Mercurial > mm7
diff Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters @ 2565:117c219bf913
Party, items and stuff are abstracted from savegame file representation
author | a.parshin |
---|---|
date | Wed, 20 May 2015 15:12:33 +0200 |
parents | f2a8ed07e921 |
children | d569340b05ff |
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--- a/Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters Wed May 20 00:56:07 2015 +0200 +++ b/Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters Wed May 20 15:12:33 2015 +0200 @@ -112,6 +112,9 @@ <Filter Include="Game"> <UniqueIdentifier>{23305bbc-fe74-4523-88b2-155ca91d86f3}</UniqueIdentifier> </Filter> + <Filter Include="Engine\Serialization"> + <UniqueIdentifier>{74f93afa-5a55-4c13-976b-a34e4c9aad04}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\lib\zlib\adler32.c"> @@ -610,6 +613,9 @@ <ClCompile Include="..\..\Game\GameMenu.cpp"> <Filter>Game</Filter> </ClCompile> + <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp"> + <Filter>Engine\Serialization</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> @@ -1387,6 +1393,9 @@ <ClInclude Include="..\..\Game\GameMenu.h"> <Filter>Game</Filter> </ClInclude> + <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h"> + <Filter>Engine\Serialization</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">