diff Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters @ 2565:117c219bf913

Party, items and stuff are abstracted from savegame file representation
author a.parshin
date Wed, 20 May 2015 15:12:33 +0200
parents f2a8ed07e921
children d569340b05ff
line wrap: on
line diff
--- a/Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters	Wed May 20 00:56:07 2015 +0200
+++ b/Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters	Wed May 20 15:12:33 2015 +0200
@@ -112,6 +112,9 @@
     <Filter Include="Game">
       <UniqueIdentifier>{23305bbc-fe74-4523-88b2-155ca91d86f3}</UniqueIdentifier>
     </Filter>
+    <Filter Include="Engine\Serialization">
+      <UniqueIdentifier>{74f93afa-5a55-4c13-976b-a34e4c9aad04}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\..\lib\zlib\adler32.c">
@@ -610,6 +613,9 @@
     <ClCompile Include="..\..\Game\GameMenu.cpp">
       <Filter>Game</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp">
+      <Filter>Engine\Serialization</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\..\lib\libavcodec\avcodec.h">
@@ -1387,6 +1393,9 @@
     <ClInclude Include="..\..\Game\GameMenu.h">
       <Filter>Game</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h">
+      <Filter>Engine\Serialization</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">