diff UI/UIHouses.cpp @ 1629:2149b14614ad

Слияние
author Ritor1
date Mon, 16 Sep 2013 09:37:30 +0600
parents 7ce831a2a393 2d374de0a364
children ee4a65ac9d21
line wrap: on
line diff
--- a/UI/UIHouses.cpp	Mon Sep 16 09:37:08 2013 +0600
+++ b/UI/UIHouses.cpp	Mon Sep 16 09:37:30 2013 +0600
@@ -91,19 +91,19 @@
   {  2,   3,   4,   5},  // HOUSE_STABLES_STEADWICK
   {  6,   7,   8,   8},  // HOUSE_STABLES_TULAREAN_FOREST
   {  9,  10,  10,  10},  // HOUSE_STABLES_DEYJA
-  { 11,  11,  12,  12},  // HOUSE_STABLES_58
-  { 13,  13,  13,  13},  // HOUSE_STABLES_59
-  { 14,  14,  15,  15},  // HOUSE_STABLES_60
+  { 11,  11,  12,  12},  // HOUSE_STABLES_BRACADA_DESERT
+  { 13,  13,  13,  13},  // HOUSE_STABLES_TATALIA
+  { 14,  14,  15,  15},  // HOUSE_STABLES_AVLEE
   {255, 255, 255, 255},  // HOUSE_STABLES_61
   {255, 255, 255, 255},  // HOUSE_STABLES_62
-  {255, 255, 255, 255},  // HOUSE_BOATS_63
-  { 16,  17,  18,  19},  // HOUSE_BOATS_64
-  { 18,  20,  21,  21},  // HOUSE_BOATS_65
-  { 22,  23,  24,  25},  // HOUSE_BOATS_66
-  { 22,  22,  23,  23},  // HOUSE_BOATS_67
+  {255, 255, 255, 255},  // HOUSE_BOATS_EMERALD_ISLE
+  { 16,  17,  18,  19},  // HOUSE_BOATS_ERATHIA
+  { 18,  20,  21,  21},  // HOUSE_BOATS_TULAREAN_FOREST
+  { 22,  23,  24,  25},  // HOUSE_BOATS_BRACADA_DESERT
+  { 22,  22,  23,  23},  // HOUSE_BOATS_EVENMORN_ISLAND
   {255, 255, 255, 255},  // HOUSE_BOATS_68
-  { 27,  28,  29,  30},  // HOUSE_BOATS_69
-  { 31,  32,  33,  33},  // HOUSE_BOATS_70
+  { 27,  28,  29,  30},  // HOUSE_BOATS_TATALIA
+  { 31,  32,  33,  33},  // HOUSE_BOATS_AVLEE
   { 24,  24,  24,  24},  // HOUSE_BOATS_71
   {255, 255, 255, 255},  // HOUSE_BOATS_72
   {255, 255, 255, 255}   // HOUSE_BOATS_73
@@ -1920,14 +1920,11 @@
   int schedule_id; // esi@39
   GUIButton *pButton; // ebx@39
   signed int v25; // eax@41
-  unsigned int v30; // ecx@62
   MapInfo pMap; // [sp-3Ch] [bp-2CCh]@62
   char pTopicArray[5][100]; // [sp+14h] [bp-27Ch]@37
   GUIWindow travel_window; // [sp+208h] [bp-88h]@1
   int pPrimaryTextHeight; // [sp+260h] [bp-30h]@36
-  //unsigned int v60; // [sp+274h] [bp-1Ch]@36
   int index; // [sp+27Ch] [bp-14h]@36
-  //char *a1; // [sp+284h] [bp-Ch]@37
   unsigned int pPrice; // [sp+288h] [bp-8h]@1
   int travel_time; // [sp+28Ch] [bp-4h]@48
   enum PlayerSpeech pSpeech;
@@ -1962,8 +1959,8 @@
 
         if (schedule_id != 255)
         {
-          if (schedule_id >= 25)
-            Log::Warning(L"Transport UI: scedule overflow");
+          //if (schedule_id >= 25)
+            //Log::Warning(L"Transport UI: schedule overflow");
           if ( pCurrentButton >= 6 )
             v25 = true;
           else
@@ -1971,9 +1968,9 @@
         }
 
         if (schedule_id != 255 && v25 && (!transport_schedule[schedule_id].uQuestBit
-           || _449B57_test_bit(pParty->_quest_bits, transport_schedule[schedule_id].uQuestBit)) )
+           || _449B57_test_bit(pParty->_quest_bits, transport_schedule[schedule_id].uQuestBit)) )//:      
         {
-//get color for current string(   )------------
+  //get color for current string(   )----------
           if ( pDialogueWindow->pCurrentPosActiveItem == pCurrentButton )
             sprintf(pTopicArray[index], "\f%05d", TargetColor(255, 255, 155));
           else
@@ -2007,9 +2004,8 @@
             strcat(pTopicArray[index], "\n \n");
             pButton->uY = pRealTextHeight;
             pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf.data(), &travel_window, 0, 0);
-            v30 = pButton->uY;
             pButton->uHeight = pTextHeight;
-            pButton->uW = v30 + pTextHeight - 1;
+            pButton->uW = pButton->uY + pTextHeight - 1;
             pRealTextHeight += (LOBYTE(pFontArrus->uFontHeight) - 3) + pTextHeight;
           }
         }
@@ -2151,7 +2147,6 @@
   int v17; // ebx@28
   GUIButton *pButton; // eax@30
   int pTextHeight; // eax@30
-  unsigned int v23; // ecx@30
   unsigned __int16 pTextColor; // ax@30
   GUIWindow window; // [sp+60h] [bp-BCh]@21
   GUIWindow townHall_window; // [sp+B4h] [bp-68h]@1
@@ -2192,14 +2187,13 @@
           pButton = pDialogueWindow->GetControl(i);
           pButton->uY = v29 + v17;
           pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[j], &townHall_window, 0, 0);
-          v23 = pButton->uY;
           pButton->uHeight = pTextHeight;
-          v17 = v23 + pTextHeight - 1;
+          v17 = pButton->uY + pTextHeight - 1;
           pButton->uW = v17;
           pTextColor = TargetColor(0xFFu, 0xFFu, 0x9Bu);
           if ( pDialogueWindow->pCurrentPosActiveItem != v31 )
             pTextColor = TargetColor(0xFFu, 0xFFu, 0xFFu);
-          townHall_window.DrawTitleText(pFontArrus, 0, v23, pTextColor, pShopOptions[j], 3);
+          townHall_window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pShopOptions[j], 3);
           ++v31;
           ++j;
         }
@@ -2408,8 +2402,6 @@
   unsigned int v12; // eax@19
   int v13; // eax@21
   int v14; // ecx@26
-  //GUIButton *v15; // eax@28
-  //GUIButton *v16; // esi@28
   int v17; // eax@28
   char *v18; // eax@30
   int v19; // eax@30
@@ -2423,11 +2415,9 @@
   int v27; // edi@46
   unsigned int pColorText; // eax@57
   signed int v31; // eax@59
-  //GUIWindow *v33; // edi@64
   int v34; // eax@64
   int v35; // ecx@64
   int v36; // esi@64
-  char v37; // sf@64
   GUIButton *pButton; // eax@65
   int v39; // edx@69
   int v40; // ecx@69
@@ -2441,15 +2431,12 @@
   signed int v48; // edi@77
   signed int i; // esi@79
   int v50; // eax@80
-  //GUIWindow *v51; // ecx@81
   _QWORD v52; // qax@81
   signed int v53; // edi@81
   int v54; // edi@81
-  //GUIButton *v55; // esi@83
   const char **v56; // eax@83
   int v57; // eax@83
   unsigned int v58; // ecx@83
-  //Player *v59; // edx@83
   unsigned __int16 v60; // ax@83
   int v61; // eax@99
   char *v63; // eax@99
@@ -2467,14 +2454,10 @@
   char pTopic4[100]; // [sp+70h] [bp-204h]@59
   char pTopic2[100]; // [sp+D4h] [bp-1A0h]@57
   char pTopic3[100]; // [sp+138h] [bp-13Ch]@59
-  //GUIWindow v78; // [sp+19Ch] [bp-D8h]@99
   GUIWindow dialog_window; // [sp+1F0h] [bp-84h]@1
   char *Str[2]; // [sp+244h] [bp-30h]@30
-  unsigned int pColorWhite; // [sp+24Ch] [bp-28h]@1
   unsigned __int8 pTopic3Height; // [sp+253h] [bp-21h]@59
   int v83; // [sp+254h] [bp-20h]@1
-  int pColorYellow; // [sp+258h] [bp-1Ch]@1
-  Player *pPlayer; // [sp+25Ch] [bp-18h]@1
   int all_text_height; // [sp+260h] [bp-14h]@18
   unsigned __int8 v87; // [sp+266h] [bp-Eh]@59
   unsigned __int8 pTopic2Height; // [sp+267h] [bp-Dh]@57
@@ -2485,18 +2468,15 @@
   unsigned __int8 pTopic4Height;
   int pTextHeight;
 
-  pPlayer = pPlayers[uActiveCharacter];
   memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window));
   dialog_window.uFrameX = 483;
   dialog_window.uFrameWidth = 148;
   dialog_window.uFrameZ = 334;
-  pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu);
-  pColorYellow = TargetColor(0xFFu, 0xFFu, 0x9Bu);
   v2 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier;
   *(float *)&v83 = v2;
   *(float *)&v89 = v2 * v2;
   v3 = (signed __int64)(*(float *)&v89 * 0.1);
-  pItemNum = v3 * (100 - pPlayer->GetMerchant()) / 100;
+  pItemNum = v3 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
   if ( pItemNum < v3 / 3 )
     pItemNum = v3 / 3;
   v5 = 1;
@@ -2504,7 +2484,7 @@
   if ( pItemNum <= 0 )
     pOutString = (GUIFont *)1;
   v6 = (signed __int64)(*(float *)&v89 * *(float *)&v83 * 0.0099999998);
-  v7 = v6 * (100 - pPlayer->GetMerchant()) / 100;
+  v7 = v6 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
   if ( v7 < v6 / 3 )
   v7 = v6 / 3;
   v83 = v7;
@@ -2521,36 +2501,36 @@
       if ( !HouseUI_CheckIfPlayerCanInteract() )
           return;
 
-      sprintf(pTopic1, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 2 ? pColorYellow : pColorWhite);
+      sprintf(pTopic1, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 2 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu));
       sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[178], pOutString); // Rent room for %d gold
       strcat(pTopic1, pTmpBuf2.data());
       pTopic1Height = pFontArrus->CalcTextHeight(pTopic1, &dialog_window, 0, 0);
       strcat(pTopic1, "\n \n");
 
-      sprintf(pTopic2, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 3 ? pColorYellow : pColorWhite);
+      sprintf(pTopic2, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 3 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu));
       sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[86], // Buy food for %d days for %d gold
         (unsigned int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier, v83);
