comparison mm7_data.cpp @ 117:ff2dbca3de20

Слияние
author Ritor1
date Sun, 10 Feb 2013 18:46:10 +0600
parents dcf80a0a9977 f132be74d444
children acff5a5d563b
comparison
equal deleted inserted replaced
116:dcf80a0a9977 117:ff2dbca3de20
285 struct PlayerFrameTable *pPlayerFrameTable; // idb 285 struct PlayerFrameTable *pPlayerFrameTable; // idb
286 286
287 #include "MM7.h" 287 #include "MM7.h"
288 stru161 stru_4ECBB8[6]; 288 stru161 stru_4ECBB8[6];
289 stru289 stru_6BE158; 289 stru289 stru_6BE158;
290 stru329 array_4E4C30[4] = 290 stru329 array_4E4C30[4] ={
291 { 291 {0x80, 0xCD, 0x1E, 0x90, 0x58, 0x55, 0, 0, 0, 0, 0, 0, 0x11, 0x68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
292 128, //Shield_X 292 {0x83, 0xC9, 0x26, 0x9E, 0x62, 0x57, 0, 0, 0, 0, 0, 0, 0x15, 0x64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
293 205, //Shield_Y 293 {0x83, 0xD8, 0x1D, 0xBA, 0x58, 0x77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
294 30, //Weapon_X 294 {0x7B, 0xD8, 0x23, 0xB8, 0x62, 0x77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
295 144, //Weapon_Y
296 88, //Bow_X
297 85, //Bow_Y
298 0, //field_18
299 0, //field_1C
300 0, //field_20
301 0, //field_24
302 0, //field_28
303 0, //field_2C
304 17, //field_30
305 104, //field_34
306 0, //field_38
307 0, //field_3C
308 0, //field_40
309 0, //field_44
310 0, //field_48
311 0, //field_4C
312 0, //field_50
313 0, //field_54
314 0, //field_58
315 0, //field_5C
316 0, //field_60
317 0, //field_64
318 0, //field_68
319 0, //field_6C
320 0, //field_70
321 0, //field_74
322 0, //field_78
323 0, //field_7C
324 }; 295 };
325 stru332 stru_511698; 296 stru332 stru_511698;
326 stru333 stru_511718; 297 stru333 stru_511718;
327 stru334 array_4E2940[26]; 298 stru334 array_4E2940[26];
328 stru348 stru_4E1890[13]; 299 stru348 stru_4E1890[13];
300
329 301
330 302
331 303
332 namespace zlib 304 namespace zlib
333 { 305 {
674 char aInvalidDevic_0[777]; // idb 646 char aInvalidDevic_0[777]; // idb
675 char aEWorkMsdevMm_3[777]; // idb 647 char aEWorkMsdevMm_3[777]; // idb
676 char aErrorNoMouseFo[22]; // weak 648 char aErrorNoMouseFo[22]; // weak
677 int pPaperdoll_BodyX = 481; 649 int pPaperdoll_BodyX = 481;
678 int pPaperdoll_BodyY = 0; 650 int pPaperdoll_BodyY = 0;
679 int paperdoll_array_4E4E30[4][17][2]; 651 int paperdoll_array_4E4E30[4][17][2] =
652 {
653 0x2C, 0x67, 0x30, 0x69, 0x2D, 0x67, 0x2C, 0x64, 0x14, 0x66, 0x22,
654 0x67, 0x20, 0x66, 0x25, 0x66, 0x12, 0x66, 0x0A, 0x66, 0x13, 0x64,
655 0x0E, 0x64, 0x0A, 0x63, 0x14, 0x66, 0x0A, 0x63, 0x0A, 0x66, 0x25,
656 0x66, 0x32, 0x68, 0x32, 0x69, 0x35, 0x69, 0x33, 0x68, 0x24, 0x67,
657 0x30, 0x69, 0x33, 0x68, 0x31, 0x69, 0x19, 0x69, 0x19, 0x6A, 0x16,
658 0x66, 0x16, 0x65, 0x0F, 0x6B, 0x24, 0x67, 0x0F, 0x6B, 0x19, 0x6A,
659 0x31, 0x69, 0x2A, 0x8C, 0x29, 0x8C, 0x2A, 0x89, 0x29, 0x86, 0x12,
660 0x87, 0x2D, 0x89, 0x2A, 0x88, 0x25, 0x87, 0x12, 0x8B, 0x12, 0x8B,
661 0x11, 0x8A, 0x15, 0x87, 0x09, 0x89, 0x12, 0x87, 0x09, 0x89, 0x12, 0x8B,
662 0x25, 0x87, 0x33, 0x90, 0x32, 0x90, 0x34, 0x91, 0x32, 0x8E, 0x21,
663 0x8B, 0x31, 0x8B, 0x33, 0x8E, 0x2F, 0x8F, 0x16, 0x8D, 0x18, 0x8C,
664 0x19, 0x8C, 0x1B, 0x8E, 0x0C, 0x8C, 0x21, 0x8B, 0x0C, 0x8C, 0x18,
665 0x8C, 0x2F, 0x8F
666 };
680 int dword_4E5050[8]; 667 int dword_4E5050[8];
681 int dword_4E5270[8]; 668 int dword_4E5270[8];
682 int dword_4E5490[4][7][2]; 669 int dword_4E5490[4][7][2];
683 int paredoll_array_4E54B8[3][14]; 670 int paredoll_array_4E54B8[3][14];
684 int paperdoll_array_4E5570[4][10][2]; 671 int paperdoll_array_4E5570[4][10][2];