Mercurial > mm7
comparison UI/UIHouses.cpp @ 1460:ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
author | Gloval |
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date | Wed, 21 Aug 2013 20:58:36 +0400 |
parents | 6de9c1316852 |
children | 845907a747d3 |
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1457:9dc33590f93e | 1460:ff2118028c71 |
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935 else | 935 else |
936 { //guilds | 936 { //guilds |
937 v19 = guild_mambership_flags[uHouseID - HOUSE_FIRE_GUILD_INITIATE_EMERALD_ISLE]; //guilds flags | 937 v19 = guild_mambership_flags[uHouseID - HOUSE_FIRE_GUILD_INITIATE_EMERALD_ISLE]; //guilds flags |
938 //v20 = uHouseID; | 938 //v20 = uHouseID; |
939 //if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->_guilds_member_bits[v19 /8]) ) | 939 //if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->_guilds_member_bits[v19 /8]) ) |
940 if(_449B57_test_bit(pPlayers[uActiveCharacter]->_guilds_member_bits,v19)) | 940 if(_449B57_test_bit(pPlayers[uActiveCharacter]->_achieved_awards_bits,v19)) |
941 { | 941 { |
942 PlayHouseSound(uHouseID, HouseSound_Greeting_2); | 942 PlayHouseSound(uHouseID, HouseSound_Greeting_2); |
943 return 1; | 943 return 1; |
944 } | 944 } |
945 } | 945 } |
4015 ++pMessageQueue_50CBD0->uNumMessages; | 4015 ++pMessageQueue_50CBD0->uNumMessages; |
4016 }*/ | 4016 }*/ |
4017 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v5); | 4017 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v5); |
4018 return; // void func | 4018 return; // void func |
4019 } | 4019 } |
4020 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v1->_guilds_member_bits, word_4F0754[2 * (unsigned int)window_SpeakInHouse->ptr_1C]) ) | 4020 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v1->_achieved_awards_bits, word_4F0754[2 * (unsigned int)window_SpeakInHouse->ptr_1C]) ) |
4021 { | 4021 { |
4022 v24 = pNPCTopics[171].pText; | 4022 v24 = pNPCTopics[171].pText; |
4023 v25 = v31; | 4023 v25 = v31; |
4024 v26 = pFontArrus->CalcTextHeight(pNPCTopics[171].pText, &v28, 0, 0); | 4024 v26 = pFontArrus->CalcTextHeight(pNPCTopics[171].pText, &v28, 0, 0); |
4025 v28.DrawTitleText(pFontArrus, 0, (212 - v26) / 2 + 101, v25, v24, 3u); | 4025 v28.DrawTitleText(pFontArrus, 0, (212 - v26) / 2 + 101, v25, v24, 3u); |