Mercurial > mm7
comparison Player.h @ 1684:f84b8b2a875c
Fixing a few warnings in Players.cpp
author | Grumpy7 |
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date | Fri, 20 Sep 2013 10:51:42 +0200 |
parents | 96d567a7d15f |
children | 2a309997c42f |
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1683:96d567a7d15f | 1684:f84b8b2a875c |
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493 int GetActualWillpower(); | 493 int GetActualWillpower(); |
494 int GetActualEndurance(); | 494 int GetActualEndurance(); |
495 int GetActualAccuracy(); | 495 int GetActualAccuracy(); |
496 int GetActualSpeed(); | 496 int GetActualSpeed(); |
497 int GetActualLuck(); | 497 int GetActualLuck(); |
498 int GetActualAttack(int a2); | 498 int GetActualAttack(bool a2); |
499 int GetMeleeDamageMinimal(); | 499 int GetMeleeDamageMinimal(); |
500 int GetMeleeDamageMaximal(); | 500 int GetMeleeDamageMaximal(); |
501 int CalculateMeleeDamageTo(bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID); | 501 int CalculateMeleeDamageTo(bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID); |
502 int GetRangedAttack(); | 502 int GetRangedAttack(); |
503 int GetRangedDamageMin(); | 503 int GetRangedDamageMin(); |