       strcat(pTopic2, pTmpBuf2.data());
       pTopic2Height = pFontArrus->CalcTextHeight(pTopic2, &dialog_window, 0, 0);
       strcat(pTopic2, "\n \n");
 
-      sprintf(pTopic3, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 4 ? pColorYellow : pColorWhite);
+      sprintf(pTopic3, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 4 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu));
       strcat(pTopic3, pGlobalTXT_LocalizationStrings[160]); // Learn Skills
       pTopic3Height = pFontArrus->CalcTextHeight(pTopic3, &dialog_window, 0, 0);
       strcat(pTopic3, "\n \n");
       pTopic4[0] = 0;
       if ( (signed int)window_SpeakInHouse->par1C >= 108 && (signed int)window_SpeakInHouse->par1C <= 120 )
       {
-        sprintf(pTopic4, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 5 ? pColorYellow : pColorWhite);
+        sprintf(pTopic4, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 5 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu));
         strcat(pTopic4, pGlobalTXT_LocalizationStrings[611]); // Play Arcomage
         pTopic4Height = pFontArrus->CalcTextHeight(pTopic4, &dialog_window, 0, 0);
       }
-      pNumActiveItem = pDialogueWindow->pStartingPosActiveItem;
+
       v36 = LOBYTE(pFontArrus->uFontHeight) - 3;
-      v37 = -pDialogueWindow->pNumPresenceButton < 0;
-      if ( !(v37 ^ (pNumActiveItem < pNumActiveItem + pDialogueWindow->pNumPresenceButton)) )
+      if ( pDialogueWindow->pNumPresenceButton )
       {
-        do
+        for ( pNumActiveItem = pDialogueWindow->pStartingPosActiveItem;
+              pNumActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++pNumActiveItem )
         {
           pButton = pDialogueWindow->GetControl(pNumActiveItem);
           if ( pButton->msg_param == 15 )
@@ -2588,14 +2568,9 @@
             v41 = v39 + v40 - 1;
             pButton->uW = v41;
           }
-          pNumActiveItem++;
-          if ( pNumActiveItem >= pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem )
-          {
-            sprintfex(pTmpBuf.data(), "%s%s%s%s", pTopic1, pTopic2, pTopic3, pTopic4);
-            dialog_window.DrawTitleText(pFontArrus, 0, 146, 0, pTmpBuf.data(), 3);
-          }
         }
-        while ( pNumActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton );
+        sprintfex(pTmpBuf.data(), "%s%s%s%s", pTopic1, pTopic2, pTopic3, pTopic4);
+        dialog_window.DrawTitleText(pFontArrus, 0, 146, 0, pTmpBuf.data(), 3);
       }
       break;
     }
@@ -2649,7 +2624,7 @@
       }
       strcpy(pTmpBuf.data(), v72);
       v66 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138;
-      dialog_window.DrawTitleText(pFontArrus, 0, v66, pColorYellow, pTmpBuf.data(), 3);
+      dialog_window.DrawTitleText(pFontArrus, 0, v66, TargetColor(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3);
       break;
     }
     case HOUSE_DIALOGUE_TAVERN_REST:
@@ -2685,7 +2660,7 @@
         return;
       v0 = 0;
       v9 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
-      pItemNum = v9 * (100 - pPlayer->GetMerchant()) / 100;
+      pItemNum = v9 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
       if ( pItemNum < v9 / 3 )
         pItemNum = v9 / 3;
       pNumActiveItem = pDialogueWindow->pStartingPosActiveItem;
@@ -2695,7 +2670,8 @@
         do
         {
           v12 = pDialogueWindow->GetControl(pNumActiveItem)->msg_param - 36;
-          if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v12] && !pPlayer->pActiveSkills[v12] )
+          if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v12]
+              && !pPlayers[uActiveCharacter]->pActiveSkills[v12] )
           {
             all_text_height = pFontArrus->CalcTextHeight(pSkillNames[v12], &dialog_window, 0, 0);
             v0++;
@@ -2719,7 +2695,8 @@
             {
               pButton = pDialogueWindow->GetControl(pItemNum);
               v17 = pButton->msg_param - 36;
-              if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v17] || pPlayer->pActiveSkills[v17] )
+              if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v17]
+                 || pPlayers[uActiveCharacter]->pActiveSkills[v17] )
               {
                 pButton->uW = 0;
                 pButton->uHeight = 0;
@@ -2732,9 +2709,9 @@
                 pButton->uHeight = pTextHeight;
                 v14 = pTextHeight + pButton->uY - 1;
                 pButton->uW = v14;
-                pColorText = pColorYellow;
+                pColorText = TargetColor(0xFFu, 0xFFu, 0x9Bu);
                 if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum )
-                  pColorText = pColorWhite;
+                  pColorText = TargetColor(0xFFu, 0xFFu, 0xFFu);
                 dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, pSkillNames[v17], 3);
               }
               pNumActiveItem = pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton;
@@ -2745,11 +2722,12 @@
           return;
         }
       }
-      sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]);
+      sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName,
+              pClassNames[pPlayers[uActiveCharacter]->classType]);
       strcat(pTmpBuf.data(), "\n \n");
       strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);
       pTextHeight = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138;
-      dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, pColorYellow, pTmpBuf.data(), 3);
+      dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, TargetColor(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3);
       return;
     }
 
@@ -2798,7 +2776,7 @@
         all_text_height = (174 - all_text_height) / v48;
         pNumActiveItem = pDialogueWindow->pStartingPosActiveItem;
         v54 = (174 - v48 * (174 - all_text_height) / v48 - all_text_height) / 2 - (174 - all_text_height) / v48 / 2 + 138;
-        v37 = -pDialogueWindow->pNumPresenceButton < 0;
+        //v37 = -pDialogueWindow->pNumPresenceButton < 0;
         if ( pNumActiveItem < pNumActiveItem + pDialogueWindow->pNumPresenceButton )
         {
           pItemNum = 2;
@@ -2811,9 +2789,9 @@
             pButton->uHeight = pTextHeight;
             v54 = pButton->uY + pTextHeight - 1;
             pButton->uW = v54;
-            pColorText = pColorYellow;
+            pColorText = TargetColor(0xFFu, 0xFFu, 0x9Bu);
             if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum )
-              pColorText = pColorWhite;
+              pColorText = TargetColor(0xFFu, 0xFFu, 0xFFu);
             dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, (const char *)pShopOptions[pNumString], 3);
             pItemNum++;
             ++pNumString;
@@ -2833,407 +2811,282 @@
 
 //----- (004B705E) --------------------------------------------------------
 void TempleDialog()
+{
+  int pPrice; // edi@1
+  int pTextHeight; // eax@11
+  unsigned __int16 pTextColor; // ax@21
+  DDM_DLV_Header *v26; // edi@29
+  unsigned int v30; // edx@36
+  int v35; // edi@50
+  GUIButton *pButton; // edi@64
+  int v47; // edi@71
+  GUIWindow tample_window; // [sp+13Ch] [bp-88h]@1
+  unsigned __int8 index; // [sp+1B7h] [bp-Dh]@64
+  int v64; // [sp+1B8h] [bp-Ch]@6
+  unsigned int pCurrentItem; // [sp+1BCh] [bp-8h]@6
+  int all_text_height; // [sp+1C0h] [bp-4h]@6
+
+  memcpy(&tample_window, window_SpeakInHouse, sizeof(tample_window));
+  tample_window.uFrameX = 483;
+  tample_window.uFrameWidth = 148;
+  tample_window.uFrameZ = 334;
+  pPrice = pPlayers[uActiveCharacter]->GetTempleHealCostModifier(p2DEvents[window_SpeakInHouse->par1C - 1].fPriceMultiplier);
+  if ( dialog_menu_id == HOUSE_DIALOGUE_MAIN )
+  {
+    index = 1;
+    pButton = pDialogueWindow->GetControl(pDialogueWindow->pStartingPosActiveItem);
+    pButton->uHeight = 0;
+    pButton->uY = 0;
+    if ( pPlayers[uActiveCharacter]->IsPlayerHealableByTemple() )
     {
-    //GUIWindow *v0; // ebx@1
-    //Player *v1; // esi@1
-    int v2; // edi@1
-    int result; // eax@4
-    GUIWindow *v4; // edi@6
-    void *v5; // eax@6
-    int v6; // eax@6
-    unsigned int v7; // eax@8
-    int v8; // ecx@8
-    unsigned int v9; // eax@9
-    int v10; // eax@11
-    int v11; // eax@12
-    GUIWindow *v12; // ecx@16
-    int v13; // edx@16
-    GUIButton *v14; // eax@19
-    GUIButton *v15; // edi@19
-    int v16; // eax@19
-    const char *v17; // eax@21
-    int v18; // eax@21
-    unsigned int v19; // ecx@21
-    int v20; // eax@21
-    unsigned __int16 v21; // ax@21
-    unsigned __int16 v22; // ST14_2@27
-    int v23; // eax@27
-    double v24; // st7@28
-    unsigned int v25; // ebx@28
-    DDM_DLV_Header *v26; // edi@29
