comparison mm7_3.cpp @ 120:fe0e317c0de0

Camera rotation fixed. Sorta
author Nomad
date Sun, 10 Feb 2013 23:43:28 +0200
parents be3c07c98861
children 48bea61a12a5
comparison
equal deleted inserted replaced
119:be3c07c98861 120:fe0e317c0de0
8036 if ( v7 == 4 || v7 == 3 ) 8036 if ( v7 == 4 || v7 == 3 )
8037 v70 = v6; 8037 v70 = v6;
8038 stru_8019C8._48653D(65536, 0, 0, 0, 65536, 0); 8038 stru_8019C8._48653D(65536, 0, 0, 0, 65536, 0);
8039 v62._48607B(&stru_8019C8); 8039 v62._48607B(&stru_8019C8);
8040 v62.uTileBitmapID = pFace->uBitmapID; 8040 v62.uTileBitmapID = pFace->uBitmapID;
8041 v62.pTexture = (Texture *)((signed __int16)v62.uTileBitmapID != -1 ? (int)&pBitmaps_LOD->pTextures[(signed __int16)v62.uTileBitmapID] : 0); 8041 v62.pTexture = (Texture *)((signed __int16)v62.uTileBitmapID != -1 ? &pBitmaps_LOD->pTextures[(signed __int16)v62.uTileBitmapID] : 0);
8042 if ( !v62.pTexture ) 8042 if ( !v62.pTexture )
8043 return; 8043 return;
8044 v8 = pBLVRenderParams->sPartyRotX; 8044 v8 = pBLVRenderParams->sPartyRotX;
8045 v62.field_58 = 0; 8045 v62.field_58 = 0;
8046 v62.uNumVertices = v3; 8046 v62.uNumVertices = v3;