comparison mm7_data.h @ 1031:f93d17337113

UI stuff.
author Nomad
date Tue, 21 May 2013 14:34:14 +0200
parents c94d6a37d298
children 3a5c8df8381d
comparison
equal deleted inserted replaced
1030:7735bdb3c30f 1031:f93d17337113
428 extern char aS100110S[]; // idb 428 extern char aS100110S[]; // idb
429 extern char aS100110D[]; // idb 429 extern char aS100110D[]; // idb
430 extern char aS100110DS[]; // idb 430 extern char aS100110DS[]; // idb
431 extern char aS100110D02dSS[]; // idb 431 extern char aS100110D02dSS[]; // idb
432 extern int pCurrentScreen; // 004E28F8 432 extern int pCurrentScreen; // 004E28F8
433 extern char byte_4E28FC; // weak
434 extern unsigned int uGammaPos; 433 extern unsigned int uGammaPos;
435 extern int BtnTurnCoord[8]; 434 extern int BtnTurnCoord[8];
436 extern __int16 RightClickPortraitXmin[4]; 435 extern __int16 RightClickPortraitXmin[4];
437 extern __int16 RightClickPortraitXmax[4]; 436 extern __int16 RightClickPortraitXmax[4];
438 extern void *off_4E2A12; // weak 437 extern void *off_4E2A12; // weak
932 extern int pMainScreenNum; // weak 931 extern int pMainScreenNum; // weak
933 extern int dword_506980; // weak 932 extern int dword_506980; // weak
934 extern int dword_506984; // weak 933 extern int dword_506984; // weak
935 extern int dword_506988; // weak 934 extern int dword_506988; // weak
936 extern int dword_50698C; // weak 935 extern int dword_50698C; // weak
937 extern int dword_506E68; // weak 936 extern int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68
938 extern char KeyButtonFlagChangesArray[28]; // weak 937 extern bool GameMenuUI_InvaligKeyBindingsFlags[28]; // 506E6C
939 extern unsigned int pPrevVirtualCidesMapping[27]; 938 extern unsigned int pPrevVirtualCidesMapping[27];
940 extern int KeyboardPageNum; // weak 939 extern int KeyboardPageNum; // weak
941 extern int dword_506F0C[]; // idb 940 extern int dword_506F0C[]; // idb
942 extern int uRestUI_FoodRequiredToRest; 941 extern int uRestUI_FoodRequiredToRest;
943 extern int dword_506F14; // weak 942 extern int dword_506F14; // weak
969 extern char *aAttributeNames[7]; 968 extern char *aAttributeNames[7];
970 extern int dword_507B94; // weak 969 extern int dword_507B94; // weak
971 extern int dword_507B98_ctrl_pressed; // weak 970 extern int dword_507B98_ctrl_pressed; // weak
972 extern unsigned int uActiveCharacter; 971 extern unsigned int uActiveCharacter;
973 extern int dword_507BF0_is_there_popup_onscreen; // weak 972 extern int dword_507BF0_is_there_popup_onscreen; // weak
974 extern int dword_507C08; // weak
975 extern int dword_507C0C; // weak
976 extern int dword_507CBC; // weak 973 extern int dword_507CBC; // weak
977 extern int dword_507CC0; // weak 974 extern int dword_507CC0; // weak
978 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak 975 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak
979 extern int _507CD4_RestUI_hourglass_anim_controller; // weak 976 extern int _507CD4_RestUI_hourglass_anim_controller; // weak
980 extern int dword_507CD8; // weak 977 extern int dword_507CD8; // weak
1547 void SetAttributeNames(); 1544 void SetAttributeNames();
1548 void uGameUIFontMain_initialize(); 1545 void uGameUIFontMain_initialize();
1549 void uGameUIFontShadow_initialize(); 1546 void uGameUIFontShadow_initialize();
1550 void sub_41420D_press_esc(); 1547 void sub_41420D_press_esc();
1551 void sub_41426F(); 1548 void sub_41426F();
1552 void GameMenuUI_DrawKeyBindings();
1553 unsigned int __thiscall sub_414D24(int _this);
1554 void GameMenuUI_DrawVideoOptions();
1555 void DrawGameOptions();
1556 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb 1549 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb
1557 void DrawCopyrightWindow(); 1550 void DrawCopyrightWindow();
1558 void LoadFonts_and_DrawCopyrightWindow(); 1551 void LoadFonts_and_DrawCopyrightWindow();
1559 void GUI_UpdateWindows(); 1552 void GUI_UpdateWindows();
1560 void identify_item(); 1553 void identify_item();