diff mm7_5.cpp @ 983:1462a5f12b65

Character Skills tab drawing fixed.
author Nomad
date Sat, 11 May 2013 17:00:43 +0200
parents 08fd1436ef35
children d982fffb8b96
line wrap: on
line diff
--- a/mm7_5.cpp	Sat May 11 13:19:55 2013 +0200
+++ b/mm7_5.cpp	Sat May 11 17:00:43 2013 +0200
@@ -9223,7 +9223,7 @@
 
 //----- (0040DEF3) --------------------------------------------------------
 unsigned short TargetColor( unsigned __int16 r, unsigned __int16 g, unsigned __int16 b )
-    {
+{
   return ((unsigned int)b >> (8 - LOBYTE(pRenderer->uTargetBBits))) | pRenderer->uTargetGMask & (g << (LOBYTE(pRenderer->uTargetGBits) + 
                            LOBYTE(pRenderer->uTargetBBits) - 8)) | pRenderer->uTargetRMask & (r << (LOBYTE(pRenderer->uTargetGBits) + 
                            LOBYTE(pRenderer->uTargetRBits) + LOBYTE(pRenderer->uTargetBBits) - 8));
@@ -11459,7 +11459,7 @@
 }
 
 //----- (00417AD4) --------------------------------------------------------
-unsigned int __fastcall GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level)
+unsigned int GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level)
 {
   int v8; // eax@10
   int v12; // eax@14