else
-        {
-          v516 = 900 * v2;
-          amount = 3;
-        }
-        v733 = __PAIR__(0, v516);
-
-        if ( (signed int)uNumActors > 0 )
-        {
-          v518 = pActors;//[0].uAIState;
-          auto _v726 = uNumActors;
-          do
-          {
-			v519 = v518->uAIState;
-			if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, v3->uPlayerID) == v518->uSummonerID )
-              ++HIDWORD(v733);
-            ++v518;
-            --_v726;
-          }
-          while ( _v726 != 0 );
-        }
-        if ( SHIDWORD(v733) >= amount )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2);  // This character can't summon any more monsters!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 83:
-        v520 = v731 - 2;
-        if ( !v520 )
-          goto LABEL_973;
-        v521 = v520 - 1;
-        if ( v521 )
-        {
-          if ( v521 == 1 )
-          {
-            LODWORD(v733) = 18000 * v2;
-            v522 = 5 * v2 + 10;
-          }
-          else
-          {
-LABEL_973:
-            LODWORD(v733) = 10800 * v2;
-            v522 = 3 * v2 + 10;
-          }
-        }
-        else
-        {
-          LODWORD(v733) = 14400 * v2;
-          v522 = 4 * v2 + 10;
-        }
-        amount = v522;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 84:
-        //v67 = 2;
-        if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2);  // Can't cast Prismatic Light outdoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v531 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-        ++a1.uType;
-        v694.x = 0;
-        v694.y = 0;
-        v694.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        if ( (signed int)v531 > 0 )
-        {
-          do
-          {
-            v533 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v533].vPosition.x;
-            a1.vPosition.y = pActors[v533].vPosition.y;
-            a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v535 = a1.Create(0, 0, 0, 0);
-            v536 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694);
-            a2 = v536 + 1;
-          }
-          while ( v536 + 1 < (signed int)v531 );
-        }
-        v537 = pGame->GetStru6();
-        pGame->GetStru6()->_4A8BFC();
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case SPELL_LIGHT_DAY_OF_PROTECTION:
-      {
-        v538 = v731 - 2;
-        if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 )
-        {
-          amount = 5 * v2;
-          v540 = 18000 * v2;
-        }
-        else
-        {
-          amount = 4 * v2;
-          v540 = 14400 * v2;
-        }
-        v730 = v540;
-        LODWORD(v733) = v540;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-        pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-        v732 = v730 << 7;
-        v549 = (double)(v730 << 7) * 0.033333335;
-        *((float *)&v733 + 1) = v549;
-        v712 = (signed __int64)v549;
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-        v550 = v2 + 5;
-        pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(
-          (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
-          v731,
-          v550, 0, 0);
-
-        pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      case 86:
-      {
-        v551 = v731 - 2;
-        if ( !v551 )
-          goto LABEL_998;
-        v552 = v551 - 1;
-        if ( v552 )
-        {
-          if ( v552 == 1 )
-          {
-            amount = 15;
-            HIDWORD(v733) = 20;
-            goto LABEL_1000;
-          }
-LABEL_998:
-          v678 = 4;
-        }
-        else
-        {
-          v678 = 12;
-        }
-        amount = v678;
-        HIDWORD(v733) = v678;
-LABEL_1000:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        y = (char *)(60 * (v2 * HIDWORD(v733) + 60));
-        v732 = (300 * amount * v2 + 60) << 7;
-        v730 = v2 + 5;
-        int _v726 = 0;
-        v553 = pParty->pPlayers;//[0].pConditions[1];
-        *((float *)&v733 + 1) = (double)v732 * 0.033333335;
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-          //((SpellBuff *)(v553 + 6056))->Apply(
-		  v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
-          if ( *(_QWORD *)v553 )
-            _v726 = 1;
-          ++v553;
-        }
-        while ( v553 <= &pParty->pPlayers[3] );
-        v562 = v731;
