Mercurial > mm7
diff Outdoor.h @ 630:1b813023fcbd
Tilesets change according to current season
author | Nomad |
---|---|
date | Mon, 11 Mar 2013 03:37:48 +0200 |
parents | bcd55744c2f4 |
children | ccf8b4815a1f |
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--- a/Outdoor.h Fri Mar 08 17:08:08 2013 +0200 +++ b/Outdoor.h Mon Mar 11 03:37:48 2013 +0200 @@ -2,6 +2,7 @@ #include "BSPModel.h" #include "OutdoorCamera.h" #include "Indoor.h" +#include "TileFrameTable.h" @@ -22,7 +23,7 @@ #pragma pack(push, 1) struct OutdoorLocationTileType { - unsigned __int16 uTileGroup; + Tileset tileset; unsigned __int16 uTileID; }; #pragma pack(pop) @@ -160,7 +161,7 @@ bool PrepareDecorations(); int _47F223_LooksLikeGenerateMonsterLoot(); bool InitalizeActors(int a1); - bool _47F3EA(); + bool LoadRoadTileset(); bool LoadTileGroupIds(); double GetFogDensityByTime(); int GetSomeOtherTileInfo(int sX, int sY); @@ -182,7 +183,7 @@ char pLocationFileDescription[32]; char pSkyTextureName[32]; char pGroundTileset[32]; - OutdoorLocationTileType pTileTypes[4]; + OutdoorLocationTileType pTileTypes[4]; // [3] road tileset unsigned int uNumBModels; struct OutdoorLocationTerrain pTerrain; void *ptr_D4;