-    int v27; // eax@31
-    int v28; // eax@32
-    unsigned int v30; // edx@36
-    unsigned int v31; // edx@38
-    unsigned int v32; // edx@40
-    unsigned int v33; // edx@42
-    unsigned int v34; // edx@44
-    int v35; // edi@50
-    signed int v36; // eax@50
-    unsigned __int8 v37; // al@54
-    int v38; // ecx@54
-    GUIWindow *v39; // eax@56
-    unsigned __int8 v40; // al@61
-    GUIButton *v41; // edi@64
-    int v42; // esi@66
-    GUIWindow *v43; // ecx@66
-    int v44; // edi@66
-    int v45; // eax@68
-    signed int v46; // edi@69
-    int v47; // edi@71
-    GUIButton *v48; // eax@73
-    const char *v49; // edx@73
-    GUIButton *v50; // esi@73
-    int v51; // eax@73
-    unsigned int v52; // ecx@73
-    unsigned __int16 v53; // ax@73
-    char a1[300]; // [sp+10h] [bp-1B4h]@64
-    GUIWindow v57; // [sp+13Ch] [bp-88h]@1
-    __int64 v58; // [sp+190h] [bp-34h]@1
-    __int64 v59; // [sp+198h] [bp-2Ch]@1
-    __int64 v60; // [sp+1A0h] [bp-24h]@1
-    GUIWindow *v61; // [sp+1ACh] [bp-18h]@6
-    unsigned int v62; // [sp+1B0h] [bp-14h]@8
-    unsigned __int8 v63; // [sp+1B7h] [bp-Dh]@64
-    int v64; // [sp+1B8h] [bp-Ch]@6
-    unsigned int v65; // [sp+1BCh] [bp-8h]@6
-    DDM_DLV_Header *v66; // [sp+1C0h] [bp-4h]@6
-
-    //v0 = window_SpeakInHouse;
-    memcpy(&v57, window_SpeakInHouse, sizeof(v57));
-    v57.uFrameX = 483;
-    v57.uFrameWidth = 148;
-    v57.uFrameZ = 334;
-    HIDWORD(v58) = TargetColor(0xFFu, 0xFFu, 0xFFu);
-    HIDWORD(v59) = TargetColor(0xFFu, 0xFFu, 0x9Bu);
-    //v1 = pPlayers[uActiveCharacter];
-    //v2 = pPlayers[uActiveCharacter]->_4B807C(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C]);
-    v2 = pPlayers[uActiveCharacter]->GetTempleHealCostModifier(p2DEvents[window_SpeakInHouse->par1C - 1].fPriceMultiplier);
-    HIDWORD(v60) = v2;
-    if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN )
+      sprintfex(pTmpBuf.data(), "%s %d %s", pGlobalTXT_LocalizationStrings[104], pPrice, pGlobalTXT_LocalizationStrings[97]);//"" ""
+      pShopOptions[0] = pTmpBuf.data();
+      index = 0;
+    }
+    pShopOptions[1] = pGlobalTXT_LocalizationStrings[68];//""
+    pShopOptions[2] = pGlobalTXT_LocalizationStrings[160];//" "
+    all_text_height = 0;
+    if ( index < pDialogueWindow->pNumPresenceButton )
     {
-      if ( dialog_menu_id != HOUSE_DIALOGUE_TEMPLE_HEAL )
+      uint i = index;
+      for ( uint j = index; j < pDialogueWindow->pNumPresenceButton; ++j )
+      {
+        all_text_height += pFontArrus->CalcTextHeight(pShopOptions[1 * i], &tample_window, 0, 0);
+        i++;
+      }
+    }
+    v64 = (174 - (signed int)all_text_height) / (pDialogueWindow->pNumPresenceButton - index);
+    if ( v64 > 32 )
+      v64 = 32;
+    all_text_height = (174 - v64 * (pDialogueWindow->pNumPresenceButton - index) - (signed int)all_text_height) / 2 - v64 / 2 + 138;
+    if ( index + pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+    {
+      uint i = index;
+      for ( pCurrentItem = index + pDialogueWindow->pStartingPosActiveItem;
+          (signed int)pCurrentItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++pCurrentItem )
       {
-        if ( dialog_menu_id != HOUSE_DIALOGUE_TEMPLE_DONATE )
-        {
-          if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
-          {
-            if ( HouseUI_CheckIfPlayerCanInteract() )
-            {
-              v4 = pDialogueWindow;
-              v61 = pDialogueWindow;
-              v5 = window_SpeakInHouse->ptr_1C;
-              v66 = 0;
-              //v65 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v5] * 500.0);
-              v65 = (signed __int64)(p2DEvents[(signed int)v5 - 1].flt_24 * 500.0);
-              v6 = pPlayers[uActiveCharacter]->GetMerchant();
-              v64 = (signed int)(v65 * (100 - v6)) / 100;
-              if ( v64 < (signed int)v65 / 3 )
-                v64 = (signed int)v65 / 3;
-              v7 = v4->pStartingPosActiveItem;
-              v8 = v7 + v4->pNumPresenceButton;
-              v65 = 0;
-              v62 = v7;
-              if ( (signed int)v7 >= v8 )
-                goto LABEL_78;
-              do
-              {
-                v9 = v4->GetControl(v62)->msg_param - 36;
-                if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v9] && !pPlayers[uActiveCharacter]->pActiveSkills[v9] )
-                {
-                  v10 = pFontArrus->CalcTextHeight(pSkillNames[v9], &v57, 0, 0);
-                  v66 = (DDM_DLV_Header *)((char *)v66 + v10);
-                  ++v65;
-                }
-                v11 = v4->pStartingPosActiveItem;
-                ++v62;
-              }
-              while ( (signed int)v62 < v4->pNumPresenceButton + v11 );
-              if ( v65 )
-              {
-                sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v64);
-                v57.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3u);
-                v64 = (149 - (signed int)v66) / (signed int)v65;
-                if ( v64 > 32 )
-                  v64 = 32;
-                v65 = (signed int)(149 - v65 * v64 - (int)v66) / 2 - v64 / 2 + 162;
-                v12 = v61;
-                result = v61->pStartingPosActiveItem;
-                v13 = result + v61->pNumPresenceButton;
-                v62 = v61->pStartingPosActiveItem;
-                if ( result < v13 )
-                {
-                  v66 = (DDM_DLV_Header *)2;
-                  while ( 1 )
-                  {
-                    v14 = v12->GetControl(v62);
-                    v15 = v14;
-                    v16 = v14->msg_param - 36;
-                    if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v16] || pPlayers[uActiveCharacter]->pActiveSkills[v16] )
-                    {
-                      v15->uW = 0;
-                      v15->uHeight = 0;
-                      v15->uY = 0;
-                    }
-                    else
-                    {
-                      v17 = pSkillNames[v16];
-                      v15->uY = v64 + v65;
-                      HIDWORD(v60) = (uint32)v17;
-                      v18 = pFontArrus->CalcTextHeight(v17, &v57, 0, 0);
-                      v19 = v15->uY;
-                      v15->uHeight = v18;
-                      v20 = v19 + v18 - 1;
-                      v15->uW = v20;
-                      v65 = v20;
-                      v21 = WORD2(v59);
-                      if ( (DDM_DLV_Header *)pDialogueWindow->pCurrentPosActiveItem != v66 )
-                        v21 = WORD2(v58);
-                      v57.DrawTitleText(pFontArrus, 0, v19, v21, (const char *)HIDWORD(v60), 3u);
-                    }
-                    result = (int)v61;
-                    ++v62;
-                    v66 = (DDM_DLV_Header *)((char *)v66 + 1);
-                    if ( (signed int)v62 >= v61->pNumPresenceButton + v61->pStartingPosActiveItem )
-                      break;
-                    v12 = v61;
-                  }
-                }
-              }
-              else
-              {
-LABEL_78:
-                sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);
-                strcat(pTmpBuf.data(), "\n \n");
-                strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);
-                v22 = WORD2(v59);
-                v23 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &v57, 0, 0);
-                v57.DrawTitleText(pFontArrus, 0, (174 - v23) / 2 + 138, v22, pTmpBuf.data(), 3u);
-              }
-            }
-          }
-          return;
-        }
-        // DONATION
-        //v24 = p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C];
-        v24 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier;
-        v25 = 0;
-        if ( pParty->uNumGold >= (unsigned int)(signed __int64)v24 )
-        {
-                Party::TakeGold((signed __int64)v24);
-                v26 = &pOutdoor->ddm;
-                if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
-                    v26 = &pIndoor->dlv;
-                v27 = v26->uReputation;
-                v66 = v26;
-                if ( v27 > -5 )
-                    {
-                    v28 = v27 - 1;
-                    v26->uReputation = v28;
-                    if ( v28 < -5 )
-                        v26->uReputation = -5;
-                    }
-                if ( (unsigned __int8)byte_F8B1EF[uActiveCharacter] == pParty->uDaysPlayed % 7 )
-                    {
-                    if ( v26->uReputation <= -5 )
-                        {
-                        v30 = pParty->uDaysPlayed % 7 + 1;
-                        LOBYTE(v30) = v30 | 0x80;
