diff Actor.cpp @ 1077:2210109f280d

DecalBuilder, AI_SpellAttack sparkles
author zipi
date Sat, 25 May 2013 18:46:48 +0100
parents b79139c3b5c8
children cde32f9b5f33
line wrap: on
line diff
--- a/Actor.cpp	Sat May 25 14:43:27 2013 +0100
+++ b/Actor.cpp	Sat May 25 18:46:48 2013 +0100
@@ -875,9 +875,7 @@
               v6 + 5,
               0,
               0);
-            pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(
-              v5,
-              (unsigned int)((char *)&pDecalBuilder->std__vector_pDecals[557].pVertices[57].vWorldPosition.x + 1));
+            pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
             v106 = 0;
             v104 = 0;
             v103 = 0;
@@ -914,9 +912,7 @@
               v6 + 5,
               0,
               0);
-            pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(
-              v5,
-              (unsigned int)((char *)&pLevelEVT_Index[4335].uEventID + 2));
+            pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x5C310Eu);
             v106 = 0;
             v104 = 0;
             v103 = 0;
@@ -956,9 +952,7 @@
         LOWORD(v48) = 2 * (3 * v6 + 60);
 LABEL_114:
         v5->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, v7, v48, 0, 0);
-        pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(
-          v5,
-          (unsigned int)((char *)&pDecalBuilder->std__vector_pDecals[557].pVertices[57].vWorldPosition.x + 1));
+        pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
 LABEL_127:
         v106 = v47;
         v104 = v47;
@@ -1092,9 +1086,7 @@
           v6 + 5,
           0,
           0);
-        pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(
-          v5,
-          (unsigned int)((char *)&pDecalBuilder->std__vector_pDecals[557].pVertices[57].vWorldPosition.x + 1));
+        pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0xC8C805u);
         v106 = 0;
         v104 = 0;
         v103 = 0;
@@ -1226,9 +1218,7 @@
           0,
           0,
           0);
-        pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(
-          v5,
-          (unsigned int)((char *)&array_77EC08[1607].v_18.z + 2));
+        pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(v5,0x7E7E7Eu);
         v106 = 0;
         v104 = 0;
         v103 = 0;