diff GUI/UI/UIArena.cpp @ 2573:0c67be4ec900

DrawTextureIndexed renamed to DrawTextureTransparentColorKey Changing more class Texture to class Image.
author a.parshin
date Sat, 05 Mar 2016 16:25:53 +0200
parents d569340b05ff
children dd36326a9994
line wrap: on
line diff
--- a/GUI/UI/UIArena.cpp	Sat Mar 05 01:51:54 2016 +0200
+++ b/GUI/UI/UIArena.cpp	Sat Mar 05 16:25:53 2016 +0200
@@ -18,6 +18,8 @@
 #include "../../Engine/Graphics/Viewport.h"
 #include "../../Engine/texts.h"
 
+#include "GUI/UI/UIHouses.h"
+
 std::array<Vec2_int_, 20> pMonsterArenaPlacements = 
   {{
     Vec2_int_(1524, 8332),
@@ -166,7 +168,7 @@
   Texture* pTex = pIcons_LOD->GetTexture(uTextureID_Leather);
   pRenderer->GetLeather(8, 352 - v0, pTex, pTex->uTextureHeight - v0);
 
-  pRenderer->DrawTextureIndexed(8, 347 - v0, pTexture_591428);
+  pRenderer->DrawTextureAlphaNew(8/640.0f, (347 - v0)/480.0f, _591428_endcap);
   v1 = FitTextInAWindow(pGlobalTXT_LocalizationStrings[575], pFontArrus, &window, 0xDu, 0);//Пожалуйста, подождите пока я вызываю существ. Удачи.
   pDialogueWindow->DrawText(pFontArrus, 13, 354 - v0, 0, v1, 0, 0, 0);
   pRenderer->EndScene();