-                        _42777D_CastSpell_UseWand_ShootArrow(SPELL_AIR_WIZARD_EYE, uActiveCharacter - 1, v30, 48, 0);
-                        }
-                    if ( v26->uReputation <= -10 )
-                        {
-                        v31 = pParty->uDaysPlayed % 7 + 1;
-                        LOBYTE(v31) = v31 | 0x80;
-                        _42777D_CastSpell_UseWand_ShootArrow(SPELL_SPIRIT_PRESERVATION, uActiveCharacter - 1, v31, 48, 0);
-                        v26 = v66;
-                        }
-                    if ( v26->uReputation <= -15 )
-                        {
-                        v32 = pParty->uDaysPlayed % 7 + 1;
-                        LOBYTE(v32) = v32 | 0x80;
-                        _42777D_CastSpell_UseWand_ShootArrow(SPELL_BODY_PROTECTION_FROM_MAGIC, uActiveCharacter - 1, v32, 48, 0);
-                        v26 = v66;
-                        }
-                    if ( v26->uReputation <= -20 )
-                        {
-                        v33 = pParty->uDaysPlayed % 7 + 1;
-                        LOBYTE(v33) = v33 | 0x80;
-                        _42777D_CastSpell_UseWand_ShootArrow(SPELL_LIGHT_HOUR_OF_POWER, uActiveCharacter - 1, v33, 48, 0);
-                        v26 = v66;
-                        }
-                    if ( v26->uReputation <= -25 )
-                        {
-                        v34 = pParty->uDaysPlayed % 7 + 1;
-                        LOBYTE(v34) = v34 | 0x80;
-                        _42777D_CastSpell_UseWand_ShootArrow(SPELL_LIGHT_DAY_OF_PROTECTION, uActiveCharacter - 1, v34, 48, 0);
-                        }
-                    }
-                ++byte_F8B1EF[uActiveCharacter];
-                pPlayers[uActiveCharacter]->PlaySound(SPEECH_83, 0);
-                ShowStatusBarString(pGlobalTXT_LocalizationStrings[527], 2u); // "Thank You!"
-                pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v25);
-                return;
-          }
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);
-          PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful);
-          pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v25);
-          return;
-        }
-        if ( !pPlayers[uActiveCharacter]->IsPlayerHealableByTemple() )
-            return;
-        v25 = 0;
-        if ( pParty->uNumGold < v2 )
-        {
-          ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);
-          PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful);
-          pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v25);
-          return;
-        }
-        Party::TakeGold(v2);
-        v35 = LODWORD(pPlayers[uActiveCharacter]->pConditions[17]);
-        v59 = pPlayers[uActiveCharacter]->pConditions[14];
-        v58 = pPlayers[uActiveCharacter]->pConditions[15];
-        v60 = pPlayers[uActiveCharacter]->pConditions[16];
-        v61 = (GUIWindow *)HIDWORD(pPlayers[uActiveCharacter]->pConditions[17]);
-        memset(pPlayers[uActiveCharacter], 0, 0xA0u);
-        pPlayers[uActiveCharacter]->sHealth = pPlayers[uActiveCharacter]->GetMaxHealth();
-        pPlayers[uActiveCharacter]->sMana = pPlayers[uActiveCharacter]->GetMaxMana();
-        v36 = (signed int)window_SpeakInHouse->ptr_1C;
-        if ( v36 != 78 && (v36 <= 80 || v36 > 82) )
-            {
-            if ( (unsigned int)v61 | v35 )
-                {
-                v37 = LOBYTE(pPlayers[uActiveCharacter]->uPrevFace);
-                v38 = pPlayers[uActiveCharacter]->uPrevVoiceID;
-                pPlayers[uActiveCharacter]->uCurrentFace = v37;
-                pPlayers[uActiveCharacter]->uVoiceID = v38;
-                ReloadPlayerPortraits(uActiveCharacter - 1, (char)v37);
-                }
-            pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
-            pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
-            pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
-            pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v25);
-            return;
-            }
-        v39 = v61;
-        if ( (unsigned int)v61 | v35 )
-            {
-            LODWORD(pPlayers[uActiveCharacter]->pConditions[17]) = v35;
-            }
-        else
-            {
-            if ( !v60 && !v58 && !v59 )
-            {
-              pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
-              pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
-              pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
-              pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v25);
-              return;
-            }
-            pPlayers[uActiveCharacter]->uPrevFace = pPlayers[uActiveCharacter]->uCurrentFace;
-            pPlayers[uActiveCharacter]->uPrevVoiceID = pPlayers[uActiveCharacter]->uVoiceID;
-            pPlayers[uActiveCharacter]->SetCondition(0x11u, 1);
-            pPlayers[uActiveCharacter]->uVoiceID = (pPlayers[uActiveCharacter]->GetSexByVoice() != 0) + 23;
-            v40 = (pPlayers[uActiveCharacter]->GetSexByVoice() != 0) + 23;
-            pPlayers[uActiveCharacter]->uCurrentFace = v40;
-            ReloadPlayerPortraits(uActiveCharacter - 1, (char)v40);
-            LODWORD(pPlayers[uActiveCharacter]->pConditions[17]) = LODWORD(pParty->uTimePlayed);
-            v39 = (GUIWindow *)HIDWORD(pParty->uTimePlayed);
-            }
-        HIDWORD(pPlayers[uActiveCharacter]->pConditions[17]) = (int)v39;
+        pButton = pDialogueWindow->GetControl(pCurrentItem);
+        pButton->uY = v64 + all_text_height;
+        pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[1 * i], &tample_window, 0, 0);
+        pButton->uHeight = pTextHeight;
+        pButton->uW = pButton->uY + pTextHeight - 1;
+        all_text_height = pButton->uW;
+        pTextColor = TargetColor(0xFFu, 0xFFu, 0x9Bu);
+        if ( pDialogueWindow->pCurrentPosActiveItem != index + 2 )
+          pTextColor = TargetColor(0xFFu, 0xFFu, 0xFFu);
+        tample_window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pShopOptions[1 * i], 3);
+        i++;
+        index++;
+      }
+    }
+    return;
+  }
+  //-------------------------------------------------
+  if ( dialog_menu_id == HOUSE_DIALOGUE_TEMPLE_HEAL )
+  {
+    if ( !pPlayers[uActiveCharacter]->IsPlayerHealableByTemple() )
+      return;
+    if ( pParty->uNumGold < pPrice )
+    {
+      ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);//"    "
+      PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful);
+      pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
+      return;
+    }
+    Party::TakeGold(pPrice);
+    v35 = LODWORD(pPlayers[uActiveCharacter]->pConditions[17]);
+    memset(pPlayers[uActiveCharacter], 0, 0xA0u);
+    pPlayers[uActiveCharacter]->sHealth = pPlayers[uActiveCharacter]->GetMaxHealth();
+    pPlayers[uActiveCharacter]->sMana = pPlayers[uActiveCharacter]->GetMaxMana();
+    if ( (signed int)window_SpeakInHouse->ptr_1C != 78 && ((signed int)window_SpeakInHouse->ptr_1C <= 80 || (signed int)window_SpeakInHouse->ptr_1C > 82) )
+    {
+      if ( (unsigned int)pPlayers[uActiveCharacter]->pConditions[17] | v35 )
+      {
+        pPlayers[uActiveCharacter]->uCurrentFace = pPlayers[uActiveCharacter]->uPrevFace;
+        pPlayers[uActiveCharacter]->uVoiceID = pPlayers[uActiveCharacter]->uPrevVoiceID;
+        ReloadPlayerPortraits(uActiveCharacter - 1, pPlayers[uActiveCharacter]->uPrevFace);
+      }
+      pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
+      pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
+      pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
+      return;
+    }
+    if ( (unsigned int)pPlayers[uActiveCharacter]->pConditions[17] | v35 )
+    {
+      LODWORD(pPlayers[uActiveCharacter]->pConditions[17]) = v35;
+    }
+    else
+    {
+      if ( !pPlayers[uActiveCharacter]->pConditions[16]
+        && !pPlayers[uActiveCharacter]->pConditions[15] && !pPlayers[uActiveCharacter]->pConditions[14] )
+      {
         pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
         pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
         pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
-        pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v25);
-        return; // void func
-        }
-    v63 = 1;
-    v41 = pDialogueWindow->GetControl(pDialogueWindow->pStartingPosActiveItem);
-    strcpy(a1, "");
-    v41->uHeight = 0;
-    v41->uY = 0;
-    if ( pPlayers[uActiveCharacter]->IsPlayerHealableByTemple() )
+        pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
+        return;
+      }
