Mercurial > mm7
diff mm7_data.h @ 983:1462a5f12b65
Character Skills tab drawing fixed.
author | Nomad |
---|---|
date | Sat, 11 May 2013 17:00:43 +0200 |
parents | a6ef7125f6e4 |
children | d982fffb8b96 |
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--- a/mm7_data.h Sat May 11 13:19:55 2013 +0200 +++ b/mm7_data.h Sat May 11 17:00:43 2013 +0200 @@ -1594,16 +1594,12 @@ signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb void FillAwardsData(); -void __cdecl sub_419220(); -void __cdecl sub_419379(); -void __cdecl CharacterUI_SkillScreen_Draw(); -void __cdecl sub_4196A0(); -char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID); // idb -void CharacterUI_AwardsTab_Draw(unsigned int uPlayerID); // idb +void sub_419220(); +void sub_419379(); +void CharacterUI_SkillScreen_Draw(); +void sub_4196A0(); unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); -void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2); void __cdecl draw_leather(); -void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx); // idb void __cdecl GameUI_DrawRightPanelItems(); void __cdecl GameUI_DrawFoodAndGold(); void __cdecl GameUI_DrawLifeManaBars(); @@ -1793,7 +1789,7 @@ int __cdecl j_SetSomeItemsNames(); -unsigned int __fastcall SkillToMastery(unsigned __int16 a1); +unsigned int SkillToMastery(unsigned int skill_value); unsigned int __fastcall GetSpellColor(signed int a1); void *__thiscall unknown_vdtor_6(void *_this, bool a2); unsigned short * MakeScreenshot(signed int width, signed int height);