diff mm7_data.cpp @ 938:016e3577865c

stru289 removed, some data movements
author Nomad
date Wed, 01 May 2013 13:45:31 +0200
parents ae747684f644
children 4dd4184d4248
line wrap: on
line diff
--- a/mm7_data.cpp	Wed May 01 12:45:02 2013 +0200
+++ b/mm7_data.cpp	Wed May 01 13:45:31 2013 +0200
@@ -273,16 +273,15 @@
 
 #include "MM7.h"
 
-stru289 stru_6BE158;
 int paperdoll_Weapon[4][16][2] = {//4E4C30
-  0x80, 0xCD,  0x1E, 0x90,  0x58, 0x55,  0, 0,  0, 0,  0, 0,  0x11, 0x68,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,
-  0x83, 0xC9,  0x26, 0x9E,  0x62, 0x57,  0, 0,  0, 0,  0, 0,  0x15, 0x64,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,
-  0x83, 0xD8,  0x1D, 0xBA,  0x58, 0x77,  0, 0,  0, 0,  0, 0,  0, 0,        0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,
-  0x7B, 0xD8,  0x23, 0xB8,  0x62, 0x77,  0, 0,  0, 0,  0, 0,  0, 0,        0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,  0, 0,
+  {{128, 205},  {30, 144},  {88,  85},  {0, 0},  {0, 0},  {0, 0},  {17, 104},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0}},
+  {{131, 201},  {38, 158},  {98,  87},  {0, 0},  {0, 0},  {0, 0},  {21, 100},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0}},
+  {{131, 216},  {29, 186},  {88, 119},  {0, 0},  {0, 0},  {0, 0},  {  0,  0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0}},
+  {{123, 216},  {35, 184},  {98, 119},  {0, 0},  {0, 0},  {0, 0},  {  0,  0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0},  {0, 0}},
 };
-int paperdoll_helm_texture[2][16];
-int paperdoll_belt_texture[2][7];
-stat_coord stat_string_coord[26] = //0x4E2940
+int paperdoll_helm_texture[2][16]; //511698
+int paperdoll_belt_texture[2][7];  //511718
+stat_coord stat_string_coord[26] = //4E2940
 {
   {0x1A, 0x39, 0xDC, 0x12},
   {0x1A, 0x4A, 0xDC, 0x12},
@@ -311,7 +310,6 @@
   {0x111, 0x129, 0xBA, 0x12},
   {0x13E, 0x12, 0x89, 0x12},
 };
-stru348 stru_4E1890[13];
 
 
 
