Mercurial > mm7
diff Actor.cpp @ 1817:0f1543750bf8
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
author | Grumpy7 |
---|---|
date | Mon, 07 Oct 2013 06:37:49 +0200 |
parents | 2051dfa0a00c |
children | 0c75c3e7e436 |
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--- a/Actor.cpp Sun Oct 06 09:21:09 2013 +0200 +++ b/Actor.cpp Mon Oct 07 06:37:49 2013 +0200 @@ -5001,7 +5001,7 @@ v59 = 1; if ( player->HasItemEquipped(EQUIP_MAIN_HAND) ) { - auto main_hand_skill = player->pInventoryItemList[main_hand_idx - 1].GetPlayerSkillType(); + auto main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType(); //v55 = pItemsTable->pItems[player->pInventoryItems[main_hand_idx - 1].uItemID].uSkillType; //v28 = SkillToMastery(player->pActiveSkills[v55]); auto main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);