Mercurial > mm7
diff mm7_3.cpp @ 854:06fc66ceecd6
for Arcomage game
author | Ritor1 |
---|---|
date | Sun, 31 Mar 2013 16:42:11 +0600 |
parents | 7ada14f991f5 |
children | cb0b3badc7f7 |
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--- a/mm7_3.cpp Sat Mar 30 09:40:15 2013 +0600 +++ b/mm7_3.cpp Sun Mar 31 16:42:11 2013 +0600 @@ -6104,10 +6104,10 @@ { pRenderer->DrawSkyPolygon(_this.uNumVertices, &_this, pBitmaps_LOD->pHardwareTextures[_this.uTileBitmapID]); - array_50AC10[0].vWorldViewProjY = v38_; + array_50AC10[0].vWorldViewProjY = v38; array_50AC10[1].vWorldViewProjY = array_50AC10[1].vWorldViewProjY + 30.0; array_50AC10[2].vWorldViewProjY = array_50AC10[2].vWorldViewProjY + 30.0; - array_50AC10[3].vWorldViewProjY = v38_; + array_50AC10[3].vWorldViewProjY = v38; pRenderer->DrawSkyPolygon(_this.uNumVertices, &_this, pBitmaps_LOD->pHardwareTextures[_this.uTileBitmapID]); return;