Mercurial > mm7
diff Player.cpp @ 1411:2423bc2af692
+InitializaDialogueOptions
+InitializaDialogueOptions_Shops
+InitializaDialogueOptions_Tavern
author | Nomad |
---|---|
date | Fri, 26 Jul 2013 23:35:34 +0200 |
parents | c9e3b93ec570 |
children | 5930342f092b |
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--- a/Player.cpp Fri Jul 26 22:19:29 2013 +0200 +++ b/Player.cpp Fri Jul 26 23:35:34 2013 +0200 @@ -1066,25 +1066,25 @@ switch (building_type) { - case BildingType_WeaponShop: + case BuildingType_WeaponShop: if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) return 5; if (equipType > EQUIP_BOW) return 4; break; - case BildingType_ArmorShop: + case BuildingType_ArmorShop: if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) return 5; if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) return 4; break; - case BildingType_MagicShop: + case BuildingType_MagicShop: if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) return 5; if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) return 4; break; - case BildingType_AlchemistShop: + case BuildingType_AlchemistShop: if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) return 5; if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))