Mercurial > mm7
diff Engine/Engine.cpp @ 2565:117c219bf913
Party, items and stuff are abstracted from savegame file representation
author | a.parshin |
---|---|
date | Wed, 20 May 2015 15:12:33 +0200 |
parents | f9bdfe26d03d |
children | 30eb6dcac768 f2f2595fe308 |
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--- a/Engine/Engine.cpp Wed May 20 00:56:07 2015 +0200 +++ b/Engine/Engine.cpp Wed May 20 15:12:33 2015 +0200 @@ -1836,9 +1836,11 @@ } else if (GetCurrentMenuID() == MENU_NEWGAME) { + pOtherOverlayList->Reset(); if (!CreateParty_Loop()) break; + strcpy(pCurrentMapName, pStartingMapName); bFlashQuestBook = true; pMediaPlayer->PlayFullscreenMovie(MOVIE_Emerald, true); SaveNewGame(); @@ -1876,7 +1878,7 @@ { pMouse->ChangeActivation(0); pParty->Reset(); - pParty->CreateDefaultParty(1); + pParty->CreateDefaultParty(true); __debugbreak(); /*extern void CreateDefaultBLVLevel();