comparison Render.h @ 206:f9cfc1867efd

Слияние
author Ritor1
date Fri, 15 Feb 2013 22:58:53 +0600
parents d65528fc3bda
children 650d96af8855
comparison
equal deleted inserted replaced
205:e50a81060654 206:f9cfc1867efd
311 unsigned int GetParentBillboardID(unsigned int uBillboardID); 311 unsigned int GetParentBillboardID(unsigned int uBillboardID);
312 void BeginSceneD3D(); 312 void BeginSceneD3D();
313 void DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene(); 313 void DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
314 unsigned int GetActorTintColor(float a2, int a3, int a4, int a5, RenderBillboard *a6); 314 unsigned int GetActorTintColor(float a2, int a3, int a4, int a5, RenderBillboard *a6);
315 void DrawPolygon(unsigned int uNumVertices, stru148 *a3, ODMFace *a4, IDirect3DTexture2 *pTexture); 315 void DrawPolygon(unsigned int uNumVertices, stru148 *a3, ODMFace *a4, IDirect3DTexture2 *pTexture);
316 void DrawTerrainPolygon(stru148 *a3, IDirect3DTexture2 *pTexture); 316 void DrawTerrainPolygon(unsigned int uNumVertices, stru148 *a4, IDirect3DTexture2 *a5, bool transparent, bool clampAtTextureBorders);
317 void DrawTerrainPolygon(unsigned int uNumVertices, stru148 *a4, IDirect3DTexture2 *a5, int a6, int a7); 317 void DrawStrip(unsigned int uNumVertices, struct stru148 *a3, IDirect3DTexture2 *pTexture);
318 void Render::DrawStrip(unsigned int uNumVertices, struct stru148 *a3, IDirect3DTexture2 *pTexture);
319 void DrawFan(unsigned int uNumVertices, stru148 *a3, IDirect3DTexture2 *a4); 318 void DrawFan(unsigned int uNumVertices, stru148 *a3, IDirect3DTexture2 *a4);
320 void _4A2ED5(signed int a2, stru148 *a3, IDirect3DTexture2 *pHwTex); 319 void _4A2ED5(signed int a2, stru148 *a3, IDirect3DTexture2 *pHwTex);
321 void DrawIndoorPolygon(unsigned int uNumVertices, struct BLVFace *a3, IDirect3DTexture2 *pHwTex, Texture *pTex, int uPackedID, unsigned int uColor, int a8); 320 void DrawIndoorPolygon(unsigned int uNumVertices, struct BLVFace *a3, IDirect3DTexture2 *pHwTex, Texture *pTex, int uPackedID, unsigned int uColor, int a8);
322 void MakeParticleBillboardAndPush_BLV(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle); 321 void MakeParticleBillboardAndPush_BLV(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle);
323 void MakeParticleBillboardAndPush_ODM(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle); 322 void MakeParticleBillboardAndPush_ODM(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle);
511 extern RenderVertexSoft array_50A2B0[50]; 510 extern RenderVertexSoft array_50A2B0[50];
512 extern RenderVertexSoft array_50AC10[50]; 511 extern RenderVertexSoft array_50AC10[50];
513 512
514 extern RenderVertexSoft array_73D150[20]; 513 extern RenderVertexSoft array_73D150[20];
515 514
516 extern RenderVertexD3D3 arary_77E5C8[50]; 515 extern RenderVertexD3D3 d3d_vertex_buffer[50];
517 516
518 extern RenderVertexSoft *ptr_801A04; 517 extern RenderVertexSoft *ptr_801A04;
519 extern RenderVertexSoft *ptr_801A08; 518 extern RenderVertexSoft *ptr_801A08;
520 519
521 extern RenderVertexSoft pVerticesSR_801A10[384]; 520 extern RenderVertexSoft pVerticesSR_801A10[384];