diff Actor.cpp @ 1955:0c5326e2044a

pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
author Grumpy7
date Fri, 25 Oct 2013 11:16:52 -0700
parents 524fe0810f32
children 542c13cd72e2
line wrap: on
line diff
--- a/Actor.cpp	Fri Oct 25 11:15:57 2013 -0700
+++ b/Actor.cpp	Fri Oct 25 11:16:52 2013 -0700
@@ -524,7 +524,7 @@
         v48 = 2 * (3 * realPoints + 60);
       else
         v48 = 0;
-      actorPtr->pActorBuffs[11].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
+      actorPtr->pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
       pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
       pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
       return;