Mercurial > mm7
diff Game.cpp @ 2225:080fd5a5433d
Merge
author | Grumpy7 |
---|---|
date | Wed, 19 Feb 2014 22:30:39 +0100 |
parents | c2eeeb991a87 744ed51880ed |
children | c4f87fb3cfee |
line wrap: on
line diff
--- a/Game.cpp Wed Feb 19 22:26:10 2014 +0100 +++ b/Game.cpp Wed Feb 19 22:30:39 2014 +0100 @@ -154,9 +154,7 @@ v4 = viewparams->bRedrawGameUI; GameUI_Footer(); if (!viewparams->bRedrawGameUI) - { GameUI_DrawRightPanelItems(); - } else { GameUI_DrawRightPanelFrames(); @@ -185,7 +183,7 @@ GameUI_DrawPortraits(v4); GameUI_DrawLifeManaBars(); GameUI_DrawCharacterSelectionFrame(); - if ( sub_44100D() ) + if ( _44100D_should_alter_right_panel() ) GameUI_DrawRightPanel(); if ( !pVideoPlayer->AnyMovieLoaded() ) { @@ -258,9 +256,9 @@ _unused_5B5924_is_travel_ui_drawn = false; if (v4) pMouse->bRedraw = true; - pMouse->_469EA4(); + pMouse->ReadCursorWithItem(); pMouse->DrawCursor(); - pMouse->_469E1C(); + pMouse->Activate(); pRenderer->EndScene(); pRenderer->Present(); pParty->uFlags &= ~2; @@ -526,14 +524,8 @@ { for (uint i = 0; i < uNumBloodsplats; ++i) { - pBloodsplatContainer->AddBloodsplat( - pBloodsplats[i].x, - pBloodsplats[i].y, - pBloodsplats[i].z, - pBloodsplats[i].radius, - pBloodsplats[i].r, - pBloodsplats[i].g, - pBloodsplats[i].b); + pBloodsplatContainer->AddBloodsplat(pBloodsplats[i].x, pBloodsplats[i].y, pBloodsplats[i].z, + pBloodsplats[i].radius, pBloodsplats[i].r, pBloodsplats[i].g, pBloodsplats[i].b); } } @@ -546,15 +538,8 @@ for( int i=0; i<uNumStationaryLights; ++i ) { pLight=&pStationaryLights[i]; - pStationaryLightsStack->AddLight( - pLight->vPosition.x, - pLight->vPosition.y, - pLight->vPosition.z, - pLight->flt_18, - pLight->vRGBColor.x, - pLight->vRGBColor.y, - pLight->vRGBColor.z, - _4E94D0_light_type); + pStationaryLightsStack->AddLight(pLight->vPosition.x, pLight->vPosition.y, pLight->vPosition.z, + pLight->flt_18, pLight->vRGBColor.x, pLight->vRGBColor.y, pLight->vRGBColor.z, _4E94D0_light_type); } } // 4E94D0: using guessed type char _4E94D0_light_type; @@ -584,11 +569,8 @@ //----- (0044F07B) -------------------------------------------------------- bool Game::_44F07B() { - if (!pKeyboardInstance->IsKeyBeingHeld(VK_SHIFT) && - !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) && - !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) || - - (pKeyboardInstance->WasKeyPressed(VK_F11) == 0 && + if (!pKeyboardInstance->IsKeyBeingHeld(VK_SHIFT) && !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) && + !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) || (pKeyboardInstance->WasKeyPressed(VK_F11) == 0 && pKeyboardInstance->WasKeyPressed(VK_F11))) return true; return false; @@ -601,21 +583,21 @@ //double v2; // st7@2 float depth; // ST00_4@9 //bool result; // eax@9 - unsigned int v5; // eax@14 + //unsigned int v5; // eax@14 __int64 v6; // kr00_8@21 - unsigned int y; // [sp+4h] [bp-24h]@2 - unsigned int x; // [sp+8h] [bp-20h]@2 + //unsigned int y; // [sp+4h] [bp-24h]@2 + //unsigned int x; // [sp+8h] [bp-20h]@2 Vis_SelectionFilter *v10; // [sp+10h] [bp-18h]@2 Vis_SelectionFilter *v11; // [sp+14h] [bp-14h]@2 - POINT a2; // [sp+20h] [bp-8h]@1 + POINT cursor; // [sp+20h] [bp-8h]@1 //v1 = this; ++qword_5C6DF0; pParticleEngine->UpdateParticles(); - pMouseInstance->GetCursorPos(&a2); + pMouseInstance->GetCursorPos(&cursor); - x = a2.y; - y = a2.x; + //x = cursor.y; + //y = cursor.x; if ( sub_4637E0_is_there_popup_onscreen() ) { v11 = &vis_face_filter; @@ -638,7 +620,7 @@ } //depth = v2; - PickMouse(depth, y, x, false, v10, v11); + PickMouse(depth, cursor.x, cursor.y, false, v10, v11); pLightmapBuilder->std__vector_000004_size = 0; pLightmapBuilder->std__vector_183808_size = 0; pDecalBuilder->std__vector_pDecals_size = 0; @@ -649,10 +631,7 @@ if ( uFlags & GAME_FLAGS_1_DRAW_BLV_DEBUGS) pStru10Instance->bDoNotDrawPortalFrustum = false; if ( /*pRenderer->pRenderD3D &&*/ uCurrentlyLoadedLevelType == LEVEL_Outdoor) - { - v5 = GetLevelFogColor(); - pRenderer->uFogColor = v5 & 0xFFFFFF; - } + pRenderer->uFogColor = GetLevelFogColor() & 0xFFFFFF; if (uFlags & 0x0400) uFlags2 |= 0x01; /*if ( !pRenderer->pRenderD3D && uCurrentlyLoadedLevelType == LEVEL_Outdoor && pMobileLightsStack->uNumLightsActive ) @@ -665,7 +644,7 @@ uFlags2 |= v6; if (uNumStationaryLights_in_pStationaryLightsStack != pStationaryLightsStack->uNumLightsActive ) { - uFlags2 |= 1u; + uFlags2 |= 1; uNumStationaryLights_in_pStationaryLightsStack = pStationaryLightsStack->uNumLightsActive; } _44E904(); @@ -767,9 +746,7 @@ v6 = floorf(a3b + 0.5f); } else - { v6 = 0; - } if ( a4 >= v6 ) { a4a = (1.0 - fSaturation) * a2a; @@ -783,19 +760,13 @@ result = floorf(a4b + 0.5f); } else - { result = 0; - } } else - { result = a4; - } } else - { result = -1; - } return result; } @@ -846,9 +817,7 @@ v6 = floorf(v13 + 0.5f); } else - { v6 = 0; - } if ( a4 >= v6 ) { v14 = (1.0 - fSaturation) * v11; @@ -861,19 +830,13 @@ result = floorf(v15 + 0.5f); } else - { result = 0; - } } else - { result = a4; - } } else - { result = -1; - } return result; } @@ -1008,9 +971,7 @@ v7 = 0.0; } else - { v7 = 1.0; - } //if ( pRenderer->pRenderD3D ) fSaturation = v7; //else @@ -1526,7 +1487,7 @@ pIcons_LOD->RemoveTexturesPackFromTextureList(); pGUIWindow_CurrentMenu->Release(); pCurrentScreen = SCREEN_OPTIONS; - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_8, 0, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_8, 0, 0); continue; case UIMSG_ArrowUp: --pSaveListPosition; @@ -1618,7 +1579,7 @@ options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE); options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Options, 0, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Options, 0, 0); pGUIWindow_CurrentMenu->CreateButton(22, 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight, @@ -1677,7 +1638,7 @@ uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE); uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE); uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_KeyMappingOptions, 0, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_KeyMappingOptions, 0, 0); pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0); pGUIWindow_CurrentMenu->CreateButton(19u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0); pGUIWindow_CurrentMenu->CreateButton(127u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0); @@ -1778,7 +1739,7 @@ not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE); not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE); not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_VideoOptions, 0, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_VideoOptions, 0, 0); pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0); //if ( pRenderer->pRenderD3D ) { @@ -1992,7 +1953,7 @@ pGUIWindow_CurrentMenu->Release(); pEventTimer->Pause(); pAudioPlayer->StopChannels(-1, -1); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); pBooksWindow = GUIWindow::Create(493u, 355u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Quests, 0); bFlashQuestBook = 0; continue; @@ -2003,7 +1964,7 @@ pGUIWindow_CurrentMenu->Release(); pEventTimer->Pause(); pAudioPlayer->StopChannels(-1, -1); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Book, uMessage, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); pBooksWindow = GUIWindow::Create(527u, 353u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Autonotes, 0); bFlashAutonotesBook = 0; continue; @@ -2016,7 +1977,7 @@ viewparams->sViewCenterX = pParty->vPosition.x; viewparams->sViewCenterY = pParty->vPosition.y; pAudioPlayer->StopChannels(-1, -1); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); pBooksWindow = GUIWindow::Create(546, 353, 0, 0, WINDOW_BooksWindow, (int)pBtn_Maps, 0); continue; case UIMSG_OpenCalendar: @@ -2026,7 +1987,7 @@ pGUIWindow_CurrentMenu->Release(); pEventTimer->Pause(); pAudioPlayer->StopChannels(-1, -1); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); pBooksWindow = GUIWindow::Create(570, 354, 0, 0, WINDOW_BooksWindow, (int)pBtn_Calendar, 0); continue; case UIMSG_OpenHistoryBook: @@ -2036,7 +1997,7 @@ pGUIWindow_CurrentMenu->Release(); pEventTimer->Pause(); pAudioPlayer->StopChannels(-1, -1); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, uMessage, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0); pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, WINDOW_BooksWindow, (int)pBtn_History, 0); bFlashHistoryBook = 0; continue; @@ -2083,9 +2044,7 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { pMouse->SetCursorBitmap("MICON2"); - } else { pGUIWindow_Settings->Release(); @@ -2136,18 +2095,16 @@ } if ( pGUIWindow_Settings ) { - if ( pCurrentScreen == SCREEN_CHARACTERS ) - { - pMouse->SetCursorBitmap("MICON2"); - } - else - { - pGUIWindow_Settings->Release(); - pGUIWindow_Settings = 0; - pMouse->SetCursorBitmap("MICON1"); - GameUI_Footer_TimeLeft = 0; - _50C9A0_IsEnchantingInProgress = 0; - back_to_game(); + if ( pCurrentScreen == SCREEN_CHARACTERS ) + pMouse->SetCursorBitmap("MICON2"); + else + { + pGUIWindow_Settings->Release(); + pGUIWindow_Settings = 0; + pMouse->SetCursorBitmap("MICON1"); + GameUI_Footer_TimeLeft = 0; + _50C9A0_IsEnchantingInProgress = 0; + back_to_game(); } } if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 ) @@ -2169,17 +2126,15 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { - pMouse->SetCursorBitmap("MICON2"); - } + pMouse->SetCursorBitmap("MICON2"); else { - pGUIWindow_Settings->Release(); - pGUIWindow_Settings = 0; - pMouse->SetCursorBitmap("MICON1"); - GameUI_Footer_TimeLeft = 0; - _50C9A0_IsEnchantingInProgress = 0; - back_to_game(); + pGUIWindow_Settings->Release(); + pGUIWindow_Settings = 0; + pMouse->SetCursorBitmap("MICON1"); + GameUI_Footer_TimeLeft = 0; + _50C9A0_IsEnchantingInProgress = 0; + back_to_game(); } } if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 ) @@ -2290,8 +2245,7 @@ memset(&uTextureID_Optkb, 0, 0x14u); pIcons_LOD->SyncLoadedFilesCount(); - uAction = 0; - do + for ( uAction = 0; uAction < 28; ++uAction ) { v33 = pKeyActionMap->GetActionVKey((enum InputAction)uAction); if ( v33 != pPrevVirtualCidesMapping[uAction] ) @@ -2313,9 +2267,7 @@ else pKeyToggleType = TOGGLE_Continuously; pKeyActionMap->SetKeyMapping(uAction, pPrevVirtualCidesMapping[uAction], pKeyToggleType); - ++uAction; } - while ( uAction < 28 ); pKeyActionMap->StoreMappings(); stru_506E40.Release(); break; @@ -2347,9 +2299,7 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { pMouse->SetCursorBitmap("MICON2"); - } else { pGUIWindow_Settings->Release(); @@ -2358,7 +2308,7 @@ GameUI_Footer_TimeLeft = 0; _50C9A0_IsEnchantingInProgress = 0; back_to_game(); - } + } } if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 ) uActiveCharacter = pParty->GetNextActiveCharacter(); @@ -2397,9 +2347,7 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { pMouse->SetCursorBitmap("MICON2"); - } else { pGUIWindow_Settings->Release(); @@ -2481,9 +2429,7 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { pMouse->SetCursorBitmap("MICON2"); - } else { pGUIWindow_Settings->Release(); @@ -2509,9 +2455,7 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { pMouse->SetCursorBitmap("MICON2"); - } else { pGUIWindow_Settings->Release(); @@ -2537,9 +2481,7 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { pMouse->SetCursorBitmap("MICON2"); - } else { pGUIWindow_Settings->Release(); @@ -2569,9 +2511,7 @@ if ( pGUIWindow_Settings ) { if ( pCurrentScreen == SCREEN_CHARACTERS ) - { pMouse->SetCursorBitmap("MICON2"); - } else { pGUIWindow_Settings->Release(); @@ -2606,7 +2546,7 @@ if ( !pIcons_LOD->uNumPrevLoadedFiles ) pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_OptionsButtons, 0, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_OptionsButtons, 0, 0); uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE); uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE); uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE); @@ -3024,12 +2964,12 @@ case UIMSG_OnCastTownPortal: pAudioPlayer->StopChannels(-1, -1); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam); continue; case UIMSG_OnCastLloydsBeacon: pAudioPlayer->StopChannels(-1, -1); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_Book, WINDOW_LloydsBeacon, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_LloydsBeacon, 0); continue; case UIMSG_LloydsBeacon_FlippingBtn: @@ -3473,7 +3413,7 @@ __debugbreak(); if ( !uActiveCharacter || pCurrentScreen ) continue; - ptr_507BC8 = GUIWindow::Create(0, 0, 640, 480, WINDOW_68, uMessageParam, 0); + ptr_507BC8 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_68, uMessageParam, 0); pCurrentScreen = SCREEN_19; pEventTimer->Pause(); continue; @@ -3845,7 +3785,7 @@ GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0); pCurrentScreen = SCREEN_SPELL_BOOK; pEventTimer->Pause(); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_SpellBook, 0, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0); pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0); viewparams->field_48 = 1; continue; @@ -3857,7 +3797,7 @@ GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0); pCurrentScreen = SCREEN_SPELL_BOOK; pEventTimer->Pause(); - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_SpellBook, 0, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0); pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0); viewparams->field_48 = 1; continue; @@ -3878,7 +3818,7 @@ pEventTimer->Pause(); pAudioPlayer->StopChannels(-1, -1); pCurrentScreen = SCREEN_QUICK_REFERENCE; - pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_QuickReference, 5, 0); + pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_QuickReference, 5, 0); papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE); pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79],// "Exit"