diff mm7_5.cpp @ 1214:0d6c7ff3cddd

simplified stru193_math constructor and class definition GAME_STATE_3 to GAME_STATE_LOADING_GAME
author Grumpy7
date Sun, 09 Jun 2013 16:06:12 +0200
parents 96a81634669e
children b9747d9e9b4e
line wrap: on
line diff
--- a/mm7_5.cpp	Sun Jun 09 16:04:02 2013 +0200
+++ b/mm7_5.cpp	Sun Jun 09 16:06:12 2013 +0200
@@ -486,7 +486,7 @@
           if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )
           {
             LoadGame(uLoadGameUI_SelectedSlot);
-            uGameState = GAME_STATE_3;
+            uGameState = GAME_STATE_LOADING_GAME;
           }
           stru_506E40.Release();
           continue;