+      pPlayers[uActiveCharacter]->uPrevFace = pPlayers[uActiveCharacter]->uCurrentFace;
+      pPlayers[uActiveCharacter]->uPrevVoiceID = pPlayers[uActiveCharacter]->uVoiceID;
+      pPlayers[uActiveCharacter]->SetCondition(0x11u, 1);
+      pPlayers[uActiveCharacter]->uVoiceID = (pPlayers[uActiveCharacter]->GetSexByVoice() != 0) + 23;
+      pPlayers[uActiveCharacter]->uCurrentFace = (pPlayers[uActiveCharacter]->GetSexByVoice() != 0) + 23;
+      ReloadPlayerPortraits(uActiveCharacter - 1, (pPlayers[uActiveCharacter]->GetSexByVoice() != 0) + 23);
+      LODWORD(pPlayers[uActiveCharacter]->pConditions[17]) = LODWORD(pParty->uTimePlayed);
+      //v39 = (GUIWindow *)HIDWORD(pParty->uTimePlayed);
+    }
+    //HIDWORD(pPlayers[uActiveCharacter]->pConditions[17]) = (int)v39;
+    pPlayers[uActiveCharacter]->pConditions[17] =pParty->uTimePlayed;
+    pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
+    pPlayers[uActiveCharacter]->PlaySound(SPEECH_82, 0);
+    pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
+    pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
+    return;
+  }
+  //---------------------------------------------------
+  if ( dialog_menu_id == HOUSE_DIALOGUE_TEMPLE_DONATE )
+  {
+    pPrice = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier;
+    if ( pParty->uNumGold >= (unsigned int)pPrice )
+    {
+      Party::TakeGold((unsigned int)pPrice);
+      v26 = &pOutdoor->ddm;
+      if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
+        v26 = &pIndoor->dlv;
+      if ( v26->uReputation > -5 )
+      {
+        v26->uReputation = v26->uReputation - 1;
+        if ( v26->uReputation - 1 < -5 )
+          v26->uReputation = -5;
+      }
+      if ( (unsigned __int8)byte_F8B1EF[uActiveCharacter] == pParty->uDaysPlayed % 7 )
+      {
+        if ( v26->uReputation <= -5 )
         {
-        sprintf(a1, "%s %d %s", pGlobalTXT_LocalizationStrings[104], HIDWORD(v60), pGlobalTXT_LocalizationStrings[97]);
-        v63 = 0;
+          v30 = pParty->uDaysPlayed % 7 + 1;
+          LOBYTE(v30) = v30 | 0x80;
+          _42777D_CastSpell_UseWand_ShootArrow(SPELL_AIR_WIZARD_EYE, uActiveCharacter - 1, v30, 48, 0);
         }
-    strcpy(&a1[100], pGlobalTXT_LocalizationStrings[68]);
-    strcpy(&a1[200], pGlobalTXT_LocalizationStrings[160]);
-    v42 = v63;
-    v43 = pDialogueWindow;
-    v44 = v63;
-    v66 = 0;
-    if ( v63 < pDialogueWindow->pNumPresenceButton )
+        if ( v26->uReputation <= -10 )
+        {
+          v30 = pParty->uDaysPlayed % 7 + 1;
+          LOBYTE(v30) = v30 | 0x80;
+          _42777D_CastSpell_UseWand_ShootArrow(SPELL_SPIRIT_PRESERVATION, uActiveCharacter - 1, v30, 48, 0);
+        }
+        if ( v26->uReputation <= -15 )
         {
-        v61 = (GUIWindow *)&a1[100 * v63];
-        do
-            {
-            v45 = pFontArrus->CalcTextHeight((const char *)v61, &v57, 0, 0);
-            v66 = (DDM_DLV_Header *)((char *)v66 + v45);
-            v43 = pDialogueWindow;
-            v61 = (GUIWindow *)((char *)v61 + 100);
-            ++v44;
-            }
-            while ( v44 < pDialogueWindow->pNumPresenceButton );
+          v30 = pParty->uDaysPlayed % 7 + 1;
+          LOBYTE(v30) = v30 | 0x80;
+          _42777D_CastSpell_UseWand_ShootArrow(SPELL_BODY_PROTECTION_FROM_MAGIC, uActiveCharacter - 1, v30, 48, 0);
+        }
+        if ( v26->uReputation <= -20 )
+        {
+          v30 = pParty->uDaysPlayed % 7 + 1;
+          LOBYTE(v30) = v30 | 0x80;
+          _42777D_CastSpell_UseWand_ShootArrow(SPELL_LIGHT_HOUR_OF_POWER, uActiveCharacter - 1, v30, 48, 0);
+        }
+        if ( v26->uReputation <= -25 )
+        {
+          v30 = pParty->uDaysPlayed % 7 + 1;
+          LOBYTE(v30) = v30 | 0x80;
+          _42777D_CastSpell_UseWand_ShootArrow(SPELL_LIGHT_DAY_OF_PROTECTION, uActiveCharacter - 1, v30, 48, 0);
         }
-    v46 = v43->pNumPresenceButton - v42;
-    v64 = (174 - (signed int)v66) / v46;
-    if ( v64 > 32 )
-        v64 = 32;
-    v47 = (174 - v64 * v46 - (signed int)v66) / 2 - v64 / 2 + 138;
-    v65 = v42 + v43->pStartingPosActiveItem;
-    if ( v42 + v43->pStartingPosActiveItem < v43->pStartingPosActiveItem + v43->pNumPresenceButton )
+      }
+      ++byte_F8B1EF[uActiveCharacter];
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_83, 0);
+      ShowStatusBarString(pGlobalTXT_LocalizationStrings[527], 2); // "Thank You!"
+      pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
+      return;
+    }
+    ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);//"    "
+    PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful);
+    pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
+    return;
+  }
+  //------------------------------------------------
+  if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
+  {
+    if ( HouseUI_CheckIfPlayerCanInteract() )
+    {
+      all_text_height = 0;
+      pCurrentItem = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
+      v64 = (signed int)(pCurrentItem * (100 - pPlayers[uActiveCharacter]->GetMerchant())) / 100;
+      if ( v64 < (signed int)pCurrentItem / 3 )
+        v64 = (signed int)pCurrentItem / 3;
+      pCurrentItem = 0;
+      for ( int i = pDialogueWindow->pStartingPosActiveItem; i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
+      {
+        if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][pDialogueWindow->GetControl(i)->msg_param - 36]
+         && !pPlayers[uActiveCharacter]->pActiveSkills[pDialogueWindow->GetControl(i)->msg_param - 36] )
         {
-        v61 = (GUIWindow *)(v42 + 2);
-        v66 = (DDM_DLV_Header *)&a1[100 * v42];
-        do
+          all_text_height += pFontArrus->CalcTextHeight(pSkillNames[pDialogueWindow->GetControl(i)->msg_param - 36], &tample_window, 0, 0);
+          ++pCurrentItem;
+        }
+      }
+      if ( pCurrentItem )
+      {
+        sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v64);
+        tample_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3);
+        v64 = (149 - (signed int)all_text_height) / (signed int)pCurrentItem;
+        if ( v64 > 32 )
+          v64 = 32;
+        all_text_height = (signed int)(149 - pCurrentItem * v64 - (int)all_text_height) / 2 - v64 / 2 + 162;
+        if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+        {
+          pCurrentItem = 2;
+          for ( int i = pDialogueWindow->pStartingPosActiveItem;
+                    i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
+          {
+            pButton = pDialogueWindow->GetControl(i);
+            if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][pButton->msg_param - 36]
+              || pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param - 36] )
             {
-            v48 = v43->GetControl(v65);
-            v49 = (const char *)v66;
-            v50 = v48;
-            v48->uY = v64 + v47;
-            v51 = pFontArrus->CalcTextHeight(v49, &v57, 0, 0);
-            v52 = v50->uY;
-            v50->uHeight = v51;
-            v47 = v52 + v51 - 1;
-            v50->uW = v47;
-            v53 = WORD2(v59);
-            if ( (GUIWindow *)pDialogueWindow->pCurrentPosActiveItem != v61 )
-                v53 = WORD2(v58);
-            v57.DrawTitleText(pFontArrus, 0, v52, v53, (const char *)v66, 3u);
-            v43 = pDialogueWindow;
-            v66 = (DDM_DLV_Header *)((char *)v66 + 100);
-            v61 = (GUIWindow *)((char *)v61 + 1);
-            ++v65;
+              pButton->uW = 0;
+              pButton->uHeight = 0;
+              pButton->uY = 0;
+            }
+            else
+            {
+              pButton->uY = v64 + all_text_height;
+              pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[pButton->msg_param - 36], &tample_window, 0, 0);
+              pButton->uHeight = pTextHeight;
+              pButton->uW = pButton->uY + pTextHeight - 1;
+              all_text_height = pButton->uW;
+              pTextColor = TargetColor(0xFFu, 0xFFu, 0x9Bu);
+              if ( pDialogueWindow->pCurrentPosActiveItem != pCurrentItem )
+                pTextColor = TargetColor(0xFFu, 0xFFu, 0xFFu);
+              tample_window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pSkillNames[pButton->msg_param - 36], 3);
             }
-            while ( (signed int)v65 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+            pCurrentItem++;
+          }
         }
-    return;
+      }
+      else
+      {
+        sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);//"  %s %s    -"
+        strcat(pTmpBuf.data(), "\n \n");
+        strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);//"    ."
