Mercurial > mm7
diff Actor.h @ 2464:104fdbea0386
cleaning project part 2
author | zipi |
---|---|
date | Sun, 17 Aug 2014 17:49:34 +0100 |
parents | eb136041adf1 |
children | 85a12b497698 |
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--- a/Actor.h Sun Aug 17 15:13:18 2014 +0100 +++ b/Actor.h Sun Aug 17 17:49:34 2014 +0100 @@ -307,3 +307,6 @@ bool __fastcall SpawnActor(unsigned int uMonsterID); int __fastcall sub_44FA4C_spawn_light_elemental(int a1, int a2, int a3); void SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *spawn, int a3, int a4, int a5); +void area_of_effect__damage_evaluate(); +double __fastcall sub_43AE12(signed int a1); +void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity);