diff Actor.h @ 526:214d9d47cf1f

Chest working, but items are not laid correctly
author Gloval
date Sun, 03 Mar 2013 01:55:57 +0400
parents 55684f4eda73
children 628694cd5744
line wrap: on
line diff
--- a/Actor.h	Sat Mar 02 15:38:49 2013 +0400
+++ b/Actor.h	Sun Mar 03 01:55:57 2013 +0400
@@ -229,7 +229,7 @@
   static void AggroSurroundingPeasants(unsigned int uActorID, int a2);
   static bool ArePeasantsOfSameFaction(Actor *a1, Actor *a2);
   static bool StealFrom(unsigned int uActorID);
-  static void GiveItem(unsigned int uActorID, unsigned int uItemID, unsigned int bGive);
+  static void GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive);
   static void ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle);
   static void ApplyFineForKillingPeasant(unsigned int uActorID);
   static void DrawHealthBar(Actor *a1, struct GUIWindow *a2);