+        pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf.data(), &tample_window, 0, 0);
+        tample_window.DrawTitleText(pFontArrus, 0, (174 - pTextHeight) / 2 + 138, TargetColor(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3);
+      }
     }
+  }
+  return;
+}
 
 //----- (004B4710) --------------------------------------------------------
 void TrainingDialog()
 {
-  //Player *v0; // ebx@1
-  int color2; // eax@1
-  //unsigned int v2; // ecx@1
-  //int v3; // eax@1
-  //signed int v4; // edx@1
   unsigned __int64 v5; // edi@3
-  //unsigned int v6; // esi@3
-  //void *v7; // ecx@3
   int v8; // edx@4
   double v9; // st7@6
   signed int v10; // esi@6
-  int v11; // ecx@6
-  //int result; // eax@9
-  GUIWindow *v13; // edi@14
+  int pPrice; // ecx@6
   signed int v14; // esi@14
   unsigned int v15; // esi@16
   int v16; // eax@16
   unsigned int v17; // eax@17
-  int v18; // eax@19
   int v19; // ecx@24
   GUIButton *v20; // eax@26
   GUIButton *v21; // esi@26
@@ -3243,222 +3096,130 @@
   unsigned int v25; // ecx@28
   int v26; // eax@28
   unsigned __int16 v27; // ax@28
-  //int v28; // eax@32
   unsigned __int16 v29; // ST14_2@34
   int v30; // eax@34
-  //const char *v31; // ST18_4@36
-  //unsigned __int16 v32; // ST14_2@36
   int v33; // eax@36
-  int v34; // eax@37
-  unsigned int v35; // edi@38
   unsigned int v36; // eax@38
-  //int v37; // ecx@41
-  //char *v38; // eax@41
-  //int *v39; // eax@45
-  unsigned int v40; // eax@46
-  //void *v41; // ecx@46
   unsigned int v42; // eax@46
-  GUIWindow *v43; // ecx@59
-  int v44; // edx@59
-  char **v45; // esi@60
-  //int v46; // eax@62
-  int v47; // eax@68
-  //int v48; // edx@69
+  int index;
+  int all_text_height; // eax@68
   int v49; // ebx@69
-  //unsigned __int8 v50; // sf@69
-  char **v51; // edi@70
-  GUIButton *v52; // eax@71
-  GUIButton *v53; // esi@71
-  int v54; // eax@71
-  unsigned int v55; // ecx@71
-  int v56; // eax@71
-  unsigned __int16 v57; // ax@71
-  unsigned __int16 v58; // [sp-Ch] [bp-90h]@38
-  //const char *v59; // [sp-Ch] [bp-90h]@63
-  char *v60; // [sp-8h] [bp-8Ch]@38
-  //char *v61; // [sp-8h] [bp-8Ch]@63
-  unsigned int v62; // [sp-4h] [bp-88h]@38
-  int v63; // [sp-4h] [bp-88h]@52
-  //char *v64; // [sp-4h] [bp-88h]@63
-  GUIWindow v65; // [sp+Ch] [bp-78h]@1
-  //__int64 v66; // [sp+60h] [bp-24h]@3
-  unsigned int white; // [sp+68h] [bp-1Ch]@1
+  GUIButton *pButton; // eax@71
+  int pTextHeight; // eax@71
+  unsigned __int16 pTextColor; // ax@71
+  GUIWindow training_dialog_window; // [sp+Ch] [bp-78h]@1
   int v68; // [sp+6Ch] [bp-18h]@3
   int v69; // [sp+70h] [bp-14h]@6
-  //unsigned int i; // [sp+74h] [bp-10h]@1
-  //int v71; // [sp+78h] [bp-Ch]@1
-  int v72; // [sp+7Ch] [bp-8h]@16
   int v73; // [sp+80h] [bp-4h]@14
 
-  //v0 = pPlayers[uActiveCharacter];
-  memcpy(&v65, window_SpeakInHouse, sizeof(v65));
-  v65.uFrameX = 483;
-  v65.uFrameWidth = 148;
-  v65.uFrameZ = 334;
-  white = TargetColor(255, 255, 255);
-  color2 = TargetColor(0xE1u, 0xCDu, 0x23u);
-  //v71 = color2;
-  //v2 = v0->uLevel;
-  //v3 = 0;
-  //v4 = 0;
-  //for ( i = v2; v4 < (signed int)v2; ++v4 )
-  //  v3 += v4 + 1;
-  //v5 = 1000 * v3;
+  memcpy(&training_dialog_window, window_SpeakInHouse, sizeof(training_dialog_window));
+  training_dialog_window.uFrameX = 483;
+  training_dialog_window.uFrameWidth = 148;
+  training_dialog_window.uFrameZ = 334;
   v5 = 1000ui64 * pPlayers[uActiveCharacter]->uLevel * (pPlayers[uActiveCharacter]->uLevel + 1) / 2;  // E n = n(n + 1) / 2
-  //v6 = HIDWORD(v0->uExperience);
-  //v7 = window_SpeakInHouse->ptr_1C;
   v68 = pMaxLevelPerTrainingHallType[(unsigned int)window_SpeakInHouse->ptr_1C - HOUSE_TRAINING_HALL_EMERALD_ISLE];
-  //v66 = 1000 * v3;
   if (pPlayers[uActiveCharacter]->uExperience >= v5)
   {
     v8 = pPlayers[uActiveCharacter]->classType % 4 + 1;
     if ( v8 == 4 )
       v8 = 3;
     v9 = (double)pPlayers[uActiveCharacter]->uLevel;
-    //i = 0;
     v69 = v8;
-    //v10 = (signed __int64)(v9 * p2DEvents_minus1__20[13 * (signed int)v7] * (double)v8);
     v10 = (signed __int64)(v9 * p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * (double)v8);
-    v11 = v10 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
-    if ( v11 < v10 / 3 )
-      v11 = v10 / 3;
-    //i = v11;
+    pPrice = v10 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
+    if ( pPrice < v10 / 3 )
+      pPrice = v10 / 3;
   }
-
+//-------------------------------------------------------
+  all_text_height = 0;
   if (HouseUI_CheckIfPlayerCanInteract())
   {
-    if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN )
+    if ( dialog_menu_id == HOUSE_DIALOGUE_MAIN )
     {
-      if ( dialog_menu_id != HOUSE_DIALOGUE_TRAININGHALL_TRAIN )
+      if (HouseUI_CheckIfPlayerCanInteract())
       {
-        if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
+        index = 0;
+        pShopOptions[0] = pTmpBuf.data();
+        pShopOptions[1] = pGlobalTXT_LocalizationStrings[160];// "Learn Skills"
+        if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
         {
-          if (HouseUI_CheckIfPlayerCanInteract())
+          for ( int i = pDialogueWindow->pStartingPosActiveItem;
+                i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
           {
-            //i = 0;
-            int _v0 = 0;
-            v13 = pDialogueWindow;
-            //v14 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0);
-            v14 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
-            v73 = v14 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
-            if ( v73 < v14 / 3 )
-              v73 = v14 / 3;
-            v15 = v13->pStartingPosActiveItem;
-            v16 = v13->pNumPresenceButton;
-            v72 = 0;
-            if ( (signed int)v15 >= (signed int)(v15 + v16) )
-              goto LABEL_76;
-            do
-            {
-              v17 = v13->GetControl(v15)->msg_param - 36;
-              if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v17] && !pPlayers[uActiveCharacter]->pActiveSkills[v17] )
-              {
-                v18 = pFontArrus->CalcTextHeight(pSkillNames[v17], &v65, 0, 0);
-                _v0 += v18;
-                ++v72;
-              }
-              ++v15;
-            }
-            while ( (signed int)v15 < v13->pNumPresenceButton + v13->pStartingPosActiveItem );
-            if ( v72 )
+            if ( pDialogueWindow->GetControl(i)->msg_param == HOUSE_DIALOGUE_TRAININGHALL_TRAIN )
             {
-              sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v73);// "Skill Cost: %lu"
-              v65.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3u);
-              v73 = (signed int)(149 - _v0) / v72;
-              if ( v73 > 32 )
-                v73 = 32;
-              //result = v13->pStartingPosActiveItem;
-              v19 = (signed int)(149 - v72 * v73 - _v0) / 2 - v73 / 2 + 162;
-              int _v1 = v13->pStartingPosActiveItem;
-              v68 = v19;
-              if (v13->pStartingPosActiveItem < v13->pStartingPosActiveItem + v13->pNumPresenceButton )
+              if (pPlayers[uActiveCharacter]->uLevel >= v68)
+                sprintfex(pShopOptions[index], "%s\n \n%s", pGlobalTXT_LocalizationStrings[536], pGlobalTXT_LocalizationStrings[529]); //"With your skills, you should be working here as a teacher."    "Sorry, but we are unable to train you."