@@ -682,9 +680,9 @@
 char aInvalidDevic_0[777]; // idb
 char aEWorkMsdevMm_3[777]; // idb
 char aErrorNoMouseFo[22]; // weak
-int pPaperdoll_BodyX = 481;
-int pPaperdoll_BodyY = 0;
-int paperdoll_Armor[4][17][2] = //0x4E4E30
+int pPaperdoll_BodyX = 481; // 004E4C28
+int pPaperdoll_BodyY = 0;   // 004E4C2C
+int paperdoll_Armor[4][17][2] = //4E4E30
 {
 // X     Y
   0x2C, 0x67,  0x30, 0x69,  0x2D, 0x67,  0x2C, 0x64,  0x14, 0x66,  0x22, 0x67,  0x20, 0x66,  0x25, 0x66,  0x12, 0x66,//Human
@@ -699,7 +697,7 @@
   0x33, 0x90,  0x32, 0x90,  0x34, 0x91,  0x32, 0x8E,  0x21, 0x8B,  0x31, 0x8B,  0x33, 0x8E,  0x2F, 0x8F,  0x16, 0x8D,
   0x18, 0x8C,  0x19, 0x8C,  0x1B, 0x8E,  0x0C, 0x8C,  0x21, 0x8B,  0x0C, 0x8C,  0x18, 0x8C,  0x2F, 0x8F,
 };
-int paperdoll_shoulder[4][17][2] = 
+int paperdoll_shoulder[4][17][2] = //4E5050
 {
   0x64, 0x67,  0x61, 0x67,  0x65, 0x68,  0x6E, 0x74,  0x6C, 0x68,  0x61, 0x67,  0x66, 0x68,  0x6C, 0x6A,  0x6E, 0x6D,
   0x67, 0x69,  0x70, 0x67,  0x6E, 0x6D,  0x6C, 0x6F,  0x6C, 0x68,  0x6C, 0x6F,  0x67, 0x69,  0x6C, 0x6A,
@@ -727,14 +725,14 @@
   0x1D, 0x121,   0x1C, 0x11F,   0x1B, 0x11B,   0x1C, 0x117,  0x16, 0x116,  0x1B, 0x137,  0x1B, 0x11B,
   0x1F, 0x127,   0x1F, 0x122,   0x1B, 0x11B,   0x1D, 0x117,  0x1D, 0x116,  0x1D, 0x137,  0x1B, 0x11F,
 };
-int paperdoll_Cloak[4][10][2] = //0x4E5570
+int paperdoll_Cloak[4][10][2] = //4E5570
 {
   0x11, 0x68,  0xF, 0x68,  0x14, 0x71,  0x19, 0x6B,  0x21, 0x6F,  0x5, 0x68,  0x5, 0x68,  0x14, 0x71,  0x3, 0x6B,  0xF, 0x6F,
   0x15, 0x64,  0xB, 0x6B,  0xE, 0x67,   0x15, 0x6B,  0x1B, 0x6F,  0x3, 0x6B,  0, 0x6B,    0xE, 0x67,   0, 0x6B,    0x3, 0x6F,
   0x10, 0x8A,  0x9, 0x8B,  0x18, 0x98,  0x25, 0x91,  0x29, 0x90,  0x8, 0x8A,  0x9, 0x8B,  0x18, 0x98,  0x3, 0x91,  0x3, 0x90,
   0x14, 0x92,  0x10, 0x92, 0x15, 0x98,  0x1F, 0x91,  0x22, 0x90,  0x8, 0x92,  0xC, 0x92,  0x15, 0x98,  0x3, 0x91,  0x3, 0x90,
 };
-int paperdoll_CloakCollar[4][10][2] = //0x4E56B0
+int paperdoll_CloakCollar[4][10][2] = //4E56B0
 {
   0x11, 0x68,  0x34, 0x64,  0x21, 0x69,  0x1D, 0x67,  0x20, 0x67,  0x21, 0x68,  0x34, 0x64,  0x21, 0x69,  0x1D, 0x67,  0x1F, 0x67,
   0x13, 0x64,  0x35, 0x66,  0x29, 0x68,  0x1F, 0x68,  0x1F, 0x6A,  0x21, 0x6A,  0x2B, 0x66,  0x26, 0x68,  0x1F, 0x68,  0x1F, 0x6A,
@@ -742,48 +740,46 @@
   0, 0,        0x38, 0x8A,  0x24, 0x8B,  0x1D, 0x8B,  0x21, 0x8C,  0x27, 0x8A,  0x34, 0x8A,  0x24, 0x8B,  0x25, 0x8B,  0x21, 0x8C,
 };
 //int dword_4E56B4; // weak
-int paperdoll_Belt[4][7][2] = //0x4E57F0
