Mercurial > mm7
diff GUI/UI/UITransition.cpp @ 2573:0c67be4ec900
DrawTextureIndexed renamed to DrawTextureTransparentColorKey
Changing more class Texture to class Image.
author | a.parshin |
---|---|
date | Sat, 05 Mar 2016 16:25:53 +0200 |
parents | d87bfbd3bb3b |
children | dd36326a9994 |
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--- a/GUI/UI/UITransition.cpp Sat Mar 05 01:51:54 2016 +0200 +++ b/GUI/UI/UITransition.cpp Sat Mar 05 16:25:53 2016 +0200 @@ -215,11 +215,11 @@ memcpy(&travel_window, pPrimaryWindow, sizeof(travel_window)); pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pDestinationMapName, 20); - pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background); - pRenderer->DrawTextureIndexedAlpha(468, 0, right_panel_loop); - pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); - pRenderer->DrawTextureIndexed(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u)); - pRenderer->DrawTextureIndexed(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); + pRenderer->DrawTextureTransparentColorKey(477, 0, pTexture_Dialogue_Background); + pRenderer->DrawTextureAlphaNew(468/640.0f, 0, game_ui_right_panel_frame); + pRenderer->DrawTextureTransparentColorKey(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); + pRenderer->DrawTextureTransparentColorKey(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u)); + pRenderer->DrawTextureTransparentColorKey(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); if ( pMapStats->GetMapInfo(pDestinationMapName) ) { travel_window.uFrameX = 493; @@ -256,13 +256,13 @@ memcpy(&transition_window, pPrimaryWindow, sizeof(transition_window)); v9 = IndoorLocation::GetLocationIndex(dword_591164_teleport_map_name); - pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); - pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, pIcons_LOD->GetTexture(uTextureID_50795C)); - pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); - right_panel_loop = right_panel; - pRenderer->DrawTextureIndexedAlpha(468, 0, right_panel); - pRenderer->DrawTextureIndexed(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u)); - pRenderer->DrawTextureIndexed(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); + pRenderer->DrawTextureTransparentColorKey(0x1DDu, 0, pTexture_Dialogue_Background); + pRenderer->DrawTextureTransparentColorKey(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, pIcons_LOD->GetTexture(uTextureID_50795C)); + pRenderer->DrawTextureTransparentColorKey(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); + + pRenderer->DrawTextureAlphaNew(468/640.0f, 0, game_ui_right_panel_frame); + pRenderer->DrawTextureTransparentColorKey(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u)); + pRenderer->DrawTextureTransparentColorKey(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); map_id = pMapStats->GetMapInfo(pCurrentMapName); if ( (pMovie_Track || v9) && *dword_591164_teleport_map_name != ' ' ) map_id = pMapStats->GetMapInfo(dword_591164_teleport_map_name);