+              else
               {
-                v72 = 2;
-                do
-                {
-                  v20 = v13->GetControl(_v1);
-                  v21 = v20;
-                  v22 = v20->msg_param - 36;
-                  if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v22] || pPlayers[uActiveCharacter]->pActiveSkills[v22] )
-                  {
-                    v21->uW = 0;
-                    v21->uHeight = 0;
-                    v21->uY = 0;
-                  }
-                  else
-                  {
-                    v23 = pSkillNames[v22];
-                    v21->uY = v73 + v68;
-                    //HIDWORD(v66) = (int)v23;
-                    v24 = pFontArrus->CalcTextHeight(v23, &v65, 0, 0);
-                    v25 = v21->uY;
-                    v21->uHeight = v24;
-                    v26 = v25 + v24 - 1;
-                    v21->uW = v26;
-                    v68 = v26;
-                    v27 = color2;
-                    if ( pDialogueWindow->pCurrentPosActiveItem != v72 )
-                      v27 = white;
-                    v65.DrawTitleText(pFontArrus, 0, v25, v27, v23, 3u);
-                  }
-                  ++_v1;
-                  ++v72;
-                }
-                while ( (signed int)_v1 < v13->pStartingPosActiveItem + v13->pNumPresenceButton );
+                if (pPlayers[uActiveCharacter]->uExperience < v5)
+                  sprintfex(pShopOptions[index], pGlobalTXT_LocalizationStrings[538], (uint)(v5 - pPlayers[uActiveCharacter]->uExperience), pPlayers[uActiveCharacter]->uLevel + 1); // "You need %d more experience to train to level %d"
+                else
+                  sprintfex(pShopOptions[index], pGlobalTXT_LocalizationStrings[537], pPlayers[uActiveCharacter]->uLevel + 1, pPrice); // "Train to level %d for %d gold"
               }
             }
-            else
-            {
-LABEL_76:
-              sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
-                                                // "Seek knowledge elsewhere %s the %s"
-              strcat(pTmpBuf.data(), "\n \n");
-              strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
-              v29 = color2;
-              v30 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &v65, 0, 0);
-              v65.DrawTitleText(pFontArrus, 0, (174 - v30) / 2 + 138, v29, pTmpBuf.data(), 3u);
-            }
+            all_text_height += pFontArrus->CalcTextHeight(pShopOptions[index], &training_dialog_window, 0, 0);
+            ++index;
           }
         }
-        return;
+        v49 = (2 * (87 - (174 - all_text_height) / 2) - all_text_height) / 2 - (174 - all_text_height) / 2 / 2 + 138;
+        if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton)
+        {
+          int pCurrentItem = 2;
+          index = 0;
+          for ( int i = pDialogueWindow->pStartingPosActiveItem;
+                i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
+          {
+            pButton = pDialogueWindow->GetControl(i);
+            pButton->uY = (174 - all_text_height) / 2 + v49;
+            pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[index], &training_dialog_window, 0, 0);
+            pButton->uHeight = pTextHeight;
+            pButton->uW = pTextHeight + pButton->uY - 1;
+            v49 = pButton->uW;
+            pTextColor = TargetColor(0xE1u, 0xCDu, 0x23u);
+            if ( pDialogueWindow->pCurrentPosActiveItem != pCurrentItem )
+              pTextColor = TargetColor(255, 255, 255);
+            training_dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pShopOptions[index], 3);
+            ++pCurrentItem;
+            ++index;
+          }
+        }
       }
+    }
+//------------------------------------------------------------------
+    if ( dialog_menu_id == HOUSE_DIALOGUE_TRAININGHALL_TRAIN )
+    {
       if ( !HouseUI_CheckIfPlayerCanInteract() )
       {
-        //v31 = pNPCTopics[122].pText;
-        //v32 = color2;
-        v33 = pFontArrus->CalcTextHeight(pNPCTopics[122].pText, &v65, 0, 0);
-        v65.DrawTitleText(pFontArrus, 0, (212 - v33) / 2 + 101, color2, pNPCTopics[122].pText, 3);
+        v33 = pFontArrus->CalcTextHeight(pNPCTopics[122].pText, &training_dialog_window, 0, 0);
+        training_dialog_window.DrawTitleText(pFontArrus, 0, (212 - v33) / 2 + 101, TargetColor(0xE1u, 0xCDu, 0x23u), pNPCTopics[122].pText, 3);
         pDialogueWindow->pNumPresenceButton = 0;
         return;
       }
-      v34 = pPlayers[uActiveCharacter]->uLevel;
-      if ( v34 < v68 )
+      //v34 = pPlayers[uActiveCharacter]->uLevel;
+      if ( pPlayers[uActiveCharacter]->uLevel < v68 )
       {
         if ( (signed __int64)pPlayers[uActiveCharacter]->uExperience >= v5 )
         {
-          if ( pParty->uNumGold >= v11)
+          if ( pParty->uNumGold >= pPrice)
           {
-            Party::TakeGold(v11);
+            Party::TakeGold(pPrice);
             PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful);
             ++pPlayers[uActiveCharacter]->uLevel;
             pPlayers[uActiveCharacter]->uSkillPoints += pPlayers[uActiveCharacter]->uLevel / 10 + 5;
             pPlayers[uActiveCharacter]->sHealth = pPlayers[uActiveCharacter]->GetMaxHealth();
             pPlayers[uActiveCharacter]->sMana = pPlayers[uActiveCharacter]->GetMaxMana();
-
             uint max_level_in_party = player_levels[0];
             for (uint _it = 1; _it < 4; ++_it)
             {
               if (player_levels[_it] > max_level_in_party)
                 max_level_in_party = player_levels[_it];
             }
-
             ++player_levels[uActiveCharacter - 1];
             if (player_levels[uActiveCharacter - 1] > max_level_in_party) // if we reach new maximum party level
                                                                           // feature is broken thou, since this array is always zeroed in EnterHouse
             {
-              v40 = _494820_training_time(pParty->uCurrentHour);
-              //v41 = window_SpeakInHouse->ptr_1C;
-              v42 = 60 * (v40 + 4) - pParty->uCurrentMinute;
+              v42 = 60 * (_494820_training_time(pParty->uCurrentHour) + 4) - pParty->uCurrentMinute;
               if ((unsigned int)window_SpeakInHouse->ptr_1C == HOUSE_TRAINING_HALL_94 ||
                   (unsigned int)window_SpeakInHouse->ptr_1C == HOUSE_TRAINING_HALL_95)
                 v42 += 720;
@@ -3474,115 +3235,112 @@
             return;
           }
           ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2);// "You don't have enough gold"
-          v63 = 4;
-LABEL_55:
-          PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)v63);
-//LABEL_56:
-          /*result = pMessageQueue_50CBD0->uNumMessages;
-          if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
-          {
-            pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
-            pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1;
-            result = 3 * pMessageQueue_50CBD0->uNumMessages + 3;
-            *(&pMessageQueue_50CBD0->uNumMessages + result) = 0;
-            ++pMessageQueue_50CBD0->uNumMessages;
-          }
-          return result;*/
+          PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)4);
           pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
           return;
         }
-        sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[538], (unsigned int)(v5 - pPlayers[uActiveCharacter]->uExperience), v34 + 1);// 
+        sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[538], (unsigned int)(v5 - pPlayers[uActiveCharacter]->uExperience), pPlayers[uActiveCharacter]->uLevel + 1);// 
                                                 // "You need %d more experience to train to level %d"
-        v35 = 0;
-        v62 = 3;
-        v60 = pTmpBuf.data();
-        v58 = color2;
-        v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &v65, 0, 0)) / 2 + 88;
+        v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &training_dialog_window, 0, 0)) / 2 + 88;
       }
       else
       {
         sprintf(pTmpBuf.data(), "%s\n \n%s", pGlobalTXT_LocalizationStrings[536], pGlobalTXT_LocalizationStrings[529]);// 
                                                 // ""With your skills, you should be working here as a teacher.""
                                                 // ""Sorry, but we are unable to train you.""