+int paperdoll_Belt[4][7][2] = //4E57F0
 {
   0x3A, 0xB6,  0x37, 0xB2,  0x34, 0xB9,  0x3A, 0xB9,  0x37, 0xB7,  0x38, 0xAC,  0x37, 0xB7,
   0x3E, 0xAD,  0x3A, 0xAC,  0x37, 0xB0,  0x3A, 0xB1,  0x39, 0xB0,  0x3C, 0xA5,  0x39, 0xB0,
   0x3B, 0xD5,  0x37, 0xD2,  0x31, 0xD5,  0x39, 0xD6,  0x37, 0xD8,  0x37, 0xD1,  0x37, 0xD8,
   0x42, 0xD2,  0x3F, 0xD0,  0x3B, 0xD7,  0x3C, 0xD5,  0x3B, 0xD6,  0x3E, 0xCF,  0x36, 0xD6,
 };
-int paperdoll_Helm[4][16][2] = //0x4E58D0
+int paperdoll_Helm[4][16][2] = //4E58D0
 {
   0x3E, 0x1F,  0x41, 0x2C,  0x37, 0x2F,  0x31, 0x32,  0x37, 0x2A,  0x39, 0x28,  0x36, 0x34,  0x41, 0x38,  0x40, 0x31,  0x40, 0x21,  0x40, 0x31,  0x3C, 0x33,  0x3D, 0x24,  0x3A, 0x1A,  0x37, 0x2A,  0x41, 0x48,
   0x41, 0x1E,  0x42, 0x2B,  0x37, 0x2F,  0x34, 0x30,  0x39, 0x29,  0x3A, 0x26,  0x36, 0x34,  0x41, 0x37,  0x42, 0x32,  0x40, 0x21,  0x40, 0x31,  0x40, 0x2F,  0x3E, 0x22,  0x3B, 0x1A,  0x39, 0x29,  0x42, 0x47,
   0x3F, 0x47,  0x41, 0x56,  0x37, 0x59,  0x32, 0x5E,  0x37, 0x58,  0x39, 0x54,  0x34, 0x61,  0x40, 0x61,  0x41, 0x5D,  0x3E, 0x4F,  0x3E, 0x5B,  0x3D, 0x5B,  0x3F, 0x4C,  0x3B, 0x45,  0x37, 0x58,  0x41, 0x74,
   0x45, 0x45,  0x46, 0x54,  0x3A, 0x55,  0x38, 0x58,  0x3C, 0x54,  0x3F, 0x52,  0x39, 0x5B,  0x45, 0x5C,  0x47, 0x5C,  0x44, 0x4B,  0x44, 0x57,  0x43, 0x55,  0x44, 0x4A,  0x3E, 0x45,  0x3C, 0x54,  0x47, 0x70,
 };
-//int dword_4E58D4[777]; // HelmY 31
-int pPaperdoll_Beards[4] = //0x4E5AD0
+int pPaperdoll_Beards[4] = //4E5AD0
 {
  52, 130, 56, 136,
 };
-int dword_4E5AD4[777]; // weak
-int pPaperdoll_LeftHand[4][2] =
+int pPaperdoll_LeftHand[4][2] = //4E5AE0
 {
   0x67, 0x6A,
   0x65, 0x6C,
   0x74, 0x8D,
   0x74, 0x93,
 };
-int pPaperdoll_SecondLeftHand[4][2] =
+int pPaperdoll_SecondLeftHand[4][2] = //4E5B00
 {
   0x1A, 0x6B,
   0x28, 0x6D,
   0x19, 0x8D,
   0x20, 0x92,
 };
-int pPaperdoll_RightHand[4][2] = //fist
+int pPaperdoll_RightHand[4][2] = //4E5B20
 {
   0x1E, 0x90,
   0x22, 0x9E,
   0x19, 0xBA,
   0x1F, 0xB8,
 };
-int pPaperdollLeftEmptyHand[4][2] = //0x4E5B40
+int pPaperdollLeftEmptyHand[4][2] = //4E5B40
 {
   0x80, 0xCD,
   0x83, 0xC9,
@@ -794,10 +790,6 @@
 int pPaperdollRingsY[6] = {0x0CA, 0x0CA, 0x0CA, 0x0FA, 0x0FA, 0x0FA};
 char aItem092v3[777]; // idb
 char aIbCd5D[777]; // idb
-char aAr_dn_dn[777]; // idb
-char aAr_dn_up[777]; // idb
-char aAr_up_dn[777]; // idb
-char aAr_up_up[777]; // idb
 char aItem281pc02d[777]; // idb
 char aPc02dbrd[777]; // idb
 char aPc23vDlhu[777]; // idb