Mercurial > mm7
comparison mm7_data.h @ 1031:f93d17337113
UI stuff.
author | Nomad |
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date | Tue, 21 May 2013 14:34:14 +0200 |
parents | c94d6a37d298 |
children | 3a5c8df8381d |
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1030:7735bdb3c30f | 1031:f93d17337113 |
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428 extern char aS100110S[]; // idb | 428 extern char aS100110S[]; // idb |
429 extern char aS100110D[]; // idb | 429 extern char aS100110D[]; // idb |
430 extern char aS100110DS[]; // idb | 430 extern char aS100110DS[]; // idb |
431 extern char aS100110D02dSS[]; // idb | 431 extern char aS100110D02dSS[]; // idb |
432 extern int pCurrentScreen; // 004E28F8 | 432 extern int pCurrentScreen; // 004E28F8 |
433 extern char byte_4E28FC; // weak | |
434 extern unsigned int uGammaPos; | 433 extern unsigned int uGammaPos; |
435 extern int BtnTurnCoord[8]; | 434 extern int BtnTurnCoord[8]; |
436 extern __int16 RightClickPortraitXmin[4]; | 435 extern __int16 RightClickPortraitXmin[4]; |
437 extern __int16 RightClickPortraitXmax[4]; | 436 extern __int16 RightClickPortraitXmax[4]; |
438 extern void *off_4E2A12; // weak | 437 extern void *off_4E2A12; // weak |
932 extern int pMainScreenNum; // weak | 931 extern int pMainScreenNum; // weak |
933 extern int dword_506980; // weak | 932 extern int dword_506980; // weak |
934 extern int dword_506984; // weak | 933 extern int dword_506984; // weak |
935 extern int dword_506988; // weak | 934 extern int dword_506988; // weak |
936 extern int dword_50698C; // weak | 935 extern int dword_50698C; // weak |
937 extern int dword_506E68; // weak | 936 extern int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
938 extern char KeyButtonFlagChangesArray[28]; // weak | 937 extern bool GameMenuUI_InvaligKeyBindingsFlags[28]; // 506E6C |
939 extern unsigned int pPrevVirtualCidesMapping[27]; | 938 extern unsigned int pPrevVirtualCidesMapping[27]; |
940 extern int KeyboardPageNum; // weak | 939 extern int KeyboardPageNum; // weak |
941 extern int dword_506F0C[]; // idb | 940 extern int dword_506F0C[]; // idb |
942 extern int uRestUI_FoodRequiredToRest; | 941 extern int uRestUI_FoodRequiredToRest; |
943 extern int dword_506F14; // weak | 942 extern int dword_506F14; // weak |
969 extern char *aAttributeNames[7]; | 968 extern char *aAttributeNames[7]; |
970 extern int dword_507B94; // weak | 969 extern int dword_507B94; // weak |
971 extern int dword_507B98_ctrl_pressed; // weak | 970 extern int dword_507B98_ctrl_pressed; // weak |
972 extern unsigned int uActiveCharacter; | 971 extern unsigned int uActiveCharacter; |
973 extern int dword_507BF0_is_there_popup_onscreen; // weak | 972 extern int dword_507BF0_is_there_popup_onscreen; // weak |
974 extern int dword_507C08; // weak | |
975 extern int dword_507C0C; // weak | |
976 extern int dword_507CBC; // weak | 973 extern int dword_507CBC; // weak |
977 extern int dword_507CC0; // weak | 974 extern int dword_507CC0; // weak |
978 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak | 975 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak |
979 extern int _507CD4_RestUI_hourglass_anim_controller; // weak | 976 extern int _507CD4_RestUI_hourglass_anim_controller; // weak |
980 extern int dword_507CD8; // weak | 977 extern int dword_507CD8; // weak |
1547 void SetAttributeNames(); | 1544 void SetAttributeNames(); |
1548 void uGameUIFontMain_initialize(); | 1545 void uGameUIFontMain_initialize(); |
1549 void uGameUIFontShadow_initialize(); | 1546 void uGameUIFontShadow_initialize(); |
1550 void sub_41420D_press_esc(); | 1547 void sub_41420D_press_esc(); |
1551 void sub_41426F(); | 1548 void sub_41426F(); |
1552 void GameMenuUI_DrawKeyBindings(); | |
1553 unsigned int __thiscall sub_414D24(int _this); | |
1554 void GameMenuUI_DrawVideoOptions(); | |
1555 void DrawGameOptions(); | |
1556 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb | 1549 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb |
1557 void DrawCopyrightWindow(); | 1550 void DrawCopyrightWindow(); |
1558 void LoadFonts_and_DrawCopyrightWindow(); | 1551 void LoadFonts_and_DrawCopyrightWindow(); |
1559 void GUI_UpdateWindows(); | 1552 void GUI_UpdateWindows(); |
1560 void identify_item(); | 1553 void identify_item(); |