Mercurial > mm7
diff UITransition.cpp @ 1055:010a844ef4a0
Слияние
author | Ritor1 |
---|---|
date | Wed, 22 May 2013 22:23:04 +0600 |
parents | 3a5c8df8381d |
children | 29a8defbad9e |
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line diff
--- a/UITransition.cpp Wed May 22 22:22:36 2013 +0600 +++ b/UITransition.cpp Wed May 22 22:23:04 2013 +0600 @@ -0,0 +1,280 @@ +#include <assert.h> +#include <io.h> + +#include "Mouse.h" +#include "Keyboard.h" +#include "VideoPlayer.h" +#include "MapInfo.h" +#include "Game.h" +#include "GUIWindow.h" +#include "GUIFont.h" +#include "GUIProgressBar.h" +#include "Party.h" +#include "AudioPlayer.h" +#include "Outdoor.h" +#include "IndoorCamera.h" +#include "Overlays.h" +#include "Monsters.h" +#include "Arcomage.h" +#include "LOD.h" +#include "Actor.h" +#include "Allocator.h" +#include "Events.h" +#include "Viewport.h" +#include "FrameTableInc.h" +#include "Math.h" +#include "SpriteObject.h" +#include "ObjectList.h" +#include "Chest.h" +#include "PaletteManager.h" +#include "DecorationList.h" +#include "SaveLoad.h" +#include "stru123.h" +#include "Time.h" +#include "IconFrameTable.h" +#include "Awards.h" +#include "Autonotes.h" +#include "stru159.h" +#include "stru160.h" +#include "TurnEngine.h" +#include "CastSpellInfo.h" +#include "Weather.h" +#include "stru298.h" +#include "StorylineTextTable.h" +#include "Events2D.h" +#include "texts.h" +#include "UIHouses.h" + +#include "mm7_data.h" + + + + + +//----- (00444839) -------------------------------------------------------- +void TransitionUI_Load(uint anim_id, uint exit_pic_id, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName) +{ + //unsigned int v9; // ebx@1 + //int v10; // edi@1 + //signed int v11; // eax@1 + unsigned int v12; // eax@6 + const char *v13; // ST0C_4@6 + unsigned int v14; // eax@8 + const char *v15; // eax@14 + unsigned int v16; // eax@16 + //unsigned int result; // eax@26 + const char *v18; // [sp-8h] [bp-40h]@9 + //const char *v19; // [sp-4h] [bp-3Ch]@2 + char *v20; // [sp-4h] [bp-3Ch]@9 + const char *v21; // [sp-4h] [bp-3Ch]@11 + char pContainer[40]; // [sp+Ch] [bp-2Ch]@1 + unsigned int v23; // [sp+34h] [bp-4h]@1 + + //v9 = a1; + //v10 = a2; + v23 = IndoorLocation::GetLocationIndex(pLocationName); + dword_59117C_teleportx = x; + dword_591178_teleporty = y; + dword_591174_teleportz = z; + dword_591170_teleport_directiony = directiony; + dword_59116C_teleport_directionx = directionx; + dword_591168_teleport_speedz = a8; + dword_591164_teleport_map_name = (char *)pLocationName; + uCurrentHouse_Animation = anim_id; + pEventTimer->Pause(); + pAudioPlayer->StopChannels(-1, -1); + + switch (pParty->alignment) + { + case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break; + case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break; + case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break; + default: assert(false); + } + + v12 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); + v13 = pHouse_ExitPictures[exit_pic_id]; + pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v12]; + pTexture_outside = pIcons_LOD->LoadTexturePtr(v13, TEXTURE_16BIT_PALETTE); + if (anim_id) + { + if ( !v23 ) + //pVideoPlayer->OpenHouseMovie(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_0, 1u); + pVideoPlayer->OpenHouseMovie(pAnimatedRooms[p2DEvents[anim_id - 1].uAnimationID].video_name, 1); + } + else if ( !v23 ) + { + v14 = pMapStats->GetMapInfo(pCurrentMapName); + if ( v14 ) + { + sprintfex(sHouseName, pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[v14].pName); // "Leave %s" + goto LABEL_20; + } + v21 = pGlobalTXT_LocalizationStrings[79]; + goto LABEL_19; + } + v15 = pLocationName; + if ( *pLocationName == 48 ) + v15 = pCurrentMapName; + v16 = pMapStats->GetMapInfo(v15); + if ( v16 ) + { + sprintfex(sHouseName, pGlobalTXT_LocalizationStrings[411], pMapStats->pInfos[v16].pName); + goto LABEL_20; + } + v21 = pGlobalTXT_LocalizationStrings[73]; +LABEL_19: + strcpy(sHouseName, v21); +LABEL_20: + pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, (int)sHouseName); + //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_C) ) + if ( pAnimatedRooms[p2DEvents[anim_id - 1].uAnimationID].uRoomSoundId ) + PlayHouseSound(anim_id, HouseSound_Greeting); + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) + pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0); + if ( v23 ) + uCurrentHouse_Animation = v23; +} + + + + +//----- (00444C8F) -------------------------------------------------------- +void TravelUI_Load() +{ + //signed int v0; // eax@1 + unsigned int v1; // eax@6 + GUIWindow *result; // eax@9 + //const char *v3; // [sp-4h] [bp-2Ch]@2 + char pContainer[32]; // [sp+0h] [bp-28h]@1 + + pEventTimer->Pause(); + + switch (pParty->alignment) + { + case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break; + case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break; + case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break; + default: assert(false); + } + + pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); + pTexture_outside = pIcons_LOD->LoadTexturePtr("outside", TEXTURE_16BIT_PALETTE); + v1 = pMapStats->GetMapInfo(pCurrentMapName); + if ( v1 ) + sprintfex(sHouseName, pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[v1].pName);// "Leave %s" + else + strcpy(sHouseName, pGlobalTXT_LocalizationStrings[79]);// "Exit" + pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_ChangeLocation, 0, (int)sHouseName); +} + + + +//----- (00444DCA) -------------------------------------------------------- +void TravelUI_Draw() +{ + unsigned int v0; // edi@1 + MapInfo *v1; // edi@2 + signed int v3; // eax@2 + int v4; // eax@5 + const char *v5; // [sp-Ch] [bp-90h]@3 + signed int v6; // [sp-8h] [bp-8Ch]@3 + GUIWindow v7; // [sp+Ch] [bp-78h]@1 + char pDestinationMapName[32]; // [sp+60h] [bp-24h]@1 + unsigned int v9; // [sp+80h] [bp-4h]@1 + + memcpy(&v7, pPrimaryWindow, sizeof(v7)); + v9 = pMapStats->GetMapInfo(pCurrentMapName); + pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pDestinationMapName, 20); + v0 = pMapStats->GetMapInfo(pDestinationMapName); + pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); + pRenderer->DrawTextureTransparent(0x1D4u, 0, &pIcons_LOD->pTextures[uTextureID_right_panel_loop]); + pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); + pRenderer->DrawTextureIndexed(0x22Cu, 0x1C3u, pIcons_LOD->GetTexture(uTextureID_x_x_u)); + pRenderer->DrawTextureIndexed(0x1DCu, 0x1C3u, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); + if ( v0 ) + { + v1 = &pMapStats->pInfos[v0]; + v7.uFrameX = 493; + v7.uFrameWidth = 126; + v7.uFrameZ = 366; + v7.DrawTitleText(pFontCreate, 0, 4u, 0, v1->pName, 3); + v7.uFrameX = 483; + v7.uFrameWidth = 148; + v7.uFrameZ = 334; + v3 = GetTravelTime(); + if ( v3 == 1 ) + { + v6 = 1; + v5 = pGlobalTXT_LocalizationStrings[663]; // "It will take %d day to cross to %s." + } + else + { + v6 = v3; + v5 = pGlobalTXT_LocalizationStrings[128]; // "It will take %d days to travel to %s." + } + sprintfex(pTmpBuf, v5, v6, v1->pName); + strcat(pTmpBuf, "\n \n"); + sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[126], pMapStats->pInfos[v9].pName); + strcat(pTmpBuf, pTmpBuf2); + v4 = pFontCreate->CalcTextHeight(pTmpBuf, &v7, 0, 0); + v7.DrawTitleText(pFontCreate, 0, (212 - v4) / 2 + 101, 0, pTmpBuf, 3); + _unused_5B5924_is_travel_ui_drawn = 1; + } +} + + + +//----- (00444A51) -------------------------------------------------------- +void TransitionUI_Draw() +{ + MapInfo *pMapInfo; // esi@5 + char *v1; // eax@6 + std::string v3; // [sp-18h] [bp-84h]@11 + unsigned int v4; // [sp-10h] [bp-7Ch]@12 + int v5; // [sp-Ch] [bp-78h]@12 + const char *v6; // [sp-8h] [bp-74h]@11 + signed int v7; // [sp-4h] [bp-70h]@11 + GUIWindow v8; // [sp+Ch] [bp-60h]@1 + unsigned int v9; // [sp+60h] [bp-Ch]@1 + unsigned int v10; // [sp+64h] [bp-8h]@1 + int a3; // [sp+6Bh] [bp-1h]@11 + + memcpy(&v8, pPrimaryWindow, sizeof(v8)); + v10 = pMapStats->GetMapInfo(pCurrentMapName); + v9 = IndoorLocation::GetLocationIndex(dword_591164_teleport_map_name); + pRenderer->DrawTextureIndexed(0x1DDu, 0, pTexture_Dialogue_Background); + pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, pIcons_LOD->GetTexture(uTextureID_50795C)); + pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pTexture_outside); + uTextureID_right_panel_loop = uTextureID_right_panel; + pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_right_panel)); + pRenderer->DrawTextureIndexed(556, 451, pIcons_LOD->GetTexture(uTextureID_x_x_u)); + pRenderer->DrawTextureIndexed(476, 451, pIcons_LOD->GetTexture(uTextureID_x_ok_u)); + if ( (pVideoPlayer->AnyMovieLoaded() || v9) && *dword_591164_teleport_map_name != ' ' ) + v10 = pMapStats->GetMapInfo(dword_591164_teleport_map_name); + pMapInfo = &pMapStats->pInfos[v10]; + v8.uFrameX = 493; + v8.uFrameWidth = 126; + v8.uFrameZ = 366; + v8.DrawTitleText(pFontCreate, 0, 5u, 0, pMapInfo->pName, 3); + v8.uFrameX = 483; + v8.uFrameWidth = 148; + v8.uFrameZ = 334; + + v1 = ""; + if ( uCurrentHouse_Animation ) + { + v1 = pTransitionStrings[uCurrentHouse_Animation]; + v4 = (212 - pFontCreate->CalcTextHeight(v1, &v8, 0, 0)) / 2 + 101; + v8.DrawTitleText(pFontCreate, 0, v4, 0, v1, 3); + } + else if ( v10 ) + { + sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[409], pMapInfo->pName);// "Do you wish to leave %s?" + v4 = (212 - pFontCreate->CalcTextHeight(pTmpBuf, &v8, 0, 0)) / 2 + 101; + v8.DrawTitleText(pFontCreate, 0, v4, 0, pTmpBuf, 3); + } + else assert(false); + + _unused_5B5924_is_travel_ui_drawn = true; +}