Mercurial > mm7
diff UI/UIHouses.cpp @ 1838:211dfe2d8db1
changing global char* vars to const char* vars
author | Grumpy7 |
---|---|
date | Fri, 11 Oct 2013 09:19:40 +0200 |
parents | e4e27261d84e |
children | 2e6d3cd052e0 |
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--- a/UI/UIHouses.cpp Fri Oct 11 07:29:14 2013 +0200 +++ b/UI/UIHouses.cpp Fri Oct 11 09:19:40 2013 +0200 @@ -1654,10 +1654,10 @@ { pStringSum = 1; pTextHeight = 0; - pShopOptions[0] = pGlobalTXT_LocalizationStrings[604];//Охота за вознаграждение + pShopOptions[0] = (char *)pGlobalTXT_LocalizationStrings[604];//Охота за вознаграждение if ( pParty->uFine > 0 ) { - pShopOptions[1] = pGlobalTXT_LocalizationStrings[603];//Заплатить штраф + pShopOptions[1] = (char *)pGlobalTXT_LocalizationStrings[603];//Заплатить штраф pStringSum = 2; } for ( uint i = 0; i < pStringSum; ++i ) @@ -2158,11 +2158,11 @@ if ( HouseUI_CheckIfPlayerCanInteract() ) { pOptionsCount = 2; - pShopOptions[0] = pGlobalTXT_LocalizationStrings[620];//Правила - pShopOptions[1] = pGlobalTXT_LocalizationStrings[622];//Условия победы + pShopOptions[0] = (char *)pGlobalTXT_LocalizationStrings[620];//Правила + pShopOptions[1] = (char *)pGlobalTXT_LocalizationStrings[622];//Условия победы if ( pParty->HasItem(651) )//651 - Колода для игры в АркоМэйдж в Items.txt { - pShopOptions[2] = pGlobalTXT_LocalizationStrings[621];//Играть + pShopOptions[2] = (char *)pGlobalTXT_LocalizationStrings[621];//Играть pOptionsCount = 3; } for ( i = 0; i < pOptionsCount; ++i ) @@ -2230,8 +2230,8 @@ pShopOptions[0] = pTmpBuf.data(); index = 0; } - pShopOptions[1] = pGlobalTXT_LocalizationStrings[68];//"Пожертвовать" - pShopOptions[2] = pGlobalTXT_LocalizationStrings[160];//"Обучиться навыкам" + pShopOptions[1] = (char *)pGlobalTXT_LocalizationStrings[68];//"Пожертвовать" + pShopOptions[2] = (char *)pGlobalTXT_LocalizationStrings[160];//"Обучиться навыкам" all_text_height = 0; if ( index < pDialogueWindow->pNumPresenceButton ) { @@ -2514,7 +2514,7 @@ { index = 0; pShopOptions[0] = pTmpBuf.data(); - pShopOptions[1] = pGlobalTXT_LocalizationStrings[160];// "Learn Skills" + pShopOptions[1] = (char *)pGlobalTXT_LocalizationStrings[160];// "Learn Skills" if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) { for ( int i = pDialogueWindow->pStartingPosActiveItem;