Mercurial > mm7
diff UICharacter.cpp @ 938:016e3577865c
stru289 removed, some data movements
author | Nomad |
---|---|
date | Wed, 01 May 2013 13:45:31 +0200 |
parents | ae747684f644 |
children | 9be9afdbeac3 |
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--- a/UICharacter.cpp Wed May 01 12:45:02 2013 +0200 +++ b/UICharacter.cpp Wed May 01 13:45:31 2013 +0200 @@ -1251,7 +1251,7 @@ int pY_ArmorShoulder; // ecx@237 int v106; // edx@238 int v107; // edx@239 - int v108; // edx@240 + int v108; // edx@240papredoll_flying_feet int v109; // edi@250 char *v110; // edx@250 unsigned int pCloakCollarNum; // eax@259 @@ -2422,6 +2422,8 @@ if (Player_has_item(ITEM_RARE_VAMPIRES_CAPE, player, 1)) byte_5111F6[15] = 1; if (Player_has_item(ITEM_ELVEN_CHAINMAIL, player, 1)) byte_5111F6[16] = 1; } + + for (uint i = 0; i < 2; ++i) { for ( uint j = 0; j < 5; ++j )//Belt @@ -2455,7 +2457,7 @@ if ( sub_43EDB9_get_some_race_sex_relation_2(i) ) { GetItemTextureFilename(pContainer, 524, i + 1, 0); - paperdoll_belt_texture[i][6] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt + paperdoll_belt_texture[i][5] = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);//Titans belt pItemTXTNum = 66; for ( v32 = 0; v32 < 13; ++v32 )//simple armor {