Mercurial > mm7
diff mm7_5.cpp @ 1214:0d6c7ff3cddd
simplified stru193_math constructor and class definition
GAME_STATE_3 to GAME_STATE_LOADING_GAME
author | Grumpy7 |
---|---|
date | Sun, 09 Jun 2013 16:06:12 +0200 |
parents | 96a81634669e |
children | b9747d9e9b4e |
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--- a/mm7_5.cpp Sun Jun 09 16:04:02 2013 +0200 +++ b/mm7_5.cpp Sun Jun 09 16:06:12 2013 +0200 @@ -486,7 +486,7 @@ if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] ) { LoadGame(uLoadGameUI_SelectedSlot); - uGameState = GAME_STATE_3; + uGameState = GAME_STATE_LOADING_GAME; } stru_506E40.Release(); continue;