-        pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0);
-        pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0);
-        if (!_v726)
-        {
-          pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0);
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-
-      case 88:
-        amount = 3;
-        if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        a2 = 0;
-        _this = (ItemGen *)&pPlayers[1];
-        do
-        {
-          v563 = 0;
-          do
-          {
-            v564 = _this->uItemID;
-            *(int *)(v563 + _this->uItemID) = 0;
-            v563 += 8;
-            *(int *)(v563 + v564 - 4) = 0;
-          }
-          while ( v563 <= 128 );
-          v565 = ((Player *)_this->uItemID)->GetMaxHealth();
-          v566 = (Player **)_this;
-          *(int *)(_this->uItemID + 6460) = v565;
-          v567 = (*v566)->GetMaxMana();
-          *(int *)(_this->uItemID + 6464) = v567;
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-          ++a2;
-          _this = (ItemGen *)((char *)_this + 4);
-        }
-        while ( (signed int)this < (signed int)&qword_A750D8 );
-        v571 = pPlayer;
-        v572 = (char *)&pPlayer->sAgeModifier;
-        if ( pPlayer->sAgeModifier + 10 >= 120 )
-          *(short *)v572 = 120;
-        else
-          *(short *)v572 = pPlayer->sAgeModifier + 10;
-        sRecoveryTime += -5 * v2;
-        ++v571->uNumDivineInterventionCastsThisDay;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 89:
-        v573 = v731 - 2;
-        if ( v573 )
-        {
-          v574 = v573 - 1;
-          if ( v574 )
-          {
-            if ( v574 == 1 )
-              v575 = 5 * v2;
-            else
-              v575 = 2 * v2;
-          }
-          else
-          {
-            v575 = 4 * v2;
-          }
-        }
-        else
-        {
-          v575 = 3 * v2;
-        }
-        amount = v575;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        v576 = v3->spell_target_pid;
-        if (!v576)
-        {
-          v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-          if ( *((_QWORD *)v585 + 14) )
-          {
-            ((Player *)v585)->SetCondition(0x11u, 1);
-            v587 = ((Player *)v585)->GetSexByVoice();
-            ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23);
-            *((_QWORD *)v585 + 17) = pParty->uTimePlayed;
-          }
-          goto play_sound_and_continue;
-        }
-        v577 = (Player *)(PID_ID(v576));
-        //v726 = v577;
-        if ( v577 == (Player *)-1 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2);  // No valid target exists!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v578 = (int)&pActors[(int)v577];
-        v721 = v578;
-        if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        ++a1.uType;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        v581 = v721;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.vPosition.x = *(short *)(v721 + 142);
-        a1.vPosition.y = *(short *)(v721 + 144);
-        v732 = *(short *)(v721 + 138);
-        a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
-        a1.spell_target_pid = PID(OBJECT_Actor, (int)v577);
-        a1.Create(0, 0, 0, 0);
-        if ( *(char *)(v581 + 52) > amount )
-          goto play_sound_and_continue;
-        Actor::Resurrect((unsigned int)v577);
-        *(char *)(v581 + 61) = 0;
-        *(char *)(v581 + 53) = 0;
-        *(char *)(v581 + 54) = 0;
-        *(char *)(v581 + 55) = 0;
-        *(char *)(v581 + 56) = 0;
-        *(char *)(v581 + 57) = 0;
-        *(int *)(v581 + 712) = 9999;
-        *(char *)(v581 + 38) &= 0xF7u;
-        *(int *)(v581 + 708) = 0;
-        ((SpellBuff *)(v581 + 356))->Reset();
-        ((SpellBuff *)(v581 + 228))->Reset();
-        ((SpellBuff *)(v581 + 404))->Reset();
-        if ( *(short *)(v581 + 40) > 10 * amount )
-          *(short *)(v581 + 40) = 10 * amount;
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 91:
-        v588 = v731 - 1;
-        amount = 16;
-        if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 )
-        {
-          if ( v590 == 1 )
-            LODWORD(v733) = 0;
-        }
-        else
-        {
-          LODWORD(v733) = 3600 * v2;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        __debugbreak();
-        HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040;
-        v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName;
-        ((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed);
-        if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65
-          || *(char *)(HIDWORD(v733) + 20) & 2
-          || *(int *)(HIDWORD(v733) + 12) != 0
-          || *(int *)(HIDWORD(v733) + 4) != 0
-          || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2
-          || pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) )
-        {
-          dword_50C9D0 = 113;
-          dword_50C9D4 = 0;
-          dword_50C9D8 = 1;
-
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v592 = HIDWORD(v733);
-        v14 = v731 == 4;
-        *(int *)(HIDWORD(v733) + 12) = 16;
-        if ( !v14 )
-        {
-          v732 = (int)v733 << 7;
-          *(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-          *(int *)(v592 + 20) |= 8u;
-        }
-        *(char *)(v592 + 20) |= 0x80u;
-        dword_50C9A8 = 256;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-
-      case 93:
-      {
-        v593 = v731 - 2;
-        if ( !v593 )
-          goto LABEL_1062;
-        v594 = v593 - 1;
-        if ( v594 )
-        {
-          if ( v594 == 1 )
-            amount = 9;
-          else
-LABEL_1062:
-            amount = 5;
-        }
-        else
-        {
-          amount = 7;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.vPosition.x = pParty->vPosition.x;
-        a1.vPosition.y = pParty->vPosition.y;
-        a1.uAttributes = 0;
-        a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-        a1.uSectorID = pIndoor->GetSector(
-                         pParty->vPosition.x,
-                         pParty->vPosition.y,
-                         pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        if ( pParty->bTurnBasedModeOn == 1 )
-          LOBYTE(a1.uAttributes) |= 4u;
-        v596 = (signed int)_v726 / -2;
-        y = (char *)((signed int)_v726 / 2);
-        if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 )
-        {
-          v597 = v715.uYawAngle;
-          do
-          {
-            a1.uFacing = v596 + v597;
-            if ( a1.Create(
-                   v596 + v597,
-                   v715.uPitchAngle,
-                   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-                   v3->uPlayerID + 1) != -1
-              && pParty->bTurnBasedModeOn == 1 )
-              ++pTurnEngine->field_1C;
-            v596 += _v726 / (amount - 1);
-          }
-          while ( v596 <= (signed int)y );
-        }
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      case 94:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 == 1 || v731 == 2 )
-        {
-          v598 = 180 * v2;
-          goto LABEL_1081;
-        }
-        if ( v731 == 3 )
-        {
-          v598 = 300 * v2;
-LABEL_1081:
-          LODWORD(v733) = v598;
-          goto LABEL_1082;
-        }
-        if ( v731 == 4 )
-          LODWORD(v733) = 29030400;
-LABEL_1082:
-        if (PID_TYPE(a2) != OBJECT_Actor)
-        {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        v730 = 836 * PID_ID(a2);
-        if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-          goto play_sound_and_continue;
-        if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-        pActors[PID_ID(a2)].pActorBuffs[1].Reset();
-        pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
-          v731, 0, 0, 0);
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        v60 = pObjectList->ObjectIDByItemID(a1.uType);
-        v61 = PID_ID(a2);
-LABEL_1086:
-        v600 = pActors[v61].vPosition.y;
-        v601 = pActors[v61].vPosition.x;
-        a1.uObjectDescID = v60;
-        a1.vPosition.x = v601;
-        v602 = pActors[v61].uActorHeight;
-        v603 = pActors[v61].vPosition.z;
-        a1.vPosition.y = v600;
-        v676 = v603 + v602;
-        v665 = v600;
-        a1.vPosition.z = v603 + v602;
-        v657 = v601;
-LABEL_1087:
-        a1.uAttributes = 0;
-        a1.uSectorID = pIndoor->GetSector(v657, v665, v676);
-        a1.uSpriteFrameID = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.spell_target_pid = a2;
-        a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-        a1.uFacing = LOWORD(v715.uYawAngle);
-        LOBYTE(a1.uAttributes) |= 0x80u;
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a1.Create(0, 0, 0, v3->uPlayerID + 1);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 96:
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        HIDWORD(v733) = 0;
-        memset(&achievedAwardsIndex, 0, 4000);
-        _this = 0;
-        v605 = (char *)pParty->pHirelings;
-        do
-        {
-          if ( *(int *)v605)
-          {
-            v606 = HIDWORD(v733)++;
-            achievedAwardsIndex[v606] = (int)((char *)&_this->uItemID + 1);
-          }
-          _this = (ItemGen *)((char *)_this + 1);
-          v605 += 76;
-        }
-        while ( (signed int)v605 < (signed int)&pParty->pPickedItem );
-        _this = 0;
-        if ( (signed int)pNPCStats->uNumNewNPCs > 0)
-        {
-          v730 = (int)pNPCStats->pNewNPCData;
-          HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152;
-          do
-          {
-            if ( *(char *)(v730 + 8) & 0x80
-              && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName))
-              && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) )
-            {
-              v607 = HIDWORD(v733);
-              HIDWORD(v733) += 4;
-              *(int *)v607 = (int)_this + 3;
-            }
-            _this = (ItemGen *)((char *)_this + 1);
-            v730 += 76;
-          }
-          while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs );
-        }
-        v608 = v3->uPlayerID_2;
-        if ( v608 != 4 && v608 != 5
-          || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0)
-          || v609 >= 3 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v610 = 76 * v609;
-        *((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0;
-        v611 = pIconsFrameTable->FindIcon("spell96");
-        *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611);
-        *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1;
-        v612 = pParty->pPlayers;
-        do
-        {
-		  v612->sHealth = v612->GetMaxHealth();
-		  v612->sMana = v612->GetMaxMana();
-          ++v612;
-        }
-        while ( v612 <= &pParty->pPlayers[3] );
-        v613 = &pOutdoor->ddm;
-        if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
-          v613 = &pIndoor->dlv;
-        v613->uReputation += 15;
-        if ( v613->uReputation > 10000 )
-          v613->uReputation = 10000;
-        LODWORD(v727) = 1;
-        goto play_sound_and_continue;
-      case 95:
-        if ( v731 <= 0 )
-          goto LABEL_1119;
-        if ( v731 <= 3 )
-        {
-          v614 = 300 * (v2 + 12);
-        }
-        else
-        {
-          if ( v731 != 4 )
-            goto LABEL_1119;
-          v614 = 900 * (v2 + 4);
-        }
-        LODWORD(v733) = v614;
-LABEL_1119:
-        v615 = v2 + 5;
-        amount = v615;
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        if ( v731 != 3 && v731 != 4 )
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-          pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-        }
-        a2 = 0;
-        v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-        v619 = pParty->pPlayers;//[0].pPlayerBuffs[10];
-        do
-        {
-          pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-		  v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
-          ++a2;
-          ++v619;
-        }
-        while ( v619 <= &pParty->pPlayers[3] );
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-
-      case 99:
-      {
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pGame->GetIndoorCamera();
-        v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth();
-        HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623);
-        v707.x = 0;
-        v707.y = 0;
-        v707.z = 0;
-        a1.stru_24.Reset();
-        a1.spell_id = v3->spellnum;
-        a1.spell_level = v2;
-        a1.spell_skill = v731;
-        a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-        a1.uAttributes = 0;
-        a1.uSectorID = 0;
-        a1.uSpriteFrameID = 0;
-        a1.field_60_distance_related_prolly_lod = 0;
-        a1.uFacing = 0;
-        a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-        a1.uSoundID = LOWORD(v3->sound_id);
-        a2 = 0;
-        int _v726 = 0;
-        if ( SHIDWORD(v733) > 0 )
-        {
-          _v726 = (HIDWORD(v733) * (7 * v2 + 25));
-          do
-          {
-            v625 = dword_50BF30[a2];
-            a1.vPosition.x = pActors[v625].vPosition.x;
-            a1.vPosition.y = pActors[v625].vPosition.y;
-            //v732 = pActors[v625].uActorHeight;
-            a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548);
-            a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-            v627 = a1.Create(0, 0, 0, 0);
-            v628 = a2;
-            DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707);
-            a2 = v628 + 1;
-          }
-          while ( v628 + 1 < SHIDWORD(v733) );
-        }
-        v730 = 0;
-        v629 = 1;
-        do
-        {
-          v630 = pPlayers[v629];
-          if ( !v630->pConditions[2]
-            && !v630->pConditions[12]
-            && !v630->pConditions[13]
-            && !v630->pConditions[14]
-            && !v630->pConditions[15]
-            && !v630->pConditions[16] )
-          {
-            v631 = v730++;
-            v681[v631] = v629;
-          }
-          ++v629;
-        }
-        while ( v629 <= 4 );
-        v732 = (signed __int64)((double)(signed int)_v726 / (double)v730);
-        HIDWORD(v733) = 0;
-        if ( v730 > 0 )
-        {
-          do
-          {
-            //v632 = 4 * v681[HIDWORD(v733)] + 10965188;
-            v726 = pPlayers[v681[HIDWORD(v733)]];
-            //v633 = pPlayers[v681[HIDWORD(v733)]];
-            v726->sHealth += v732;
-            //v726 = *(Player **)v632;
-            //v634 = v726->GetMaxHealth();
-            if ( v726->sHealth > v726->GetMaxHealth())
-              v726->sHealth = v726->GetMaxHealth();
-            v635 = HIDWORD(v733);
-
-            pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, WORD2(v733));
-            HIDWORD(v733) = v635 + 1;
-          }
-          while ( v635 + 1 < v730 );
-        }
-        pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u);
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      case 98:
-      {
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2);  // Can't cast Armageddon indoors!
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        v640 = v731 - 2;
-        if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) )
-          amount = 3;
-        if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-          pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-          v3->spellnum = 0;
-          goto LABEL_1166;
-        }
-        if ( !pPlayer->CanCastSpell(uRequiredMana) )
-          goto play_sound_and_continue;
-        pParty->armageddon_timer = 256;
-        pParty->field_16140 = v2;
-        ++pPlayer->uNumArmageddonCasts;
-        if ( pParty->bTurnBasedModeOn == 1 )
-          ++pTurnEngine->field_1C;
-        auto _v726 = 50;
-        do
-        {
-          v642 = rand() % 4096 - 2048;
-          v643 = rand();
-          v721 = v642 + pParty->vPosition.x;
-          y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048);
-          v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, 0);
-          v644 = rand();
-          sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0);
-          --_v726;
-        }
-        while ( _v726 != 0 );
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-
-      default:
-        goto play_sound_and_continue;
-    }
-    while ( 2 )
-    {
-      if ( v731 == 4 )
-      {
-        if ( *((_QWORD *)v222 + 2) )
-        {
-          *((int *)v222 + 4) = 0;
-          *((int *)v222 + 5) = 0;
-          goto LABEL_439;
-        }
-      }
-      else
-      {
-        v223 = ((Player *)v222)->DiscardConditionIfLastsLongerThan(
-                 2u,
-                 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335));
-        v222 = (char *)HIDWORD(v733);
-        if ( v223 )
-LABEL_439:
-          ((Player *)v222)->PlaySound(SPEECH_103, 0);
-      }
-      v222 += 6972;
-      HIDWORD(v733) = (int)v222;
-      if ( (signed int)v222 >= (signed int)pParty->pHirelings )
-      {
-          LODWORD(v727) = 1;
-          goto play_sound_and_continue;
-      }
-      continue;
-    }
+
 }
 //----- (0042EB42) --------------------------------------------------------
 __int16 ObjectList::ObjectIDByItemID(unsigned __int16 uItemID)