Mercurial > mm7
diff UI/UISaveLoad.cpp @ 2076:0d535449c04f
Слияние
author | Ritor1 |
---|---|
date | Wed, 04 Dec 2013 15:40:38 +0600 |
parents | 259df09dfb50 |
children | d44b7775fc06 |
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line diff
--- a/UI/UISaveLoad.cpp Wed Dec 04 15:40:27 2013 +0600 +++ b/UI/UISaveLoad.cpp Wed Dec 04 15:40:38 2013 +0600 @@ -125,9 +125,9 @@ if ( slot_Y >= 346 ) break; if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS || i != uLoadGameUI_SelectedSlot ) - pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, 27, slot_Y, i == uLoadGameUI_SelectedSlot ? TargetColor(0xFF, 0xFF, 0x64) : 0, pSavegameHeader[i].pName, 185, 0); + pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, 27, slot_Y, i == uLoadGameUI_SelectedSlot ? Color16(0xFF, 0xFF, 0x64) : 0, pSavegameHeader[i].pName, 185, 0); else - pGUIWindow_CurrentMenu->DrawFlashingInputCursor(pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, 27, slot_Y, i == uLoadGameUI_SelectedSlot ? TargetColor(0xFF, 0xFF, 0x64) : 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 175, 1) + 27, + pGUIWindow_CurrentMenu->DrawFlashingInputCursor(pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, 27, slot_Y, i == uLoadGameUI_SelectedSlot ? Color16(0xFF, 0xFF, 0x64) : 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 175, 1) + 27, slot_Y, pFontSmallnum); slot_Y += 21; }