-        v35 = 0;
-        v62 = 3;
-        v60 = pTmpBuf.data();
-        v58 = color2;
-        v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &v65, 0, 0)) / 2 + 101;
+        v36 = (212 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &training_dialog_window, 0, 0)) / 2 + 101;
       }
-      v65.DrawTitleText(pFontArrus, v35, v36, v58, v60, v62);
-      v63 = 3;
-      goto LABEL_55;
+      training_dialog_window.DrawTitleText(pFontArrus, 0, v36, TargetColor(0xE1u, 0xCDu, 0x23u), pTmpBuf.data(), 3);
+      PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)3);
+      pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
+      return;
     }
-
+  }
+//-------------------------------------------------------------
+  if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
+  {
     if (HouseUI_CheckIfPlayerCanInteract())
     {
-      v43 = pDialogueWindow;
-      v72 = 0;
-      pShopOptions[0] = pTmpBuf.data();
-      pShopOptions[1] = pGlobalTXT_LocalizationStrings[160];// "Learn Skills"
-      v44 = pDialogueWindow->pNumPresenceButton;
-      v73 = pDialogueWindow->pStartingPosActiveItem;
-      if ( v73 < v73 + v44 )
+      v14 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
+      v73 = v14 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
+      if ( v73 < v14 / 3 )
+        v73 = v14 / 3;
+      v15 = pDialogueWindow->pStartingPosActiveItem;
+      v16 = pDialogueWindow->pNumPresenceButton;
+      index = 0;
+      if ( (signed int)v15 >= (signed int)(v15 + v16) )
+        goto LABEL_76;
+      do
+      {
+        v17 = pDialogueWindow->GetControl(v15)->msg_param - 36;
+        if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v17] && !pPlayers[uActiveCharacter]->pActiveSkills[v17] )
+        {
+          all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v17], &training_dialog_window, 0, 0);
+          ++index;
+        }
+        ++v15;
+      }
+      while ( (signed int)v15 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+      if ( index )
       {
-        v45 = pShopOptions.data();
-        do
+        sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v73);// "Skill Cost: %lu"
+        training_dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3);
+        v73 = (signed int)(149 - all_text_height) / index;
+        if ( v73 > 32 )
+          v73 = 32;
+        v19 = (signed int)(149 - index * v73 - all_text_height) / 2 - v73 / 2 + 162;
+        int _v1 = pDialogueWindow->pStartingPosActiveItem;
+        v68 = v19;
+        if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
         {
-          if ( v43->GetControl(v73)->msg_param == HOUSE_DIALOGUE_TRAININGHALL_TRAIN )
+          index = 2;
+          do
           {
-            //v46 = pPlayers[uActiveCharacter]->uLevel;
-            if (pPlayers[uActiveCharacter]->uLevel >= v68)
-              sprintfex(*v45, "%s\n \n%s",
-                        pGlobalTXT_LocalizationStrings[536], pGlobalTXT_LocalizationStrings[529]); //"With your skills, you should be working here as a teacher."    "Sorry, but we are unable to train you."
+            v20 = pDialogueWindow->GetControl(_v1);
+            v21 = v20;
+            v22 = v20->msg_param - 36;
+            if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v22] || pPlayers[uActiveCharacter]->pActiveSkills[v22] )
+            {
+              v21->uW = 0;
+              v21->uHeight = 0;
+              v21->uY = 0;
+            }
             else
             {
-              if (pPlayers[uActiveCharacter]->uExperience < v5)
-                sprintfex(*v45, pGlobalTXT_LocalizationStrings[538],  // "You need %d more experience to train to level %d"
-                          (uint)(v5 - pPlayers[uActiveCharacter]->uExperience), pPlayers[uActiveCharacter]->uLevel + 1);
-              else
-                sprintfex(*v45, pGlobalTXT_LocalizationStrings[537],  // "Train to level %d for %d gold"
-                          pPlayers[uActiveCharacter]->uLevel + 1, v11);
+              v23 = pSkillNames[v22];
+              v21->uY = v73 + v68;
+              //HIDWORD(v66) = (int)v23;
+              v24 = pFontArrus->CalcTextHeight(v23, &training_dialog_window, 0, 0);
+              v25 = v21->uY;
+              v21->uHeight = v24;
+              v26 = v25 + v24 - 1;
+              v21->uW = v26;
+              v68 = v26;
+              v27 = TargetColor(0xE1u, 0xCDu, 0x23u);
+              if ( pDialogueWindow->pCurrentPosActiveItem != index )
+                v27 = TargetColor(255, 255, 255);
+              training_dialog_window.DrawTitleText(pFontArrus, 0, v25, v27, v23, 3);
             }
+            ++_v1;
+            ++index;
           }
-          v47 = pFontArrus->CalcTextHeight(*v45, &v65, 0, 0);
-          v43 = pDialogueWindow;
-          v72 += v47;
-          ++v45;
-          ++v73;
+          while ( (signed int)_v1 < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton );
         }
-        while ( v73 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
       }
-
-      v49 = (2 * (87 - (174 - v72) / 2) - v72) / 2 - (174 - v72) / 2 / 2 + 138;
-      v73 = v43->pStartingPosActiveItem;
-      if (v43->pStartingPosActiveItem < v43->pStartingPosActiveItem + v43->pNumPresenceButton)
+      else
       {
-        int _v3 = 2;
-        v51 = pShopOptions.data();
-        do
-        {
-          v52 = v43->GetControl(v73);
-          v53 = v52;
-          v52->uY = (174 - v72) / 2 + v49;
-          v54 = pFontArrus->CalcTextHeight(*v51, &v65, 0, 0);
-          v55 = v53->uY;
-          v53->uHeight = v54;
-          v56 = v54 + v55 - 1;
-          v53->uW = v56;
-          v49 = v56;
-          v57 = color2;
-          if ( pDialogueWindow->pCurrentPosActiveItem != _v3 )
-            v57 = white;
-          v65.DrawTitleText(pFontArrus, 0, v55, v57, *v51, 3u);
-          v43 = pDialogueWindow;
-          ++_v3;
-          ++v51;
-          ++v73;
-        }
-        while ( v73 < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton);
+LABEL_76:
+        sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
+                                              // "Seek knowledge elsewhere %s the %s"
+        strcat(pTmpBuf.data(), "\n \n");
+        strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
+        v29 = TargetColor(0xE1u, 0xCDu, 0x23u);
+        v30 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &training_dialog_window, 0, 0);
+        training_dialog_window.DrawTitleText(pFontArrus, 0, (174 - v30) / 2 + 138, v29, pTmpBuf.data(), 3);
       }
     }
   }
+  return;
 }
 
 //----- (004B6478) --------------------------------------------------------
@@ -3810,8 +3568,6 @@
   int v38; // eax@52
   signed int v39; // ecx@54
   int v40; // edi@57
-  GUIButton *v41; // eax@60
-  GUIButton *v42; // esi@60
   const char *v43; // ebx@60
   int v44; // eax@60
   unsigned int v45; // ecx@60
@@ -4024,15 +3780,15 @@
     v40 = (174 - (signed int)pNPC * v39 - v34) / 2 - (signed int)pNPC / 2 + 138;
     for ( i = pDialogueWindow->pStartingPosActiveItem; i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
     {
-      v41 = pDialogueWindow->GetControl(i);
-      v42 = v41;
-      v43 = v41->pButtonName;
-      v41->uY = (unsigned int)((char *)pNPC + v40);
-      v44 = pFontArrus->CalcTextHeight(v41->pButtonName, &v52, 0, 0);
-      v45 = v42->uY;
-      v42->uHeight = v44;
+      pButton = pDialogueWindow->GetControl(i);
+      //v42 = v41;
+      v43 = pButton->pButtonName;
+      pButton->uY = (unsigned int)((char *)pNPC + v40);
+      v44 = pFontArrus->CalcTextHeight(pButton->pButtonName, &v52, 0, 0);
+      v45 = pButton->uY;
+      pButton->uHeight = v44;
       v40 = v45 + v44 - 1;
-      v42->uW = v40;
+      pButton->uW = v40;
       v46 = TargetColor(0xE1u, 0xCDu, 0x23u);
       if ( (char *)pDialogueWindow->pCurrentPosActiveItem != pInString )
         v46 = TargetColor(0xFFu, 0xFFu, 0xFFu);
@@ -4060,19 +3816,12 @@
 //----- (004B4F4F) --------------------------------------------------------
 void JailDialog()
 {
-  const char *v0; // esi@1
-  const char *v1; // ST10_4@1
-  unsigned __int16 v2; // ST0C_2@1
-  int v3; // eax@1
-  GUIWindow v5; // [sp+8h] [bp-54h]@1
+  GUIWindow jail_dialogue_window; // [sp+8h] [bp-54h]@1
 
-  memcpy(&v5, window_SpeakInHouse, sizeof(v5));
-  v0 = pGlobalTXT_LocalizationStrings[672];
-  v1 = pGlobalTXT_LocalizationStrings[672];
-  v5.uFrameX = 483;
-  v5.uFrameWidth = 148;
-  v5.uFrameZ = 334;
-  v2 = TargetColor(0xFFu, 0xFFu, 0x9Bu);
-  v3 = pFontArrus->CalcTextHeight(v0, &v5, 0, 0);
-  v5.DrawTitleText(pFontArrus, 0, (310 - v3) / 2 + 18, v2, v1, 3u);
+  memcpy(&jail_dialogue_window, window_SpeakInHouse, sizeof(jail_dialogue_window));
+  jail_dialogue_window.uFrameX = 483;
+  jail_dialogue_window.uFrameWidth = 148;
+  jail_dialogue_window.uFrameZ = 334;
+  jail_dialogue_window.DrawTitleText(pFontArrus, 0, (310 - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[672], &jail_dialogue_window, 0, 0)) / 2 + 18,
+     TargetColor(0xFFu, 0xFFu, 0x9Bu), pGlobalTXT_LocalizationStrings[672], 3);
 }
\ No newline at end of file