diff Actor.h @ 2464:104fdbea0386

cleaning project part 2
author zipi
date Sun, 17 Aug 2014 17:49:34 +0100
parents eb136041adf1
children 85a12b497698
line wrap: on
line diff
--- a/Actor.h	Sun Aug 17 15:13:18 2014 +0100
+++ b/Actor.h	Sun Aug 17 17:49:34 2014 +0100
@@ -307,3 +307,6 @@
 bool __fastcall SpawnActor(unsigned int uMonsterID);
 int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3);
 void SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *spawn, int a3, int a4, int a5);
+void area_of_effect__damage_evaluate();
+double __fastcall sub_43AE12(signed int a1);
+void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity);