diff UICharacter.cpp @ 938:016e3577865c

stru289 removed, some data movements
author Nomad
date Wed, 01 May 2013 13:45:31 +0200
parents ae747684f644
children 9be9afdbeac3
line wrap: on
line diff
--- a/UICharacter.cpp	Wed May 01 12:45:02 2013 +0200
+++ b/UICharacter.cpp	Wed May 01 13:45:31 2013 +0200
@@ -1251,7 +1251,7 @@
   int pY_ArmorShoulder; // ecx@237
   int v106; // edx@238
   int v107; // edx@239
-  int v108; // edx@240
+  int v108; // edx@240papredoll_flying_feet
   int v109; // edi@250
   char *v110; // edx@250
   unsigned int pCloakCollarNum; // eax@259
@@ -2422,6 +2422,8 @@
     if (Player_has_item(ITEM_RARE_VAMPIRES_CAPE, player, 1))          byte_5111F6[15] = 1;
     if (Player_has_item(ITEM_ELVEN_CHAINMAIL, player, 1))             byte_5111F6[16] = 1;
   }
+
+
   for (uint i = 0; i < 2; ++i)
   {
     for ( uint j = 0; j < 5; ++j )//Belt
@@ -2455,7 +2457,7 @@
     if ( sub_43EDB9_get_some_race_sex_relation_2(i) )
     {
       GetItemTextureFilename(pContainer, 524, i + 1, 0);
-      paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt
+      paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt
       pItemTXTNum = 66;
       for ( v32 = 0; v32 < 13; ++v32 )//simple armor
       {