Mercurial > mm7
diff Actor.h @ 526:214d9d47cf1f
Chest working, but items are not laid correctly
author | Gloval |
---|---|
date | Sun, 03 Mar 2013 01:55:57 +0400 |
parents | 55684f4eda73 |
children | 628694cd5744 |
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--- a/Actor.h Sat Mar 02 15:38:49 2013 +0400 +++ b/Actor.h Sun Mar 03 01:55:57 2013 +0400 @@ -229,7 +229,7 @@ static void AggroSurroundingPeasants(unsigned int uActorID, int a2); static bool ArePeasantsOfSameFaction(Actor *a1, Actor *a2); static bool StealFrom(unsigned int uActorID); - static void GiveItem(unsigned int uActorID, unsigned int uItemID, unsigned int bGive); + static void GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive); static void ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle); static void ApplyFineForKillingPeasant(unsigned int uActorID); static void DrawHealthBar(Actor *a1, struct GUIWindow *a2);