comparison Player.h @ 1684:f84b8b2a875c

Fixing a few warnings in Players.cpp
author Grumpy7
date Fri, 20 Sep 2013 10:51:42 +0200
parents 96d567a7d15f
children 2a309997c42f
comparison
equal deleted inserted replaced
1683:96d567a7d15f 1684:f84b8b2a875c
493 int GetActualWillpower(); 493 int GetActualWillpower();
494 int GetActualEndurance(); 494 int GetActualEndurance();
495 int GetActualAccuracy(); 495 int GetActualAccuracy();
496 int GetActualSpeed(); 496 int GetActualSpeed();
497 int GetActualLuck(); 497 int GetActualLuck();
498 int GetActualAttack(int a2); 498 int GetActualAttack(bool a2);
499 int GetMeleeDamageMinimal(); 499 int GetMeleeDamageMinimal();
500 int GetMeleeDamageMaximal(); 500 int GetMeleeDamageMaximal();
501 int CalculateMeleeDamageTo(bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID); 501 int CalculateMeleeDamageTo(bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID);
502 int GetRangedAttack(); 502 int GetRangedAttack();
503 int GetRangedDamageMin(); 503 int GetRangedDamageMin();